1. Lordaeron Realm unbalanced

    Hello Warmane Community , this is my first topic here as i am fast a new Player on Warmane. Since i've leveled up i noticed how from a very beautiful blizzlike experience (while leveling up) the game was slowy but more quickly at level 80, changing to be more unbalanced. The level of DMG which the Trash mobs are giving even in Outland Heroic Dungeons, Raids and Nothred HC Dungeons are slowly but definetly giving mixed feeling about the Gameplay on Lordaeron Realm.

    Please let me go further and offer you more examples of what i mean, (things which every player can experiance or test)
    Trash mobs in Tempest Keep (lvl 70 Raid), giving loads of DMG and AOE DMG(thus leading to wipes) to a 10 men Raid group geared with ICC 10 equivalent equipment , Gear.
    The Violet Hold HC (lvl 80) (in my experience) never been able to complete it altough i'm ICC10 ready and wiping since it could be made.
    and such examples can be discussed further since being level 80 you are prone to take damage in almost every low level Dungeon.

    And after i snooped around on the Forum page i found this, which many players also said in-game:
    "Raid Difficulty enhanced with increased damage and health pools based on community progress"

    Spot any flaws in this? Well first of all Raid difficulty (no RAID mentioned) means and could support the idea that trash mobs in Tempest Keep could do more DMG, but it's not the same thing as a HC Dungeon (level 80 or less). And on the other side this would be a great idea when thinking about lvl 80 Raids as ICC or Ulduar etc... But when a player as lvl 80 goes in a Raid instance 10 lvls lower or more he should be prone to dodge/miss the attacks things which aren't happening on Lordaeron.

    I hope this feedback can be seen by the Development Team and if possible a feedback given or some game changes in the future updates so all of us could enjoy more the Game-play experience here on Warmane.

    Best Regards,

    Youz
    Edited: July 21, 2020


  2. Stupidly easy raids are on Icecrown. That might be more up your alley.
    Difficulty was already nerfed before on Lordaeron and there's no need to do it again.

  3. "Do not post suggestions that include the following

    • Lordaeron realm features - Do not suggest or demand that the already-confirmed realm features be disabled, removed, etc."


    The increased difficulty found in certain things on Lordaeron is a realm feature. If something had been found overturned to a point players were unable to ever complete the content, they would likely already have been nerfed in the past, so this shouldn't be a generalized problem, but a matter of learning to handle the additional complications.

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