1. Arena guide preg / mm by Thebadpala

    hello :)

    my exp r1 preg paladin in the world for preg mm comp / r2 prot paladin in the world for ppal rsham comp / 21x r1 mm hunter since old arena tournament 3.1k exp Gladiator mm hunter as preg mm comp

    How to gear like a bis list about full starter gear preg paladin / mm hunter also for bis gear paladin / bis hunter for preg mm comp :3

    https://www.youtube.com/watch?v=9QAjXNgNXkc << gear guide >>

    discord server by Thebadpala: https://discord.gg/t42aqRzm

    ( Just for example it was best opener in the world if paladin can give freedom to hunter for 1st cheap shot at opener no matter it will be dbl rog / rog feral / sp rog / disc rog if can just give it next freedoms for kidney shots only but can sw tactic all the time and learning more gl :3 )

    ( i will give best tip for hunters also not only for paladins :3 example vs dbl = double rog / rog feral / if ur partner pala give freedom instant need scatter fast some 1 / random trap down and kill who havent trinket but matter if scatter trinket the main target and random trap was got it no problem sw his partner if his partner run away let he run sw trap target cuz no trinket pre dot serpent siting then fast hoj for no broke trap then big burst also no worry use rediness for cd reset! :3 )

    Warr/Hpal
    simple hunter have to stay max range and start dispells on warrior hunters mark serpent siting aimed shot etc with a max range this time for pala if door open just have to simple rush alone to start dmg at warrior red judgement every opener force warrior to leave mount and start do more some dmg try outplay enemy hpala sacrefice if havent sacrefice on warr good time on opener repentance paladin + hoj warrior + do full dmg on warrior not need put wings opener only can do it on low mmr :D if pala finally repentance + hoj hunter have time for use 1 dmg gcd to warr than shot random trap for pala and continnued dmg on warr after trap scatter shot pala after scatter silencing shot if need can rediness and big damage on warrior after cc-s if see warr can die but best if keep rediness for a next rep + hoj time or next time after opener cc-s pala have not repentance can do simple scatter trap paladin if no sacrefice and simple hoj warr then are preg pala can put wings on and dmg on warrior + rediness for big damage on warrior about dispells ( freedom only needed for intercept no need for hoj wasting it for hoj pala have to sit full / cleanse it important freedom only for intercept and trinket only for warrior fears nothing els about hunters for help a bit more never use disengage opener first warr charge always if warrior charge 1x put snake trap down pet freedom urself run away warrior wanna continnued damage on hunter with next charge intercept for it paladin can give freedom for intercept and simple disengage away and try to see that time when warrior wanna use bladestorm because its bad if u let ur pet die for 1st bladestorm have to pet stay before bs start for no die pet on 1x bs / can party 1 intervene / freedom / focus pet charge bs time for pet dont die )

    Dk/Hpal
    simple hunter have to scatter + trap dk paladin have to repentance / hoj paladin and kill only dk 1x pet / gargo / second pet if all pet is dead then have to tunnel hard to dk with cc paladin can freedoms / bop wasting vs this comp for a pet hoj / pala hoj bop for pet hoj cleanse / freedom for pala hoj

    Protpaladin/rshaman
    simple hunter have to stay max range at start paladin have to rush to start damage on paladin try kite shaman a little bit but dont kite ur hunter partner simple try dont got alot of purge on u this time hunter have to use on enemy ppal 1x hunters mark 1x dispell 1x serpent siting 1x aimed shot then 1x dispell again after time to start cc-s scatter trap to shaman and use on pala pet spell '' growl '' this spell was take grounding from shaman :) and when u scatter shaman and u shot trap + use growl same time have to silence paladin for no dispell his mate from trap after silence have to hoj for also no dispell his partner hunter have to instantly use then chimera shot + silencing shot to pala + rediness reset ur cd-s then have to again big burst to pala with aimed shot + chimera shot if he finally dispelled his partner after rediness can random silence to shaman for no ns heal on pala force fast divine shield enemy pala or kill him instantly at opener :3 if pala use divine shield than preg pala have to run to africa at opener or pillar for no purge shaman and no kick then free cast fast heal himself to maximum without divine shield if he can or just go to run full open away max range from pillar for after divine shield can kill paladin with a simple reset scatter trap shaman fast pet spell '' growl '' paladin + silence paladin for no dispell his partner then after silencing shot have to hoj paladin and kill him with wings or if needed divine shield and free heal full yourself

    Mage/Disc
    pala can go for pillar and simple try play like a holy paladin full dispell-s on hunter freedom for every deep freeze if can if pala siting silencing shot / fear / polymorph and he have nothing that is hunter time only for use trinket for deep freeze nothing els rarely time for fear if he 100% sure about he can kill shot mage have to kill mage pala positioning pillar play full dispells on hunter try kite with pillar helps / snake trap priest fears / mage polymorphs some time can 1-1 judgement then go back if them give same time 10 sec poly + fear can trinket + divine sacrefice and go help full damage to hunter after sacrefice back to pillar hunter positioning close to pillar from like 15-20 range yard because need to do damage if them play on pillar need kill mage but if priest use fear that is so bad if hunter got it hunter have to try outplay every fears with out of range / deterrence randomly / snake trap before he fear about rediness simple try to force enemy mage to use ice block can do like hoj priest for hoj random trap priest do damage on mage try force it to iceblock without rediness if he already use rediness then can do for next scatter trap time if no dr on trap scatter trap priest pet pin for stop mage for free trap on priest big burst on mage pala can help with sacrefice do damage silence 1x randomly with aimed / chimera shot cuz priest siting full trap and mage already use 1x block so big damage on mage aimed shot chimera shot serpent siting arcane shot silencing shot etc rediness reset trap without scatter shot on priest do full damage on maga again and rediness silence needed for kick poly at opener can do simple if mage nova root paladin / both of cuz u stack guys and he silencing shot on pala then he wanna cast polymorph on pala this time hunter have to randomly fast silencing shot on mage and give party 1 pet freedom on pala for silence time can run away freedom only for deep freezes also

