1. WoWSims 3.3.5 Backport

    Hey everyone! In case anybody finds use for it, I'm sharing a backported version of WoWSims I’ve made for 3.3.5a private servers, specifically Warmane.

    It started with me wanting to simulate my PvP sub rogue against different thresholds of resilience and armor. And in the process of adding the resilience math and other mechanics, I’ve also fixed several bugs, added some missing features, and made it as compatible with Warmane as I could.

    If you would like to contribute, join ongoing discussions, or ask questions. Join my discord: https://discord.gg/fZEEfHqUHn

    Live version: https://poli93.github.io/wotlk/

    Local versions: https://github.com/Poli93/poli93.github.io/releases

    Full Changelog:

    General
    • added direct import from Warmane armory (Importing gear, talents, race and professions)
    • added search option to the Detailed Results Log tab
    • added toggleable pvp mode and enemy resilience in the Advanced Encounter tab
    • added a DPET column to the Detailed Results tab
    • added Damage column to the Detailed Results tab
    • fixed Dodge calculation: fixed a bug where the dodge diminishing return formula was applying to dodge granted from base racial and class bonuses while it shouldn't.
    • fixed BlockValue calculation: fixed a bug where blockValue multipliers were multiplying blockValue granted from base racial bonuses while they shouldn't.
    • added "Total Avoidance" to the character sheet for block tanking in the Anub'Arak encounter of TOGC.
    • added stopAttack and resetSwing actions to the APL.
    • reverted the engineering gloves classic change to have Shared CD with trinkets back.
    • added "Gain per 5s" to the resources tab
    • added percentage difference to the comparison reference results
    • added "Damage Per Resource Spent" (DPR) column to all sims [DK rune abilities are yet to be implemented]
    • fixed Berserk should remove Tiger's Fury
    • added Battle Squawk (Gnomish Battle Chicken) buff
    • Temporarily exposed the "Activate Aura" APL option to the regular actions rotation and not only to prepull actions (please use with caution as this option shouldn't be available, it's a temp workaround to enable/disable raid environment buffs like Essence of the Blood Queen)
    • enabled Power Infusion for the DK sim
    • added comparison differences to the detailed results tab
    • added adjustable DIM to the character stats panel (Damage Increasing Modifier)
    • Implemented a 70-degree no auto-attack angle mode to isolate proc testing from abilities only. (For testing purposes)
    • fixed a bug in original wowsims where Omen of Clarity caused a sim crash by looking for single target data on Hurricane


    PvE
    • removed glyph of shattering throw
    • removed glyph of reckoning
    • removed glyph of omen of clarity
    • reverted Demonic Pact classic buff
    • reverted Gargoyle nerf and added 400ms delay to emulate Warmane's core.
    • reverted pet hit rating stat inheritance
    • reverted Ulduar item level buff
    • reverted HoW, DS and CS interactions with Seal of Vengeance.
    • reverted Mutilate "ghost" spell mainhand procmask.
    • added artificial delays to Army of the Dead actions to emulate Warmane's core.
    • added Retaliation and Recklessness to the protection warrior sim.
    • added the item swap widget to the feral sim
    • added Barkskin, Survival Instincts and Nature's Grasp to the feral sim
    • added bearweaving support to the feral sim (APL is still WIP)
    • implemented Raptor Strike and hunter meleeweaving for Warmane, with a default delay of 200ms (for human reactionTime + latency) [Experimental]
    • removed Gift of the Wild reseting the swingtimer (At least until warmane fixes how instant spells interact with swingtimers)
    • removed the 8ms ICD on Flametongue weapon (until warmane fixes)
    • released an alpha version of the holy paladin sim
    • fixed Berserk should remove Tiger's Fury
    • added Battle Squawk (Gnomish Battle Chicken) buff
    • added several DPS increasing raid zone buffs:
      • Fungal Creep (Loatheb)
      • Polarity Shift (Thaddius)
      • Power Spark (Malygos)
      • Rune of Power (Iron Council)
      • Starlight (Hodir)
      • Shadow Crash (General Vezax)
      • Essence of the Blood Queen (Queen Lana'thel)
    • changed Envenom aura to be applied after cast instead of before (at least until Warmane fixes)
    • changed 5 stacks Deadly Poison application misses to not trigger the other hand poison (at least until Warmane fixes)
    • fixed assumeBleedActive backend behavior on assa rogue sim (enabled it by default, be cautious as it might be disabled if you are using a cached sim setting)
    • changed the ICC raid zone buff to also apply to guardian pets
    • added default rotations for the holy pala sim
    • Implemented the Fel Synergy talent for Affliction warlocks.
    • changed Fel Synergy talent to be able to proc healing trinkets to fit Warmane (I.E The Egg of Mortal Essence)
    • changed Fan of Knives to fire main-hand hit before off-hand hit to fit Warmane's core.
    • added a missing 100% hit chance to the Felstriker buff.
    • Updated all DK strikes with Threat of Thassarian to fire MH hit before OH to fit Warmane's core
    • fixed Mutilate MH and OH to benefit from Deadly Poison applied by the same cast
    • changed Mutilate to cast MH instead of OH first to match Warmane's core
    • fixed Fan of Knives second fired hit to not benefit from effects applied by the same cast to match Warmane's core.
    • reverted Explosive Trap crit multiplier inheritance to spell crit instead of melee crit


