1. May 13, 2016  

    MM Hunter pop pets?

    What are the best pets for mm hunters in pvp?
    Edited: May 13, 2016

  2. May 14, 2016  
    Crab/Ravager/Gorilla are all pretty useful

    You generally want to always have roar of sacrifice from your pet because it's incredibly useful to negate crits on yourself and allies.
    Edited: May 14, 2016

  3. May 14, 2016  
    - Crab for melee with 4 sec immobilization
    - Ravager for caster with 2 sec stun
    - Spider for slow?

    which is best of these skills? I think they all have roar of sacrifice as well.

  4. May 14, 2016  
    i havent played wotlk in years, n didn't play too much hunter in those days. but what i do know is.. in arena, u swap pets a lot, or at least u should. u should have pets to fill as many beneficial cc types as u can.

    spider is a staple for all hunters in wotlk for sure. it was the most commonly used one. also anyone feel free to correct me on anything, i'm going off memory, which isn't very good so i may be wrong on several things. crab isn't good cuz spider does the same thing but it's ranged instead of melee. if u find a pet with say interrupt melee, and another with interrupt ranged, the ranged pet is better. if say ranged pet 1 can interrupt at 5 yds, and ranged pet 2 can interrupt at 10 yds, ranged pet 2 is better.

    some of the best possible cc's pets can have [depends on expansion, so wotlk may not have all of these, in fact i know it don't]. first 3 are best

    stun
    sleep
    blind

    root
    disarm
    interrupt
    slow cast
    slow run speed

    the duration of the cc also needs to be taken into account. like stun is a better cc then sleep since u could dmg them n not break the cc. but if the stun is 2 seconds, and the sleep was 4 seconds, then u would choose the sleep cc pet. i don't remember if silence is an option in wotlk but if it is, that would be up there in the top 3, but i don't think so.

    wasp was also worth consideration in wotlk for anti stealth and armor reduction i believe. ravager was good, spider ofc, i think i mentioned it already tho. nether ray. did birds disarm in wotlk? if so then one of those too :P did hyenas have anything good? for some reason they're in my head lol

    but yea, a variety of cc is best option. with ravager and spider being the all around default choices if i recall

  5. May 15, 2016  
    - Crab for melee with 4 sec immobilization
    - Ravager for caster with 2 sec stun
    - Spider for slow?

    which is best of these skills? I think they all have roar of sacrifice as well.
    I apologise for the wall of text but I really would like to help.

    Pet damage is kind of irrelevant for MM hunters. It won't make much of a difference between the damage of pets. You want as much utility as you can get and there are a number of pets that fit certain playstyles however you must consider the usefulness to all other classes as you cannot predict what you will be facing 100% of the time (unless dueling).

    You shouldn't only focus on the unique pet abilities. You should also take a look at the other talents that they have. For instance, a crab is much tankier than the rest because it has a lot more health, takes 40% increased healing and has insane mobility if you use charge and intervene right. On the downside it has a pin that is magic (can be dispelled) as well as factoring dodge, block and parry; so it must only be used from behind to ensure it lands.

    A ravager however, is particularly an all purpose pet. It has roar of sacrifice and a 2 second stun, however it is not very tanky. You should also play with bullheaded in high level PvP since 'trinketing' a cc to get a ravage can really turn the tide in the midst of a match.

    A spider has a 4 second root (web) however it is also dispellable and can also be grounded and reflected. I don't particularly like the spider since I would much prefer a 2 second stun for the all purpose viability. The ravager and spider are somewhat mobile with dash however if I were to narrow it down to the top 2 pets I would pick the Ravager and Crab. The way I think of it, the web and pin are kind of equivalent, except the crab is way more tanky with insane mobility. Bullheaded is not that great on a spider since you can't stop any casts like a ravager could.

    The crab and gorilla are the hardest to master because they provide much more utility in your kit but they are EXTREMELY rewarding when played to the highest level.

    Another pet I will mention is the Bat. It has a range 2 second stun (much like the ravager), however this stun costs focus so that's why the ravager is more commonly picked than the bat. If it runs out of focus you will not be able to stun BUT if you are able to manage your focus very well this should not be a problem.

    You generally do not go for ferocity pets unless you're doing battlegrounds since you won't be punished as much for not having roar of sacrifice. If you get ganged by 5+ people roar of sac isn't going to save you. If you do happen to choose to pick ferocity pets, a wolf is usually the best for increasing your damage however that is the only thing it will provide you.



    i havent played wotlk in years, n didn't play too much hunter in those days. but what i do know is.. in arena, u swap pets a lot, or at least u should. u should have pets to fill as many beneficial cc types as u can.

    spider is a staple for all hunters in wotlk for sure. it was the most commonly used one. also anyone feel free to correct me on anything, i'm going off memory, which isn't very good so i may be wrong on several things. crab isn't good cuz spider does the same thing but it's ranged instead of melee. if u find a pet with say interrupt melee, and another with interrupt ranged, the ranged pet is better. if say ranged pet 1 can interrupt at 5 yds, and ranged pet 2 can interrupt at 10 yds, ranged pet 2 is better.

    some of the best possible cc's pets can have [depends on expansion, so wotlk may not have all of these, in fact i know it don't]. first 3 are best

    stun
    sleep
    blind

    root
    disarm
    interrupt
    slow cast
    slow run speed

    the duration of the cc also needs to be taken into account. like stun is a better cc then sleep since u could dmg them n not break the cc. but if the stun is 2 seconds, and the sleep was 4 seconds, then u would choose the sleep cc pet. i don't remember if silence is an option in wotlk but if it is, that would be up there in the top 3, but i don't think so.

    wasp was also worth consideration in wotlk for anti stealth and armor reduction i believe. ravager was good, spider ofc, i think i mentioned it already tho. nether ray. did birds disarm in wotlk? if so then one of those too :P did hyenas have anything good? for some reason they're in my head lol

    but yea, a variety of cc is best option. with ravager and spider being the all around default choices if i recall
    I understand you're going off memory but I'm going to have to politely correct you here, so I apologise but your information is misleading.

    There are no pets that have sleep or blinding abilities, you are probably thinking of the monkey in cataclysm.

    In arena you CANNOT use call stabled pet, so you can only go in with your selected pet, and most of the time you will not know who you are facing. It is mandatory to have a pet with roar of sacrifice UNLESS you are playing BM, which in this case are obviously playing MM. The most useful are Crab/Ravager for 2v2, or Crab/Ravager/Gorilla for 3v3.

    No!!! Spiders and Crab are VERY DIFFERENT

    Let's have a look at the list of options you get from each.

    Crab: Charge, Intervene, Roar of Sacrifice, Pin, Last Stand, Rhino BLood, 1/2 Wild Hunt

    Spider: Roar of Sacrifice, Web, Bullheaded OR Roar of recovery

    Going off your list of cc's, here are the pets that meet the categories

    Stun-Ravager/Bat
    Sleep- None
    Blind- None
    Root-Crab/Spider
    Disarm-Bird
    Interrupt-Gorilla
    Slow cast-Serpent
    slow run speed-Hyena

    The wasp is redundant since the attack actually has to land in order to prevent stealth. Any decent rogue will evasion and easily dodge the hell out of it. Even if it does land, it is dispellable with cloak of shadows or just a regular dispel. It also doesn't have roar of sacrifice. It is redundant against feral druids since they do not try to restealth remotely as often as rogues do, as well as their ridiculous amount of dodge just like rogues.
    Edited: May 15, 2016

  6. May 19, 2016  
    Danny posting an essay

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