I just don't want custom content, that is all. No problem with the hp and damage increase.
Printable View
I just don't want custom content, that is all. No problem with the hp and damage increase.
Pls tell me how adding any % of health/damage boost that was never present on blizz is any less custom than adding extra spells/mechanisms?
The latter would at least make fights more interesting rather than just requiring better gear. Yep, you heard me: HP and dmg boost does nothing but makes players have to farm longer to have better gear to meet the required dps/hps/mitigation, whatever role they play. An extra mechanism might trigger an extra braincell, too.
Then again, a part of me doesnt give a damn. For me they can boost the HP and damage, I dont care, but for gods sake, don't pretend that isnt "custom".
Actually the only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.
The only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.
Progression died when Blizzard started to give people gear from dungeons that was superior to the previous tier gear
To be honest i'm pretty damn sure it's a progressive realm if they delay the 60-70 and 80 as well as the raids... and that's why you see so many QQ about RDF because it gave out gear that was better then Ulduar... One of the main reasons Ulduar died was because of RDF (as well as the release of TOC but people still did Ulduar back then).
Yeah i hope so too... I would want more then a month to clear naxx at least and even more time for Ulduar considering how big the raid is, including hard modes.
It's not the actual gear that is dropping from the RDF HC it's more of the easier way to farm emblems that way or well less travel time i suppose.... Fos, Pos and Hor i am not worried about since it's gonna be released when ICC comes out. My argument is that the RDF will make it so everyone will do RDF instead of Ulduar since Ulduar is a raid and you can get ALMOST equal gear from RDF emblems as the Ulduar gear that drops.
(I'm speaking for retail) When Ulduar was released, you got emblems of heroism(?) from dungeon bosses and 2 emblems of valor for 1st rdf of the day, when toc was released, you got emblem of valor from dungeon boss and 2 emblems of triumph for 1st rdf of the day and so on
They should just follow what blizz did about emblems and there wont be problem with gear