    PvP
    • added toggleable pvp logic (I.E resilience math, dodges from behind, attack table differences, stun logic, etc)
    • added travel time to missing abilities
    • added missing abilities for pvp


    Holy Paladin
    Released an alpha version of the holy paladin sim, thus far due to a tight schedule, I've currently only implemented the talents and abilities that I've deemed as those that define the holy paladin's core functionality. This list includes, but does not limit:

    Abilities:
    Added Holy Light
    Added Beacon of Light
    Added Glyph of Holy Light
    Added Seal of Wisdom
    Added Libram of Renewal

    Talents:
    Added Sanctified Light
    Added Healing Light
    Added Holy Guidance
    Added Holy Power
    Added Elightened Judgements
    Added Light's Grace
    Added Judgements of the Pure
    Added Illumination
    Edited: 1 Week Ago


  2. This will be an amazing resource for alot of people!

    Great work : )

  3. CHANGELOG:

    General
    • added adjustable DIM to the character stats panel (Damage Increasing Modifier)
    • Implemented a 70-degree no auto-attack angle mode to isolate proc testing from abilities only. (For testing purposes)
    • fixed a bug in original wowsims where Omen of Clarity caused a sim crash by looking for single target data on Hurricane


    PvE
    • Implemented the Fel Synergy talent for Affliction warlocks.
    • changed Fel Synergy talent to be able to proc healing trinkets to fit Warmane (I.E The Egg of Mortal Essence)
    • changed Fan of Knives to fire main-hand hit before off-hand hit to fit Warmane's core.
    • added a missing 100% hit chance to the Felstriker buff.
    • Updated all DK strikes with Threat of Thassarian to fire MH hit before OH to fit Warmane's core
    • fixed Mutilate MH and OH to benefit from Deadly Poison applied by the same cast
    • changed Mutilate to cast MH instead of OH first to match Warmane's core
    • fixed Fan of Knives second fired hit to not benefit from effects applied by the same cast to match Warmane's core.
    • reverted Explosive Trap crit multiplier inheritance to spell crit instead of melee crit

  4. CHANGELOG:

    General
    • * fixed the item swap widget to accept weapons of the same name
      * fixed the item swap widget to support rogue poison swaps


    PvE
    • fixed Fan of Knives second fired hit to not benefit from effects applied by the same cast to match Warmane's core.
    • reverted Explosive Trap crit multiplier inheritance to spell crit instead of melee crit
    • Fixed the mutual Eclipse exclusivity check to look at aura states rather than at hardcoded static timers
    • changed Starfall Splash effect to proc Omen of Clarity to fit Warmane.
    • Changed Thundering Skyflare Diamond to 100% proc chance instead of 1 PPM.
    • Removed Wrath Classic Omen of Clarity penalties to fit Warmane.
    • Implemented the Predator's Swiftness talent to the feral sim.
    • Implemented Lacerateweaving, Flowerweaving and Snakeweaving (Idol/weapon swapping) rotations to the feral sim.

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