1. The Merits of Disabling Dungeon Finder

    Can someone give me even one? It was a feature people clamored over so much in vanilla and BC, it works well, opens up more content to more people, saves time and effort, and encourages meeting more people and interacting with others much more. And it does all that while reducing frustration for everyone involved.

    Right now we have a god awful jumble of a global chat where no one can have any decent discussion or have any questions answered through the LFG spam. People are forced to spam trade and local just to have their LFG messages seen, lower level dungeons are ghost towns and new people joining the server can't find groups for any but the most common dungeons pre-60.

    I'm very interested in hearing what benefits disabling this very useful system brings to us users. I must be seriously overlooking something, because it seems like a big blemish on an otherwise perfect server.

  2. Can someone give me even one? It was a feature people clamored over so much in vanilla and BC, it works well, opens up more content to more people, saves time and effort, and encourages meeting more people and interacting with others much more. And it does all that while reducing frustration for everyone involved.

    Right now we have a god awful jumble of a global chat where no one can have any decent discussion or have any questions answered through the LFG spam. People are forced to spam trade and local just to have their LFG messages seen, lower level dungeons are ghost towns and new people joining the server can't find groups for any but the most common dungeons pre-60.

    I'm very interested in hearing what benefits disabling this very useful system brings to us users. I must be seriously overlooking something, because it seems like a big blemish on an otherwise perfect server.
    I didn't have any Problems forming groups for every Dungeon while leveling (im still not 70 btw), if you think about how people act now without the Dungeonfinder it would be much worse with it, even people whop act very friendly would start being *******s with it i saw that happen numerous times on retail, somehow the Dungeonfinder brings out the worst in people.

  3. Not having the Dungeon Finder is 1 feature i love about the server. now you have to talk to peoples... not just saying hi when joining :)

  4. I didn't have any Problems forming groups for every Dungeon while leveling (im still not 70 btw), if you think about how people act now without the Dungeonfinder it would be much worse with it, even people whop act very friendly would start being *******s with it i saw that happen numerous times on retail, somehow the Dungeonfinder brings out the worst in people.
    Ofc, with Dungeon-finder people just doesn't care about leaving since they will be ported to the same position as they were before and they can just continue questing till their deserter will run out and after then they will just join dung again. There is basically no restriction for them and cuz of that they don't mind to be as*holes. Right now people know that if they will do such a thing, they will punish more themselves than another people from group, since they can just summon another guy. Flaming guy will have to get to his leveling place again and he will have nothing from dung = waste of time. Personally I like that dungeon-finder is disabled since its making people to be acting nicer and there is somehow different and refreshing experience of walking/summoning people to dung etc. compared to offi which was really annoying after leveling 3-4 chars (same sht over and over).

  5. Not having the Dungeon Finder is 1 feature i love about the server. now you have to talk to peoples... not just saying hi when joining :)
    Yeah, you can also say stuff like

    "LFM TANK/HEAL ZF"
    "are u tank or dps"
    "are u heal or dps"
    "spec?"
    "Help summ"
    "Pls guys someone come summ"
    "Omg no summ bb find other tank"

    Good talk.

  6. Yeah, you can also say stuff like

    "LFM TANK/HEAL ZF"
    "are u tank or dps"
    "are u heal or dps"
    "spec?"
    "Help summ"
    "Pls guys someone come summ"
    "Omg no summ bb find other tank"

    Good talk.
    The only disadvantage I agree with you is the capslock spam in the global channel. I did several dungeons and had no problems with finding people. People I like and were helpful during the dungeon got added to my friendslist. They have added me too. Actual there are ~15 active people in my friendslist and I find a group instantly. I dont miss the RDF. The only thing I recommend would be splitting the global-chat into trade, lfg and guild recruitment.

  7. Yeah, you can also say stuff like

    "LFM TANK/HEAL ZF"
    "are u tank or dps"
    "are u heal or dps"
    "spec?"
    "Help summ"
    "Pls guys someone come summ"
    "Omg no summ bb find other tank"

    Good talk.
    Well that's at least something i remember people not talking at all in instances from lvl 15-100 while i leveled a few alts in WOD a few months ago, at some point i couldn't tell anymore if i was just playing with NPCs, it was like playing a single player game.
    Honestly if it bothers you Guys that mutch why even play here ? there are a lot of other pservers with working RDF.

  8. Can someone give me even one? It was a feature people clamored over so much in vanilla and BC, it works well, opens up more content to more people, saves time and effort, and encourages meeting more people and interacting with others much more. And it does all that while reducing frustration for everyone involved.

    Right now we have a god awful jumble of a global chat where no one can have any decent discussion or have any questions answered through the LFG spam. People are forced to spam trade and local just to have their LFG messages seen, lower level dungeons are ghost towns and new people joining the server can't find groups for any but the most common dungeons pre-60.

