Might as well make Frostmourne x1 blizzlike rates but give players an opportunity to complete the same quests twice per day, so they would have the possibility of struggling for level ups faster due...
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Type: Posts; User: Excaliber
Might as well make Frostmourne x1 blizzlike rates but give players an opportunity to complete the same quests twice per day, so they would have the possibility of struggling for level ups faster due...
"More loot with less effort" is not even an argument because Frostmourne progresses through content 2x times faster than it is supposed to. Increased loot is just a measure so players could just keep...
- Here you are mister moderator the nitpicker. Do you recognize your own posts? I hope you do. So far you haven't presented any proofs or data of when that situation which you describe as "all the...
And then we have you - nitpicking examples provided by others, while at the same time spitting out unfounded claims that Blizzard patch lifespans are overextended and not caring to provide ANY proofs...
That's not true and depends greatly on the particular patch. For example Ulduar was released on April 14 and became obsolete on August 4 when the Crusader Coliseum rolled out. I don't know how long...
No, by "intended" I meant originally intended by Blizzard. Wotlk lifespan on retail lasted 2 years and a month (2 years and 25 days to be specific). Frostmourne lifespan is supposedly gonna be 1 year...
They won't if the server also progresses through the content 2x times faster than intended.
I believe increased loot (not a chance of increased loot, but a guaranteed increased number of loot...
But how are people supposed to have a gear that's actually better than the gear they are going after to the raid in the first place? That's impossible. Like when you need 5k gs to go to Ony 10 which...
Gear requirements for raids are often extremely, absurdly exaggerated.
People want you to have 5k gs to raid Ony 10. Ony 10 gives you 232 ilvl gear, if you fully equip yourself with this gear,...