Sigh. Never mind. Was my mistake. Sorry about that.
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When you are in DK city and came there after arena game, you are able to kill guards.
Hey, anyone noticed that as a frost DK sometimes when you have one frost and one unholy rune on cooldown you are then unable to use obliterate, even with say 2 death runes available?
I've only noticed it since the last game patch, and I'm not sure exactly what circumstances trigger it, but as you can imagine its a big deal.
Pls fix the delay or make Rune regen be immune to it, this is just stupid, feels like 11sec regen time instead of 10, which is a really big difference.
Anyone else got problems with forever cooldown for runes?
It can only be refreshed by changing stances, but this loses me 2 runes, wasting 2 runes & gcd is sure death in most cases.
I have observed that there are random NPCs spawned around and some of them do not have the right scripting. Such as... they don't move at all or are on the wrong position. Basically they are placed randomly. The Ebon Hold while the player went with the quests was just fine!
A suggestion? As I said above, the way the Ebon Hold was set thorough the DK quest chain at least. Perhaps two portals of Capital Cities should we also extremely helpful.
Hello, im new here, but i got a bug at the quest "how to win friends and influence enemies" I get the weapon from the item box, but the weapon doesnt trigger the enemys to talk. Does anyone has this issue to?
if i cant get Shadowmourne.... which weapon will be better for pvp?
http://wotlk.cavernoftime.com/item=50730
or
http://wotlk.cavernoftime.com/item=50709
just bought first and didnt pay attention to second. Should i already write a ticket to warmane`s GM for change?
tnx
Obliterate and frost strike are counted as spells instead of physical. Anti magic shield absorbs them completely.
"Frost strike" deals Frost damage as you can read on tooltip: http://wotlk.cavernoftime.com/spell=55268
"Instantly strike the enemy, causing X% weapon damage plus Y as Frost damage"
I have just tested "Obliterate". It is not absorbed by "Anti-Magic Shell".
Maybe you saw "Absorb" because enemy DK had some other buffs that absorbed that damage
create a new character kekw /s
I also have this problem (https://www.warmane.com/bugtracker/report/100621). Did you ever find a fix?