Loving the server experience, just had a suggestion that could help people trying to level through random dungeon finder.
Right now the level range is a bit too wide when it cones to dungeon finder, I've been qued up with 3 lvl 36 toons(me and 2 friends) and we have been out into dungeons where 70% of the dungeon mobs are grey or it goes the other direction too where the mobs are all orange/red.
Is there a way to narrow the level range to that of the mobs in the dungeon? For example SM Graveyard has a range of 29-48. The enemies are 29-34. This applies to a lot of dungeons. I'm not sure if this is a mob adjustment as well as a que level narrowing, but it would be really cool if this could be adjusted.
The level range was adjusted yesterday, so your experiences might possibly be from before that.
But I'll leave the topic open so you can give feedback about the adjusted values.
My experience has been smoother since the level adjust. Sure, some dungeons will be lower level, but the amount of times i'm queued into impossibly hard dungeons where the boss is 7 levels above me don't happen anymore
This makes it a bit tedious sometimes because you re-run the same dungeon 10 times in a row, but that's pretty much how dungeon leveling in vanilla looks like, so no complaints on my end
EDIT : Uldaman put me in at level 39 main tank. Final golems level 46 - - - very very challenging