So, if you're like me and playing TBC on a 3.3.5a client (shoutout to my fellow Warmane players!), you've probably felt the pain of using GearScoreLite. It's a fantastic addon, but let's be honest—it was built for Wrath of the Lich King, and it just butchers TBC gear.
I can't be the only one who cringed seeing a glorious epic from Sunwell get scored like a random leveling blue, right? Or when loot from the level 70 Onyxia raid had a completely bizarre score? It was a constant headache.
I've seen some decent attempts to fix it over the years. Some were simple ports to the 2.4.3 client, and others tried to slap a patch on the WotLK version. But something always felt... off. The scoring never truly captured the real gear progression of The Burning Crusade.
That's why I decided to roll up my sleeves and build my own version from the ground up, and I wanted to share it with you all.
So, what makes this different from the other "fixes" out there?
Most versions I found felt like temporary solutions. They either used a clunky two-tier system for item levels (just "high" and "low") or were still bloated with WotLK code like Death Knight logic and heirloom calculations. The biggest issue was that gear from Karazhan would often score the same as gear from Black Temple, which just isn't right.
My take on it is a complete rebuild, designed purely for TBC.
Here’s what I focused on:
The real problem was that other versions treated TBC like an afterthought. Instead of trying to patch WotLK logic, I built a scoring system that understands how gear actually progresses through TBC's different phases.
My version uses a detailed 6-tier system that reflects the journey we all took through the Dark Portal:
Pre-Raid & Heroics (ilvl 105–115):Your starter epics from heroic dungeons, crafting, and hard-earned reputation rewards.