I guess we'll have to agree to disagree here. I don't think it's on the players responsibility to check that everything he does responds to the state of the retail
3.3.5 patch. Might be just me, but it's hard to find any credible source for small fixes such as this without going through a huge effort of reading every patches notes. I guess your intuition on items here might be better, knowing that you spent much more hours on this game than I did. I don't consider WoWhead comments trustworthy and I don't think they should be taken as such, as some people did in the other thread.
The factual matter from perspective of killing the boss lately is that the extra damage brought to anything but the boss itself is indeed useless, if not harmful in this particular case. You are free to disagree, but at current health and damage values the little damage on the adds doesn't reduce the length, damage, healing or any other parameter you'd like to use here. It is, of course, advantage per se when it provides more damage, but I wouldn't have counted the add damage out if I didn't honestly believe that it's irrelevant here. If the other two guilds that killed it were to disagree here, they'd lie.
I didn't claim that, nor do I believe that you have an agenda in typing these, although maybe not completely unbiased. I know you've had your history with infamous and competition during Ulduar race and you're maybe the right person to talk about this stuff.
It's very easy to go around looking for little stuff people do, that others call minmaxing, other abusing, depending on which side of the table you are on at that moment. I'm trying to set a framework -- it isn't the same to go around looking for stuff that brings advantage and includes many steps to recreate, as it is for the stuff you brought up. That's where I was aiming with the numbers; you can measure the advantage it brings in relation of whole raid's DPS or seconds, or how hard it is to recreate the stuff and whether it is intentional or not. I would like to say that the two last cases of drama-induced bans for exploiting were VERY different in that sense. Still, no justification for any behaviour that aims to gain advantage.

