Originally Posted by
JoanBlackfish
Vel'Koz is a very high damage, immobile mage. It has good base damage but low scaling, so MP is better than AP. CDR will also help a lot. Anyway, you can most likely burst someone down but if they do manage to get out of your range, it's fairly decided that they already escaped. You have no sticking power but he is a good kitter at the same time. He has good teamfighting potential though. As for support, I suppose he could work in an aggressive lane and his job would be to poke and peel for his ADC, whom will go for the kill at the right moment. But other than his knockup and some slow, he has no other CC so it's kinda forced. And since all his skills are skillshots, it's fairly easy to dodge them if you have good reflexes, or at least dodge part of his combo. It's not like Annie that lands her stun on demand.
I think he is the most balanced champion on release. GG Rito.
This is what I gathered in playing 2 games with him.