1. Black Temple 2.0

    Icecrown Realm :

    As everyone on icecrown has already cleared icc 25 HC and Rs HC there is nothing left to do PVE wise after that and soon players might get bored and start taking breaks or switching realms etc. To keep the people interested and make them have a lot of fun on this realm i want to suggest an idea.

    For Example lets take Black temple first :

    Increase The Hp's of bosses and the damage done by spells and add some new spells to make it more challenging and unique.

    HIGH WARLORD NAJ'ENTUS ( current )

    Melee: ~4,500 on plate

    Spell [Needle Spine]ω ϖ —Does 2,890 to 3,910 physical damage to three random targets in a cone shape and an additional 2,280 to 2,520 frost damage to anyone within six yards of the targets.

    Spell [Impaling Spine]ω ϖ —Hits a random single target for 4,513 to 4,987 physical damage. The target is stunned and has a 30 second DoT which does 2,750 damage every 3 seconds. Players must loot the spine from the impaled target to remove the debuff. Ability has a 20 second cooldown.

    Spell [Tidal Shield]ω ϖ —Naj'entus becomes immune to all damage and regenerates health. Shield must be broken by a player throwing [Naj'entus Spine] at Naj'entus. When the shield breaks, the entire raid takes 8,500 frost damage. Ability has a 60 second cooldown.
    Spell shadow unholyfrenzy.

    [Enrage]—8 minute enrage timer.

    HIGH WARLORD NAJ'ENTUS ( Buffed )

    Melee: ~45000 on plate

    Spell [Needle Spine]ω ϖ —Does 28900 to 39100 physical damage to three random targets in a cone shape and an additional 22,800 to 25,200 frost damage to anyone within six yards of the targets.

    Spell [Impaling Spine]ω ϖ —Hits a random single target for 32000 to 34000 physical damage. The target is stunned and has a 30 second DoT which does 30,000 damage every 3 seconds. Players must loot the spine from the impaled target to remove the debuff. Ability has a 20 second cooldown.

    Spell [Tidal Shield]ω ϖ —Naj'entus becomes immune to all damage and regenerates health. Shield must be broken by a player throwing [Naj'entus Spine] at Naj'entus. When the shield breaks, the entire raid takes 35,000 frost damage. Ability has a 60 second cooldown. ( which means everyone must have 35000 hp buffed minimum or use Defensive CD's like aura mastery )


    [Enrage]—8 minute enrage timer.

    Add some spell from other boss to make it more interesting : ( Example )

    [Malleable Goo]ω ϖ ω ϖ 50,000 yd range—Professor Putricide bounces a Malleable ball of Green Goo at the target, inflicting 14625 to 15375 damage and slowing attack and cast speed by 200% for 15 sec. Instant

    Items iLvL Change / Stats change example :

    The Maelstrom's Fury------------------------------ The Maelstrom's Fury
    Item Level 141-----------------------------Item Level 288
    Binds when picked up------------- Binds when picked up
    Dagger ------------------------------ Dagger
    Main Hand ------------------------------ Main Hand
    Speed 1.80 ------------------------------ Speed 1.80
    37 - 111 Damage ------------------------------ 170-455
    (41.3 damage per second) ------------------------------ (175 damage per second)
    +33 Stamina ------------------------------ +89 Stamina
    +21 Intellect ------------------------------ +85 intellect
    Durability 75 / 75 ------------------------------ Durability 75 / 75
    Requires level 70 ------------------------------ Requires level 80
    Equip: Improves critical strike rating by 22. ------------------------------ Equip: Improves critical strike rating by 106.
    Equip: Increases spell power by 236. ------------------------------ Equip: Increases spell power by 960.
    Edited: July 20, 2016

  2. Custom content without decent reason

  3. buffing raids they can do...
    actually changing item descriptions and stats would require significant coding first off, then clientside patches as well and would no longer count as a wotlk experience if you add items better than ICC25HC loot into the game... into a tbc raid at that

  4. Custom content without decent reason
    Reasons :

    1 ) This will create hype and more people will come to play increasing population and giving a lot of people purpose to play on this realm ( after they are done with everything )

    2 ) Many Donaters are already full geared hence they do not donate anymore, Buffing BT and items of BT also means that new items will be up on market and donors will have something to buy and will help in generating revenue for the server.

    3 ) Everything that remains static starts to die sooner than later, that is why there is need of innovation in every product these days.

    4 ) Maybe if this is implemented soon we can see population of even 20 k on this realm.

  5. Answering in the order you mentioned:
    1) This will turn WotLK into custom realms, which is in no way Warmane's goal. On top of that it would require a lot of scripting on both - client and realm side, which means custom patches required.
    2) Some people might, however, I believe, most would either spend the coins they have already (no extra donations incoming) or get them by doing the instance (no donations incoming). So they would get some money, but, knowing how much of work this would require, it would most likely not pay off at all.
    3) Yet Wrath of the Lich King as it is right now has been the most popular expansion like.. almost forever? (maybe not when Cata was released at first)
    4) No we wouldn't. We would see even less people, as it would involve extra scripting, taking extra place on the server and lowering the server's performance even further.

    +

    5) Developers are already working on 3 expansions (well mostly on 2 of them, but 3rd gets some updates still at times), so they have way too much to do already, giving them more will make us wait for another reason of people leaving - bug fixes. That's regards instances, quests and spells. And this instance might have bugs as well.

  6. Amazing idea! will be super fun and entertaining if this is applied. You can start with some 1 boss raid like magtheredon for testing and to see reaction of people.

  7. So while two expansions are complete **** and rotting, the staff should focus on adding custom content, on their most popular realm (the most popular realm on any private server mind you).

    Other servers have custom content, yet are not as popular as Warmane. Consider why that would be...

    I'd give this a 0.01% chance of happening, if that.

  8. Stupid idea, there are already a few buffed raids, if you want something entertaining, try PvP.

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