I honestly feel the grind is unreasonably tedious. Obviously some would disagree, but I find it reasonable to assume a big bulk of the population originates from the other Warmane servers, hence their abrupt decline in population with the TBC implement.
Alot of these players aren't adjusted to the grind system here and honestly, I feel it is a novelty to alot of them. TBC servers didn't have a large presence in the private server industry, and honestly, some of these inefficiencies probably have alot to do with it. I know that the more we begin to mould the different patches together it somewhat negates the whole appeal of something new, but I don't think a modest boost to the honor system is asking for much.
As it stands, it seems I'm averaging around 750 honor/hr with roughly a 1:1 win-loss ratio. Basically, that converts to taking 13 or so weeks of grinding daily for the casual player (playing 1-2hrs/day) to get the warlord set and pvp offsets. This gear is not even bis - we would have to grind the honor for gladiator gear on top of that... So this just causes PvP players to gravitate towards PvP to be competitive within a remotely modest period of time...
Obviously this depends on the majority decision, so I'd like to know what others think. Personally, I feel a 2x honor boost would help promote activity, because this lack of progression is really discouraging for the more casual player used to wotlk.