1. Fatal Exception 132 error

    Hello,

    For some time now, I have been experiencing the following error while playing on your server:

    (Fatal Error #132 – WoW Fatal Exception)

    When this error occurs, the game suddenly closes.

    Please note that I am using macOS, and I run the game through Wineskin to execute the WoW.exe file. The important point is that I do not experience this issue on other servers. The game runs without any errors elsewhere, and this problem only occurs on your server after playing for a while.

    It appears that there may be a server-side issue or bug causing this error.

    I have also tried replacing the Cache, WTF, and Interface folders, but the problem still persists.

    I would appreciate it if you could investigate this issue.

    Thank you.

  2. Hello,

    I am experiencing a recurring crash while playing on your server. The game closes with the following error:

    ERROR #132 (0x85100084) – Fatal Exception
    Exception: 0xC0000005 (ACCESS_VIOLATION)
    The memory could not be "read".

    Client build: 12340 (Wrath of the Lich King)
    Realm: Onyxia
    Realmlist: logon.warmane.com

    I am playing on macOS and running the game through Wineskin (Wine wrapper) to execute Wow.exe.

    Important details:

    This exact client works perfectly on other private servers.

    The crash only happens on your server.

    It usually occurs after playing for some time.

    I have already deleted and replaced the Cache, WTF, and Interface folders.

    The issue still persists.

    The crash log shows an ACCESS_VIOLATION in ntdll.dll, which suggests that something is attempting to access invalid memory. Since this does not happen on other servers with the same client and Wine configuration, it may indicate a server-side script issue, packet problem, or compatibility bug triggered by your realm.

    For reference, I am attaching the full crash log.

    Please investigate whether there is any known issue affecting macOS/Wine users or something specific to the server.

    Thank you for your support.

  3. this is from wowdev wiki about your error

    0x****** read 0x0000000
    If you're backporting models from WotLK/TBC->Vanilla and the access violation is 0xC0000005 with a read memory of 0x0000000*, it's due to bad model data; if backporting from WotLK it is due to sound event emitters which the vanilla client cannot parse. Zero out the $DSL events to fix.

    0x***** read 0x5C*****
    If you're backporting models from WotLK/TBC->Vanilla and the access violation is 0xC0000005 with a read memory of non-zeroes, it is likely due to incorrect texture resolution. Wrath often has 2x resolution, and terrain cubes which Vanilla client cannot read. Shrink the resolutions in half to fix; For terrain cubes, just pick a texture portion and crop it down to the correct vanilla size for terrain texture. It won't look 100% correct, but it's only sparsely used on Northrend maps (Crystalsong and Wintergrasp primarily). This has also been observed to occur with custom M2s when the material blending mode is set to "BlendAdd".

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