1. PTR and TotC tests

    It's cool that new instance will be tested soon, but there's this one thing...
    Right now, your plans are to

    open the test realm for selected groups and times only
    which I can totally understand, if you want more control about tests, but after they are done, and bosses are tuned/polished, why can't you open PTR to everyone for like two weeks? It would only make it fair in progression race, to let everyone have equal start. People won't be able to say - they(insert random guild name) were allowed to test bosses, we couldn't, they have it easier. Furthermore, 1000 people are waaaaaaay more likely to find a bug than 100 people, assuming those will still be hiding somewhere after closed tests. Is there any downside to this?

    What do you think?

  2. Agreed with Yairomii. Just to add up some more points and re-stating

    1. PTR should be open for everyone. Doesnt matters if others give feedback or not.
    2. Maximum ilevel available in PTR should be i226 and weapon level i232 to test out TOC 25 NM {Dont include Ulduar hard mode items because its a common sense that farming hard modes will make toc a bit easier for you, but 'TOC 25 nm should not be IMPOSSIBLE' for those who farmed Ulduar NM so as to keep the competition real and to inlcude more guys in the race of realm firsts}
    3. Reset time for raids should be 1 day
    4. If GMs want to monitor some special or chosen teams doing TOC they are free to do so, but just keep in mind that those special or chosen players are not the alone playing on Lordaeron.

    If TOC 25 nm is synced for only those who have ulduar hard mode items, i bet there will be more downfall in realm population.

    To add up as Yairomi said,"1000 people are waaaaaaay more likely to find a bug than 100 people"
    Worst mistake done in PTR last time was giving out ICC gears, most people did Ulduar only for fun with that ICC gear, what feedback they could give ?
    Don't repeat the same mistake enabling any gear above i226 and weapons above i232, it will be a failure again.
    If someone wants to farm ulduar hard modes before going to TOC, its his personal choice i will say, But syncing it for i226 ppl will increase the interest of more people in TOC and Lordaeron itself.
    Edited: August 1, 2016

  3. Agreed with Yairomii. Just to add up some more points and re-stating

    1. PTR should be open for everyone. Doesnt matters if others give feedback or not.
    2. Maximum ilevel available in PTR should be i226 and weapon level i232 to test out TOC 25 NM {Dont include Ulduar hard mode items because its a common sense that farming hard modes will make toc a bit easier for you, but 'TOC 25 nm should not be IMPOSSIBLE' for those who farmed Ulduar NM so as to keep the competition real and to inlcude more guys in the race of realm firsts}
    3. Reset time for raids should be 1 day
    4. If GMs want to monitor some special or chosen teams doing TOC they are free to do so, but just keep in mind that those special or chosen players are not the alone playing on Lordaeron.

    If TOC 25 nm is synced for only those who have ulduar hard mode items, i bet there will be more downfall in realm population.

    To add up as Yairomi said,"1000 people are waaaaaaay more likely to find a bug than 100 people"
    Worst mistake done in PTR last time was giving out ICC gears, most people did Ulduar only for fun with that ICC gear, what feedback they could give ?
    Don't repeat the same mistake enabling any gear above i226 and weapons above i232, it will be a failure again.
    If someone wants to farm ulduar hard modes before going to TOC, its his personal choice i will say, But syncing it for i226 ppl will increase the interest of more people in TOC and Lordaeron itself.

    mm sounds like l2p issue, everyone has uld25 hm gear...

  4. mm sounds like l2p issue, everyone has uld25 hm gear...
    mate i got no time to feed the trolls

    I am just concluding that you are just scared from competition over TOC and ICC. Or may be you are not a competition at all, but just being carried by other 24 in raids and acting like a 'Wannabe Elite' over here.
    Edited: August 1, 2016

  5. mm sounds like l2p issue, everyone has uld25 hm gear...
    Lol, there's the obligatory god777x daily "l2p issue" -post. Keep them rolling out.

    Just because you and a selected few people from very few guilds that actually do 25 HM's doesn't mean everyone has the gear.
    Edited: August 1, 2016

  6. Lol, there's the obligatory god777x daily "l2p issue" -post. Keep them rolling out.

    Just because you and a selected few people from very few guilds that actually do 25 HM's doesn't mean everyone has the gear.
    at least Touchooo got a thing known as 'common sense' and is not spouting nonsense over here.
    Edited: August 1, 2016

  7. It's cool that new instance will be tested soon, but there's this one thing...
    Right now, your plans are to



    which I can totally understand, if you want more control about tests, but after they are done, and bosses are tuned/polished, why can't you open PTR to everyone for like two weeks? It would only make it fair in progression race, to let everyone have equal start. People won't be able to say - they(insert random guild name) were allowed to test bosses, we couldn't, they have it easier. Furthermore, 1000 people are waaaaaaay more likely to find a bug than 100 people, assuming those will still be hiding somewhere after closed tests. Is there any downside to this?

