Originally Posted by
Jduffy92
This thread is more derailed than that Spanish train in 2013....
Can we get back to the discussion of how, after much time and thought, they screwed the point system entirely for players who don't have time to play all aspects of the game..
Some players can't log on at X time 3 days a week to raid because our lives aren't on a schedule, and can't pug with their fully donated (and partial resilience gemmed) pvp gear. (or are you trying to get us to donate more for pve gear to get those achievements?)
As Obnoxious said above with roleplay as an example of how a player can be active all day (playing bartender) but shouldn't fit the criteria to earn vote points, yet half the achievements themselves are exactly the same as roleplay (excuse me while I run around a forest hugging every critter and feeding them critter bites).
If all 3000 players are online hunting achievements, solo questing, /kissing critters and only logging on at raid times, then the server will a weird, lonely place full of roleplayers.