1. Balance changes suggestions!!!!

    Hello Dear Warmane Community and Staff, today i want so sugest some mayor changes for PvP that i think could make the game better, remember im not ordering Hello Dear Warmane Community and Staff, today i want so sugest some mayor changes for PvP that i think could make the game better, remember im not ordering anything to be done is just a suggestion topic.

    I think the PvP is unbalanced, and is getting more unbalanced day by day, i played this week around 60-65 bgs (as a horde)and i could say is not a lie to say that i won around 15 of 65 as a horde, and no i could not say that maybe is my fault,because it was not, i was in almost all the matches in the top 10 dps and in rbgs i always contributed in mechanics, as well in healing alts, to proove my theory i made a night elf boomy in Blackrock, and i was not even surprised when i got in two days i got all the BG gear and won the most part of the BGS with even a class that i never leveled up.


    Why is this Unbalanced?


    Reasons:


    Racials: Human have the best PvP racial, really go to any Bg and look at the alliance, if u meet an alliance warrior,paladin,paladin,priest,dk 9 of 10 will be human.

    LOLMourne: Is not the item itself is just that 8 of 10 are Human to have the extra trinket and is an unfair faction advantage.

    Melee clases: Same as the last one melee clases in wotlk are really Overpowered and is not Warmane fault, the thing is the same OP racial fits the melee classes perfecly giving unbalanced class picking in bgs, the Bgs will mostly be dominated in number and dps by melee, be honest people lets make a fun mental game you a playing in Warsong Gulch 10v10 your team is made with Shamans,warlocks,mages,druids, even add rogues to be realistc and u are one of that classes, is 1 minute to start and you press tab you press TAB and u inspect the other team u see a team with 2 warriors,2 dks and 5 paladins and 1 druid and theres 2 questions you have in mind 1,how many will have ShadowMourne, Are they all Humans? lul, if you think at that moment that is balanced and any team could win YOU ARE LYING, be honest with yourself this is not Warmane fault. (funny stuff is that this expantion is funnily called the revenge of the melee LUL)

    The others classes : While i was in Blackrock waiting with my Boomy the bg, alliance have the loongest queques and in was inspecting a rogue almost full wrathfull he challenged an starter paladin to a duel, funny history the paladin was static when he almost lose he divine shielded and in 4 seconds he oneshoted the rogue this point will be explained somewhere down in this post. (was funny and sad tho, Lul)


    Before im giving my sugestions lets be aware of some points

    1.NOT WARMANE FAULT
    2.NOT LOLMOURNE FAULT
    3.Not even premades fault

    Suggestions

    Some of them might be a little too much but remember ths server path have been gone to a different path and if Warmane want to add Ogres, they can.


    1.Would not make anything to the game if you make balances changes, like buff dmg of pve made specs for pvp or buffing a little the armor of rogues (even doing this a paladin have more armor and even a divine shield why not?)like i think they could adjust a little the classes (remember a little, just like blizzzard does little porcents made a good balance changes)

    2.Cross Facton As Default: This is for me the best thing that could hapenn to the server i mean imagine:

    Queque is fast but many of the times in AV i entered the bg and horde had 38 and alliance 40 and the bg was to begin this is a huge unfair, and really in pvp who cares if you play as a horde or as an alliance 90% of players have alts on both , so i dont see the problem, just imagine the queque is fast and im happy that warmane is Top in that but queque would be instant and the PvP would increase and even premades would be faster could incourage the players to fast queque even when is at very night at low player traffic when queques are more loong,so the racials are the same in cross (for if you have never played cross) So my point is.......why not? would make the game better. (i think that at least it could try it one day in a special event as a prototype and would be fun)

    3.Switch: (In case point 2 fails) I do not see why point 2 would be a mistake and i do not know how programing expantions works, but in another server that i played of legion (r.i.p blizzzard kill it) had an interesting option that had a switch in Bg panel that allow PvP faction located near to Join battle button.**

    4. Every Man for Himself: Dont kill me plz, really im going to be targeted to be killed in fire for this because everyone have humans, but what Uncle Blizz did in legion was RIGHT was the best choice made because is SO fair and equal.


    Look:

    Every Man for Himself
    2 mins cooldown
    Instant cast
    Removes all stun effects. This effect shares a 30 sec cooldown with other similar effects.

    This to make the game more fair and encourage alliance to pick different classes.


    (Ok, burn me now haha)

    E.N.D


    All of this is just my opinion of something that could be cool, i still have no problem if the server stays the same at the end those are just sugestions and i have no bad intention, if im wrong (could it be why not) i have no problem reading different opinions if the opinion are based in arguments and not in cheap sarcasm,so ty for reading me, now im going to spam dots at Arathi....bye.

  2. Buff damage of PVE specs? Give rogues more armor? Are you, by any chance a combat rogue player?
    These ideas of one sided balance have been around for so long now and they've always been denied for the same damn reason: not introducing custom game-changing features. If a player joins a 3.3.5 realm he probably expects a 3.3.5 realm. Not a 3.3.5 with a bit of wod, mop, cata and what not mixed in. Custom realms/fun realms are all **** for that exact reason. And it also invalidates every single guide for 3.3.5 out there.

