1. Perfect WoW

    I've been thinking a lot about this lately... what do you guys think would make WoW perfect?

    If you could combine the best aspects of each expansion to create an awesome game, what aspects would you choose? What would you omit entirely and why? How would you improve the talent, questing, reputation, dungeon, raiding and PvP systems? What about gear, mounts, heirlooms and artefact weapons? What would you do with them?

    I have ideas but I wanted to hear your opinions first.


  2. someone nailed it...
    and get banned

  3. I've been thinking a lot about this lately... what do you guys think would make WoW perfect?

    If you could combine the best aspects of each expansion to create an awesome game, what aspects would you choose? What would you omit entirely and why? How would you improve the talent, questing, reputation, dungeon, raiding and PvP systems? What about gear, mounts, heirlooms and artefact weapons? What would you do with them?

    I have ideas but I wanted to hear your opinions first.
    I would take MoP Hunters, WoD PvP, Wrath Raids, No artifacts. That would be the best expansion for me.


  4. someone nailed it...
    and get banned
    Had he got banned for this, his post would have been removed.

  5. perfect is vanilla, Wotlk is a fun improvement.after that everything went downhill...

  6. My Perfect WoW expansion would have:

    1. The mob difficulty and gear rarity of Vanilla
    2. The threat and mana management systems of WoTLK
    3. Class quests and quest chains reintroduced, including class spell rewards.
    4. The MoP talent system, with characters gaining a talent point every 10 levels.
    5. The removal of several guild perks, including gold generation and XP buffs.
    5. The WoD dungeon and raid mechanics, and a level cap of 100.
    6. Guild Garrisons and Garrison Wars (guild V guild PvP)
    7. All classes reworked to reclaim class identity but remove convolution (similar to Legion)
    8. Nathrezeim and Valkyr as new hero races (unlockable through achievements)
    9. A Mythic Dungeon system for every dungeon in the game at every level, up to Mythic 30
    10. A Mythic Raiding system for every raid at every level (ex. Mythic Molten Core 15), up to Mythic 30
    11. An expanded profession system.
    12. Artefact Quests and Weapons acquirable only through Mythic Raiding.
    13. Legendary Armor (sets) to replace MoP (world drop) Legendaries aquireable only through Mythic Raiding
    14. Heirlooms and Heirloom Artefacts crafteable through professions. Recipes found in Mythic Dungeons.
    15. All quests categorized as Class, Main Story, Reputation, Profession or Faction (PvP) quests and all others removed.
    16. A Plethora of additional quality life changes (such as buff stacking) too numerous to list here.

    I would name this expansion "World Of Warcraft: Tale Of the Titan", as it would be told from the perspective of Azeroth's Titan.

  7. you got all figure it out.
    all u need now is to make that game :P
    and i might say i would sure play it.

  8. My Perfect WoW expansion would have:

    1. The mob difficulty and gear rarity of Vanilla
    2. The threat and mana management systems of WoTLK
    3. Class quests and quest chains reintroduced, including class spell rewards.
    4. The MoP talent system, with characters gaining a talent point every 10 levels.
    5. The removal of several guild perks, including gold generation and XP buffs.
    5. The WoD dungeon and raid mechanics, and a level cap of 100.
    6. Guild Garrisons and Garrison Wars (guild V guild PvP)
    7. All classes reworked to reclaim class identity but remove convolution (similar to Legion)
    8. Nathrezeim and Valkyr as new hero races (unlockable through achievements)
    9. A Mythic Dungeon system for every dungeon in the game at every level, up to Mythic 30
    10. A Mythic Raiding system for every raid at every level (ex. Mythic Molten Core 15), up to Mythic 30
    11. An expanded profession system.
    12. Artefact Quests and Weapons acquirable only through Mythic Raiding.
    13. Legendary Armor (sets) to replace MoP (world drop) Legendaries aquireable only through Mythic Raiding
    14. Heirlooms and Heirloom Artefacts crafteable through professions. Recipes found in Mythic Dungeons.
    15. All quests categorized as Class, Main Story, Reputation, Profession or Faction (PvP) quests and all others removed.
    16. A Plethora of additional quality life changes (such as buff stacking) too numerous to list here.

    I would name this expansion "World Of Warcraft: Tale Of the Titan", as it would be told from the perspective of Azeroth's Titan.
    6. this was answered on Q&A at Blizzcon as having too many issues. What is changeable in those garrisons? Which people in guild can do it? Is there even use of it? And if all have same buildings how do they decide which ones the rest of the guild have? etc.
    8. The Burning Legion and Valkyr as new hero races? gg.
    10. aren't raids supposed to be endgame content?
    11. Expanded? how?
    that's just on first look what I noticed, might be few more things wrong.

    perfect is vanilla, Wotlk is a fun improvement.after that everything went downhill...
    Yet exactly WotLK had most people.

  9. For me, perfect WoW would be....
    1)Legion style questing, but much more difficult and less soloable.
    2)WoTLK, MoP and TBC raids. ICC, SoO and Black Temple are my favorites.
    3)Cataclysm 5man Heroics pre nerf.
    4)Complete freedom of speech in whispers and guild chat, as long as you're not flaming others.
    Unsure about which class mechanics I like best, I loved Warlocks in MoP but hated them in every other expansion.

  10. Best wow is the mix of the following :

    1)The following zones : ( The jade Forest , Suramar , Azsuna , Valsharrah , Storm peaks , Kunlai-summit - Valley of four winds+krasarang wilds , Shadowmoon valley(Dreanor - Mount hyjal
    2) The following raids : Throne of thunder - Siege of orgrimmar - ICecrown citadel - Ulduar - Hellfire citadel - Blackrock foundary , and the following bosses : Illidan - Ragnaros )
    3) Mop pvp with some improvements from legion expansion pvp
    4) Dungoens : Throne of the Tides(best dungoen looking) - Temple of jade serpent - Vortex pinnacle - Tempest keep - Halls of origination - lost city of tolvir - and much more
    5) Talent system of legion ( in talent system mop , Talents for same class nearly same , in legion , Talents change in specialization)

  11. "I would take MoP Hunters, WoD PvP, Wrath Raids, No artifacts. That would be the best expansion for me."

    Don't forget MoP Warlocks, Transmog, Brawlers Guild.

    Brawlers Guild was my motivation for logging into most of MoP XD

  12. 40 man raids.
    Where the hell is the naga race for 4 expansions now Ive waited :D
    Edited: February 12, 2017

  13. just add the Timeless Isle's exploration, treasure hunting, faction pvp, pet battles, sanctuary (celestial court), world bosses, hidings and tricks to reach some places, and... the feeling around and stories, all around Azeroth, and add the pvp objectives from Outland & ep/sil :d honestly, if it wasn't so so small, it would be quite a cool place to be for a long time in the game, but still after some time there, i have completely forgotten the rest of the zones!

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