1. Class Tuning + Raid Questions.

    I've discovered that only Naxx is available, but we are running on patch 3.3.5 and I have some questions.

    1. Class tuning on retail 3.0 was very different to 3.3.5 and even stats had different values (Ulduar ARP buff). We are raiding Naxx but what state is the class tuning at. Are we playing T7 with 3.3.5 class tuning or do we play T7 with 3.01 launch tuning?

    2. In the old Molten days the class tuning was very different to retail in terms of the actual numbers produced, with Molten classes capable of far higher dps numbers than retail, while other issues existed like Protection Warriors having lower threat generation, various other quirks. Has this been sufficiently fixed/rebalanced or has the content been balanced to compensate for this difference?

    3. I saw some discussion about buffing Naxx to closer to Vanilla mechanics, or to simply increase number tuning for a greater challenge vs live. Did this happen or did it stay as like Retail?

    4. When will Ulduar be released? Not exact date but some rough idea of how much time is left in T7?


    I do feel there could be an FAQ about this stuff, I did look on the forums and I've asked about and there seems to be this sort of vague "i dunno" from people in game. So it's really not clear to me.

  2. 1) Class tuning is as per patch 3.3.5, yes.

    2) The staggering majority of those old Molten bugs that had such drastic impacts on PVE are non-existent on Lordaeron. The class bugs still on Lordaeron currently are (mostly) very minor and subtle, and no where on the scale of entire threat formulas being off, certain mechanics benefiting from buff auras twofold, etc. In this regard, and many more, Lordaeron is unrecognizable from the state the old Molten WotLK realms were in.

    3) Tier 7 raids are indeed rather heavily buffed.

    4) The timeframe people seem to be mentioning is something like 2-3 months, though that could only be hearsay.

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