Death Grip meele range bug?
I have recently started playing my DK again and just realized that the Death Grip is bugged when it comes to melee range? I have no retail experience so correct me if I'm wrong, but afaik there shouldn't be any range limitations, and I am unable to use grip when in melee range to e.g. interrupt a cast, I have to move away like with charge and then grip, and it is physically impossible to do that in 1.1 second.
Anyone encountered the same problem or is it how the grip is actually supposed to work?
Also, is the death coil dmg nerfed? https://www.warmane.com/bugtracker/report/20981 would confirm it.. pls vote up.