    What do you think?
    Do u even read ? ''Selected Groups'' do u think Warmanestaff picks some random Guys out of the Globalchat put them in 1 Raid and tell them to roll out or what ? And as they said more Info about PTR will be come soon, why do u allready Q_Q......srs wait and see what happens..when we get full informations about PTR

    Dont even see the Reason to make such a Post....

  8. Someone above was asking what's the point of this thread ... Personally , I do think the point of this thread is to express concern about the fact that a bunch of 'top' guilds will get to do whatever they think it's good for a raid... From my point of view a closed test session would be no big deal if we were to receive the blizzlike version of the raid because everyone here had cleared that content before or at least can look it up . The problem is we are receiving Warmane version of blizz raids ( I'm fine with it ) which includes big buffs and so on . So for this very reason I think the post owner fear of closed testing ( with players of the realm , not staff members ) is justified ...
    To summary of the post is this :
    CLOSED 'BETA' = fine but do it with the staff so that everyone has a fair chance on the 'upcoming' content and no one toys with the buff scale

    OPEN 'BETA' = Ok but do it right , with items that reflect the real progression of the realm

  9. Someone above was asking what's the point of this thread ... Personally , I do think the point of this thread is to express concern about the fact that a bunch of 'top' guilds will get to do whatever they think it's good for a raid... From my point of view a closed test session would be no big deal if we were to receive the blizzlike version of the raid because everyone here had cleared that content before or at least can look it up . The problem is we are receiving Warmane version of blizz raids ( I'm fine with it ) which includes big buffs and so on . So for this very reason I think the post owner fear of closed testing ( with players of the realm , not staff members ) is justified ...
    To summary of the post is this :
    CLOSED 'BETA' = fine but do it with the staff so that everyone has a fair chance on the 'upcoming' content and no one toys with the buff scale

    OPEN 'BETA' = Ok but do it right , with items that reflect the real progression of the realm
    Agreed fully !
    And i will still say, throw out an Open Beta PTR with max ilvl 232 weps and i226 armor; and take feedbacks from players, I am willing myself to lead my guild members for that PTR raid and will report as much bugs as we encounter and scaling of raid buffs as well. But a closed beta with only selected players makes not much sense, rather it will raise more rumors as gossips have already started about it since that announcement.
    P.S. I don't need to mention how much times i have cleared LOD, TOC 25 HC in case some pleb comes over here and types 'l2p' stuff like an infant elite.
    Edited: August 2, 2016

  10. at least Touchooo got a thing known as 'common sense' and is not spouting nonsense over here.
    Good to hear that you agree with me.

  11. Agreed fully !
    And i will still say, throw out an Open Beta PTR with max ilvl 232 weps and i226 armor; and take feedbacks from players, I am willing myself to lead my guild members for that PTR raid and will report as much bugs as we encounter and scaling of raid buffs as well. But a closed beta with only selected players makes not much sense, rather it will raise more rumors as gossips have already started about it since that announcement.
    P.S. I don't need to mention how much times i have cleared LOD, TOC 25 HC in case some pleb comes over here and types 'l2p' stuff like an infant elite.
    Problem with that is just like last Beta for Ulduar when the PTR had a Playercap....and Guilds who want to test/try or how ever u call couldnt fill there on the PTR because of a 60min+ Que.....like 20 PPL just go PTR buy Equipment and hit the stupid Dummy to test some random Bull**** Dps... xdddd or even just afking inside Dalaran. That is why they probly gona do a Closed Beta maybe, maybe not who knows yet xP and i don't think any of u would like to sit in 60min Que for PTR to test stuff ;P i also agree with ilvl

  12. @touchou @bloodshedwatever , listen guys this PTR doesnt concern you at all, whether it is open or close or whatever. What you gonna test? xDD you gonna go and wipe on first phase of first boss for 2 weeks and complain its too hard, thats considering you managed to organize 24 other people to go wipe with you. Here, I just saved you 2 weeks of wasted evenings. First fix l2p issues and then go on forums to complain or discuss things that don't effect you at all . Thanks

  13. to speak it straight, "Ulduar PTR failure had nothing to do with players"

    the mistakes done were :
    1. BIS gear was provided in-game including Shadowmourne. The 90% players who never saw Shadowmourne on their toons made tons just to have shadowmourne.
    2. if it was Ulduar PTR, why were TOC and ICC kept open as well on the same realm.
    People were just using BIS and making TOC and ICC runs

    it was not the PTR, it was a fun realm !
    Thats how population reached to caps there and there were huge queues as well.
    If only ulduar was kept open with only Naxx gear provided, story would had been different.

    @Gad777x get well soon kid for whatever nonsense you are spouting again ! you are already on my ignore list, so i am not even bothered to read your crap.
    Edited: August 3, 2016

  14. Agreed with Yairomii. Just to add up some more points and re-stating
    Hi there,
    I felt the sudden urge to give you, the thread creator and some other people (who are interested) some insight of what happened during ulduar ptr and my opinion overall.