  3. What you need for a balanced WOTLK:
    1) Nerf human trinq
    2) Remove SM \ Nerf ICC equip
    3) UP hunt deterrence (Yes, it is very important! :C)
    4) ???
    5) PROFIT
    Edited: April 27, 2020

  4. Bloodelfs : Silnce+2% hit reduction to all magic spells.
    Trolls : 20% haste buff for 10 sec +15% slow effect reduction and 10% health regen, extra 1% crit with bows.
    Taurens : +5% base hp+ War Stomp and 2% reduction to be hit by nature spells.
    Undead : Will of the forsaken,Cannibalize,2% hit reduction for shadow effects.
    Orcs : Blood Fury, 5 expertise for 2hand Axes+one hand+fist weopons and 15% reduction to stun effects.
    Draenei: Gift of the naruu,1% extra hit , 2% hit reduction to shadow spells.
    Gnomes: Escape Artist, 5% extra intellect , 2% hit reduction to arcane spells.
    Nightelfs: Shadowmeld, 2% reduction to to nature spells, reduce the chance to be detected in stealth ,2% hit reduction to melee and range attacks.
    Dwarves: Stoneform,1% crit with guns ,2% reduction to frost spells, 5 expertise with maces.
    Humans: Every Man for Himself,3% extra spirit , 5 expertise with swords and stealth detection increased.

    PS: some have extra dodge/parry/block

    Basically some races fits well for certain classes some fit mostly for pve and others for pvp .
    if u gonna ask to nerf just humans that sounds stupid, but removing all racial then ye thats somth to be said.

    and about smourne it was suppose to be that way its a legandry and its suppose to be op , the issue here is not SM its the people they spamm braindead overpowered class or overpowered combo in 2's like hpal/war or thundercleave/php in 3's sad thing if they play with other class or other combo that isnt op they will simply suck.
    about bgs, horde have more pvp players from Icecrown and alliance have blackrock players you just logged in at the wrong time most icecrown players just wanna fight or farm more hks(but that might lead to a win) and blackrock player just want to get the objectives and win coz honor means alot to them. but on the other hand the horde side have more pvp players that spamm bgs and more premades specialy in AV wich i dont get what u crying about litteraly 80% of the AVs Hordes camping GY's to get more HKS .
    I thought alot about this , there is no right solution to the bgs issue...
    i had say since u are going straight to the objectives and u are icecrownplayer u are low geared and the only right thing to do is get all eof gear first spamm voa for 2 months (you could get WF legs+hands and WF offparts from voa) rest are relentless...
    if u do this u will able to compete with BR players, and if everyone does this bgs will become more balanced it will be only down to premades or lacking healers to ruin it.

  5. I am all up for banning Shadowmourne completly from pvp arena&bg,Racials are also up for debatte but i rather ban them completly then straight up nerfing them.

  6. I am all up for banning Shadowmourne completly from pvp arena&bg,Racials are also up for debatte but i rather ban them completly then straight up nerfing them.
    Reasons? It's legendary and well if anything is supposed to be very very powerful, I suppose legendary should be pretty op. And also SM isn't a problem on it's own, sure, it has very high damage, but that alone doesn't make it so OP. What makes it OP is procs aligning and ARP basically cancelling out a ton of your armor so they do a ton of damage. So in the next episode of "mommy, Tommy's using the strongest item possible, it's not fair" you'd probably say 1.5k AP that STS proc gives you is also OP. Get over it, learn to kite.

  7. What would actually work if we go down this rabbit hole:
    Reset diminishing returns whenever human uses his racial.

  8. Rogues do not need armor, if you get hit you are a nib and deserve to die. I have no problems doing pvp with 0 resilience as I never get hit more than once or twice.

    WoW is not a balanced pvp game as balance does not belong into a RPG style of games. If you want to see what "balance" does you can go to retail and see what it looks like:

    Casters cast while moving
    Every class has a shield wall ability
    Every class can heal more than 2% hp/s, every class has a mini lay on hands with 1-3min cd
    Every class has immunity spell like bubble
    Every class has a charge/blink and counters for them
    Every class has a sprint ability
    and so on....
    Edited: April 29, 2020

  9. May 1, 2020  
    Reasons? It's legendary and well if anything is supposed to be very very powerful, I suppose legendary should be pretty op. And also SM isn't a problem on it's own, sure, it has very high damage, but that alone doesn't make it so OP. What makes it OP is procs aligning and ARP basically cancelling out a ton of your armor so they do a ton of damage. So in the next episode of "mommy, Tommy's using the strongest item possible, it's not fair" you'd probably say 1.5k AP that STS proc gives you is also OP. Get over it, learn to kite.
    Learn to kite a chargeing warri which ms you for free or a death gripping dk,my issue with SM is that its limited to a set of classes.Every Class has a Power Limit in there Gear but DK;warri,Palas exceed that thx to a legendary.There is a diffrence between crying unreasonably and getting every class at least equip wise on the same possible stand.

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