The tooltip of the passive "Double Wielding" show us that we have certain probability to parry frontal physical attacks, but IN-GAME, my enhancement shammy has 0% of prob to parry, this is really annoying I cant fight against other melee classes, my dodge is working well but our parry rate must be per default 5%, but all the enhancement shamans have 0%.
You may look this bug a little "soft" but if you ask, a plate melee has normal parry, but the same bug of us in Dodge Rate = 0%, how you see that?; please all the melee classes have their defensive stats well just us, the shamans have this fool bug.
The first capture is from bugged server (frostwolf), the second one is for other MOP server (same patch )that I played and you could see obviously the difference; please fix this bug, I can't parry even an auto-attack from a Durotar boar.
I noticed over several tests and lost fights, that the mere root bug is that we the enhancer shamans have the parry stat swaped with block stat !!!, and is obviusly that we can only block using a shield but, block with maces?, serious?, in well working server shaman should only block when shielded, but in this server suddenly we have 5% of block, that is our parry stat pals, is really funny block with an axe or a mace (-_-), forget it, is not fun, blocking is useless for a shaman, we need the parry, or you want to see enhancer shamans with a mace in mainhand and a shield off-hand?, LOL.
Im so sorry for put this in class forum, there is much time with no responds in bugtracker, notice to some moderator or class developer please, and sorry again for too long post.