    I'm very interested in hearing what benefits disabling this very useful system brings to us users. I must be seriously overlooking something, because it seems like a big blemish on an otherwise perfect server.
    The reasons why RDF is disabled have been pointed out many times, the main reason is to experience the content, to delay the already fast progress.You can also use RDF as sort of teleporter to the location u want to go, which kills alot of the game.
    What u are saying about "encourages meeting more people and interacting with others" is a complete bull****.RDF is the single most robotic feature, u are not encouraged to do anything except your role, in fact u dont even care whos in the group, u just care that u are in the dungeon, in 15mins it will be over and even with the worst players in the group, chances are u wont get to see them on next RDF.
    Global chat is a mess, on that everyone can agree.Why isnt there a specific LFG channel noone knows.Even if in LFG channel there were ppl that spam different things they would be much less, and things would be much more visable.
    "I'm very interested in hearing what benefits disabling this VERY USEFUL system" The "very useful" part is the problem, on a game already easy, and dumbed-down with its old content, million guides, and that fact that it was never any challenge to pve esp before raids, makes any feature that makes it even more easier undesireable atleast for the time we are "progressing" as it kills the feeling of doing something that matters, esp on older content.
    Its all about the feeling u get while playing.

  9. With RDF you still got global spam, because 99% people que as group after forming and waiting in solo que usually takes too long. Only merits are daily rewards and not having to walk around the map.

  10. So many ppl are crying for this, I am doing dungeons since lv 15 up to 70 I have no problem with forming a group or anything, idk what arguments do ppl have to cry on this "please enable rdf", Warmane said it before the realm was even open, better love it, get used to it, or play somewhere else.

  11. What u are saying about "encourages meeting more people and interacting with others" is a complete bull****. RDF is the single most robotic feature, u are not encouraged to do anything except your role, in fact u dont even care whos in the group, u just care that u are in the dungeon, in 15mins it will be over and even with the worst players in the group, chances are u wont get to see them on next RDF.
    You would do the same in a randomly formed group? That is exactly what people do in dungeons, I do it and have seen countless people do it- clear content without giving a damn about the rest of the ****.

    I can't comprehend what makes people think that traveling from a city to the dungeon entrance enhances your "content experience" because what happens is- 2 people mount up, travel and summon the rest, every single time, every. Throughout my leveling progress I did dungeons, lots of them and I do them at 70; the second so called advantage of disabling RDF was to make people meet up and make new friends, but it has gone the same way around just without the RDF. I have met some good people but literally 0 new friends who I'd even talk to in my spare time let alone consider exploring content with them, and that's after leveling 2 characters. I'm fairly certain there are a whole lot of people just like me. Disabling it has done nothing but hamper the overall experience- a lot of people give up forming groups because they cant find tanks, this has happened to me numerous times. And in many of those instances someone in the group was able to invite a tank from their guild or friends list- maybe a tank who would've joined the group but didn't because he wasn't on global/LFG or just not paying attention. The only debatable points about disabling the RDF I believe are the disadvantages of the extra XP and gold and can be retorted.

    My point is that if the majority of people want it, it should be done regardless of maintaining its "hardcore" status, for that matter does disabling it make the server more hardcore, or just another hindrance in the playing experience.

    While I do not have enough time to scroll around forums digging realm information, What I've seen around are forum posts basically from Obnoxious and others posting "This is a design feature, if you dont like it, this server isn't for you". Now I am unaware if a poll was conducted to identify the popular opinion of the players that actually play on the realm and then it was incorporated as a design feature of the realm. If that's not the case, how can it be said that its a design feature, I mean the players and server are here for each other. Just blatantly pushing a "feature" to the players without any concrete basis is unfair. I wouldn't like to debate whether it should be done or not, what I would like to question is if the majority of players that comprise the realm want it, would Warmane do it? Also, this is a beloved server, and I don't think this a make or break feature for most of the realm, which wouldn't affect the population of the server. A lot of people will still play if its disabled, even if they want it enabled.
    Edited: November 27, 2015 Reason: Grammar

  12. There aren't any merits, just a bunch of stuff that sounds good on paper, but isn't actually. Yes you can find groups without RDF, it's just more of a hassle and more headache this way.

    You get to do dungeons both ways, RDF just makes it a lot easier and probably quicker.

  13. Now I am unaware if a poll was conducted to identify the popular opinion of the players that actually play on the realm and then it was incorporated as a design feature of the realm.
    No, it wasn't, because it isn't up to discussion. The design is decided by the Administration. The sever was created under the motto "Lordaeron might not be for everyone." It's based on Kaer's view, and people are welcome to play in it, but not to try distorting it. If you disagree with design features to the point you can't play in Lordaeron, you simply fall in the "not for you" group. Lordaeron is offered "as-is" and you decide if you want to play the way it is or not. It's as simple and straight as that.

  14. I would love to see it enabled later cuz rdf is one of the best things they implemented. I got tired of global spam...

  15. They should enable RDF with WOTLK release, but take away all the RDF rewards, put a cooldown on it and a deserter debuff.
    Would make life so much better.

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