1. May 4, 2020  

    [Frostmourne] Use Lordaeron Pre-Nerf values for Ulduar

    It was noticed that Naxx/OS/EoE values were buffed but used the post-nerf values you had on Lordaeron, the content was still quite easy as a result with everything being cleared on the first couple of weeks, including 3 drake.

    Ulduar received similar significant nerfs on Lordaeron a year or two after its initial release. To make the raid more challenging and not be cleared super quick compared to T7, use pre-nerf Lordaeron health and damage values. Can still nerf it to the lower amounts again later on in the tier.

  2. May 4, 2020  
    Keep in mind it's supposed to be doable for people who didn't play those raids before. The post-nerf values would be optimum between challenging and doable for casuals.

    If they kept it hard at start and easy at end then casuals wouldn't be able to raid properly up until last month of the patch.
    Edited: May 4, 2020

  3. May 4, 2020  
    Yeah I understand that, but a repeat situation of our current T7 is not something a lot of high-end guilds want to see, the realm was announced as having Lordaeron's difficulty settings so people rolled on here should be expecting that.

    At a minimum, the hard modes should use pre-nerf values, so that more casual guilds can do the normal modes without much issue.

  4. May 4, 2020  
    At a minimum, the hard modes should use pre-nerf values, so that more casual guilds can do the normal modes without much issue.
    That could happen if the demand is high enough. Not a bad idea.

  5. May 4, 2020  
    Agree.

    The 'hardest' encounter in T7 was 3 Drakes and the realm first kill consisted of 2 resets of Naxx/EoE gear on the raid.

    Undertuned and underwhelming.

  6. May 4, 2020  
    dont give us some baby back bull**** warmane. give us pre-nerf

  7. May 4, 2020  
    Agreed. Everything in t7 so far has felt like a joke, except sarth 3 drake 10 man.

  8. Well guess you didn't take this suggestion... Death's Demise realm first after 3 hours...

  9. Honestly................... Ulduar is a joke right now. Cmon, 0 lights kill in 3 hours WTF? Please buff Warmane, why even bother telling ppl that the content is "buffed"

  10. Yep we killed yogg 0k in 3h but that doesn't mean the raid is unbuffed. We've been preparing this boss during months, farming him on an uverbuffed private ptr server, creating or own addon etc.. Overall the boss have an insane HP and dmg buff (bigger than sw angrathar). Crusher with 2.8m hp, corruptor with almost 1m, yogg with like 68m hp, dual coil.. everything have like +40% hp than prenerf value. Without our 9 wlock full bis i don't think this boss is possible atm in t7 gear.

    Overall the raid is ok, a lot of thing need to be fixed but the buff is good. Normal mode is doable for non-hardcore guilds and big guilds struggle even with preparation on hardmode. I saw Invisus, BM, offline wyping during hours on FL, Firefighter, vezax, thorim, XT HC.. That doesn't look like a joke

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