    (im gonna go ahead and skip 1)

    2. Maximum ilevel available in PTR should be i226 and weapon level i232 to test out TOC 25 NM {Dont include Ulduar hard mode items because its a common sense that farming hard modes will make toc a bit easier for you, but 'TOC 25 nm should not be IMPOSSIBLE' for those who farmed Ulduar NM so as to keep the competition real and to inlcude more guys in the race of realm firsts}
    As an officer of MEMORIES I've been to every single scheduled testing raid.
    We got clear instructions by Malaco (or respectively the observing GM of that day) which items to wear and which not. Ulduar also had a ilvl-limit (e.g. you couldn't equip Val'anyr once you entered because it surpassed the 239 limit. Vice versa, you couldn't enter while having 239+ equipped. I remember having around 3-5 different gear sets depending on the GMs instructions which items to equip for which encounter in its respective mode etc).
    We tested Ulduar normals with Naxx BiS gear, tested Hardmodes with Ulduar normal (and later on with hardmode mixed gear - "mixed" as in a lot of items were missing).


    for those who farmed Ulduar NM so as to keep the competition real and to inlcude more guys in the race of realm firsts}
    Ulduar got nerfed very hard recently - enabling more and more guilds to kill more hardmodes every week.
    If you are "still farming normal modes" - i'm not going to put it in such harsh words like my dear gad777x - then you lost the toc realmfirst race already. Not trying to be mean, but imo that's a fact.

    (gonna skip your third point)


    4. If GMs want to monitor some special or chosen teams doing TOC they are free to do so, but just keep in mind that those special or chosen players are not the alone playing on Lordaeron. If TOC 25 nm is synced for only those who have ulduar hard mode items, i bet there will be more downfall in realm population.
    The staff chose several guilds (of which only a few took their free time to actually contribute) to help with testing on a decent/average performance level, as well as assisting a few hours ingame and plenty more hours outside of the game. (I spent multiple weekends with our GM and a few selected players researching, re-testing, forwarding tickets etc....)
    If you recall the first day of Ulduar release, where a hand full of guilds actually managed to kill normal mode content very early (we cleared 25 normal on that day) and others are still progressing it until today -after plenty nerfs-, then I think the content got adjusted quite nicely.
    (Also remember, Naxx didn't give hardmode loot. As well consider re-checking my previous point about tests with certain items.)


    To add up as Yairomi said,"1000 people are waaaaaaay more likely to find a bug than 100 people"
    Find 1k people willing to spend hours in- and outgame, while performing on an average level and not wasting the GMs time by fcking up multiple times on nonsense. We had hard times to even fill our 25m PTR roster because too many people just thought "nah fck it". We had to team up with several helpful guilds and willing individuals. (and still had to run as 23 or 24 in the end)


    Worst mistake done in PTR last time was giving out ICC gears, most people did Ulduar only for fun with that ICC gear, what feedback they could give ? Don't repeat the same mistake enabling any gear above i226 and weapons above i232, it will be a failure again.
    So I can safely assume that you think the whole Ulduar release and tuning was a failure. I'm just going to plain disagree here, but it's opinionbased, so w/e, cba to discuss.
    About your other point i'm going to slightly hint again at my previous ilvl- and gear comments.


    People won't be able to say - they (insert random guild name) were allowed to test bosses, we couldn't, they have it easier.
    We didn't join PTR to progress.
    A few bosses were tested to adjust hp pool and damage, so we had to go for the whole encounter. (When we wiped on something a few times it was either due to the boss or an ability being bugged in any way. The boss then got skipped shortly after)
    Other bosses only got tested to check for certain abilities (e.g. Algalon's Cosmic Smash spawned 25+ times instead of 3) or player impact (e.g. Divine Sacrificing XT-002's Tantrum, which is player-HP based etc).
    If "people" are whining about someone having it easier, why don't you go ahead and spend hours of your time for the well-being of the server this time.
    Without the huge assistance of many guilds and especially the effort single players put in, the Ulduar release itself, the tuning and especially the overall-scripts would BYFAR not be as smooth as it was.


    If someone wants to farm ulduar hard modes before going to TOC, its his personal choice i will say, But syncing it for i226 ppl will increase the interest of more people in TOC and Lordaeron itself.
    If you're playing on Lordaeron, by time you'll eventually notice, that some content is buffed. The server is not here to please the interest of anyone crying about difficulty. If you want to have an easier start in TOC, go ahead and farm Ulduar hardmodes as they are nerfstomped into the ground and are more than doable atm.

    Try to fell a tree with a 213 plastic straw, 226 spoon or go kill hardmodes and try again once you get the 239 axe. It sure is your personal choice, but you'll notice the difference.




    cheers
    Rikaya

    PS: I left out your first and third point as I don't feel obliged to start drama nor discuss plain opinion-based issues.

    i hope noone got triggered nor offended. Please don't.
    I don't intend this by any means.
    Edited: August 3, 2016 Reason: boop

  15. Agreed with Rikaya. Just to add up some more points and re-stating - sounds like l2p issue.

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