Staff have already confirmed that Blackrock TBC will be released, not up for debate. Making this thread simply to offer suggestions on implementation/logistics. Anyone welcome to disagree or add their own input.

In no particular order:

- Very limited amount of gear (or no) locked behind rating requirement. I think it is important that newer/less experienced players are able to obtain more or less the same gear as highly experienced players.

- Cross-realm BGs and Arenas, but end-of-season rewards given to players from each realm separately (i.e.: the #1 team from Onyxia will be awarded titles, even if they are not #1 on the mixed arena ladder, and vice-versa).

- The ability to copy your Onyxia character (with current gear/professions/etc.) over to Blackrock TBC. I'm paraphrasing peoples complaints from the other thread because it wasn't very clear, but a valid concern people have is that people of the "only PVP" mindset will simply join Blackrock, leaving the Onyxia playerbase with fewer potential partners to socialize and play with. Somebody who enjoys *all* aspects of a progression server should not be punished by having fewer potential people to play with. At the same time, this Onyxia player should not have to create and grind gear on a Blackrock character. To be clear, vice-versa (copying a Blackrock character over to Onyxia) should *not* be possible... obviously.

I imagine some people will disagree or dislike these ideas - just posting them to get the ideas out there and see if there are better/more creative ways to tackle the problems I proposed in each point.