Originally Posted by
LicheLorde2
A key aspect of game design is that players will do whatever it takes to give them an edge, even if they actually hate the process or it has a deleterious effect on the game as a whole. It is the job of the game designer to monitor this process and disallow certain abilities or features that have a negative affect on the overall world. That's why there are such things as nerfs and buffs, as most players will choose to only use the tools, classes, or abilities that give them an advantage, and ignore those that do not.