the whole Pandaria, Kul Tiras, Zandalaar and broken isles deleted.
the Whole map should have countless boundaries, which gets revealed in world map if you click "Show" button, now the boundaries im talkin bout are Horde-Alliance boundaries, and players should be fighting on each boundary. now if (for example) theres a war on silverpine forest boundary, players should fight in it and kill each other 24/7, if alliance wins a half of silverpine forest, a new cinematic should be released about sylvanas yelling some banshee-type "For the horde"s and release some troops there, now if alliance wins again, that part of silverpine should be for Alliance in the next version.
also Undeads and Worgens should be the strongest near silverpine while fighting, or dwarves should be stronger in ironforge.
also the 30 best horde players in the first version should become Generals, in the next version, 15 should lose their grade, 10 new Generals should come, 5 Should become Warlords and 2 of them should be High Warlords, at the end of each version, this removing-adding cycle should happen, and a sign should be in the warlords favorite city with their names on it. this should happen for alliance too.
also for the levelups, i got 2 ideas, first is : blizzard should keep the balance, so each side has a place to lvlup at. OR a new place that has peace in it should be the place to leveup, although the player MUST lvlup in a dangerous place at some point.
if this happens, fighting would be useful, it wouldn't be just pointless battlegrounds and arenas that never end. Dope idea nah ?
Cool ideas, but sadly this have nothing to do with BFA main problems such as how random everything is, how bugged the expansion was on release and most important how it feel like worst version of Legion.