    Mage/sp
    on start pala can stay on pillar and full dispells on hunter and push when hunter scatter trap priest opener need start to do damage full on mage if mage nova stop pala + silence he wanna cast polymorph on pala hunter can p1 pet freedom to pala and silence mage for no poly on start and can go for pillar damage on mage full with pala dispells then scatter trap priest then pala can push with hunter if priest trinketed and mage use iceblock can simple switch to priest and kill him with hoj / rediness slow trap + snake for no fear if priest siting on cc and mage removing iceblock can just continnued kill mage but if good positioning has both of pala close to pala and pr trinketed can sw with hoj and rediness big damage easy if pala got first time polymorph have to divine shield for keep trinket and help for hunter with heals / dispells / ccs / dmg freedom only for deep freezes can trinket fear then put divine sacrefice if u hear mage start cast polymorph after divine sacrefice use red sacrefice and priest will die if we sw to priest cuz he trinketed and hoj him + sw cuz mage siting iceblock priest can die after dispersion easy but if mage remove iceblock cuz priest on dispersion depend if mage not full hp then can keep do dmg on priest with scatter + slow + snake trap vs mage and dmg with silences on priest full

    Rogue/feral
    have to stack with hunter go to mid like and simple flare down and with sw spec for mana just try find some one with volley stack needed only for if pala got sap they start on hunter with cheap shot / pounch that time instantly freedom hunter and divine shield hunter have to scatter shot rogue / feral some one fast / if hunter got disarmed then have to simple without scatter random trap down its force to trinket some one and if needed can bop hunter also and free kill that target who use his trinket for a random trap / scatter trap with a paladin hoj best idea to bop blind / disarm and with hoj remove bop and continnue big damage who has no trinket and siting hoj

    Feral/disc
    if door opened have to both of rush but with 10-15 yard diley pala back cuz hunter have to flare down where priest staying maybe got feral and then have to start damage on feral if hunter got him and scatter + trap priest + hoj feral and kill only feral if priest siting cc feral trinketed only then can silence feral if he has instant for no clone that fast all the time have to scatter trap priest and hoj feral and kill feral with 1-2 resets simple try outplay fears with pillar after cc-s / snake traps other tactic vs this comp rush if door opened pala again back with 10-15 yard like for dont get double fears he spam cleanse and flare where priest stay dispell 1x on priest maybe he wasting his swd for it then have to scatter trap priest hunters mark snake trap dispell more 1 serpent siting and if feral dont open before hunter can do this rotation on priest have to big burst kill priest with hoj + wings up big burst aimed shot + silence + chimera shot + arcane shot deterrence for no ns clone rediness snake + slow trap down then continnued dmg full on priest aimed shot again arcane shot silencing shot + chimera shot kill shot gg try outplay fear at opener with snake trap important and can trinket than for 1st clone of drood

    Shadowpriest/rogue
    if door opened both of rush ignore sap pala rush with mount with jumping if he got sap with jumping pre divine shield and repentance priest he wanna use trinket and mass dispell divine shield than have to hoj priest and start do damage on priest hunter have to flare max range and rush with pet intervene pala for 1 st sap / intervene urself for 1st sap if u close to priest dont use randomly silencing shot and aimed and others dont break repentance let pr trinketed simple use 1x dispell on priest opener if u close to him rep priest he trinketed than hoj and kill priest hunter simple use trinket instantly for 1st cheap shot and scatter shot + deterrence for no disarm by priest / rog no trinket + blind hunter need pre deterrence after u use trinket + scatter on rog free shot trap on rogue for scatter then put snake down where u for stop rog moves after instantly have to help for pala to kill priest with aimed shot + fast silencing shot on priest chimera shot rediness reset cc-s on rog with a next trap always slow trap first scatter again silence priest freedom for kidney best time for bop example if rogue has no trinket cuz scatter trap opener got him and priest also has no trinketed + he run away with dispersion than if hunter got kidney shot by rog dont need freedom simple bop hunter and can push hard to priest after dispersion he will dead for sure with a slow trap / snake trap silences etc
    '' other tactic vs sp rog on high mmr '' dont rush waiting them in behind of pillar example pala waiting for sap ( dont put concentraison down for random dots for cant cc for it because it will be broke scatter broke trap broke everything was bad use it for no reason ) simple flare down random volleys with switch aspect + track Hidden for mana if pala got sap simple freedom for 1st cheap shot so important positioning to freedom range always for hunt and for pala watch out for no behind of hunt or something for can give freedom to 1st cheap normal scatter trap rogue if he trinket simple go rog with snake trap root if priest coming depend positioning cuz hunter need run away if need disengage ( example if rog trinket then root with snake trap and run away if he step disengage away gg outplay rog ) for max range vs priest also vs rog and kill rog with hoj example if priest coming simple silence priest with shadowmeld / fake dead / pre deterrence for try outplay his disarm if hunter too far for silence then pala need to repentance priest if he can hunter need to trinket for kidney shot if rog sap + blind then hunter trinket blind and continnued then pala also siting sap not wasting nothing and simple continnued freedom 1st cheap shot then divine shield fast rep priest if he is close for him need divine shield also example if priest random silence paladin for help hunter dispell very important on preg mm comp ( example if rogue can somehow reset his stealth type vanish just put down concentraison pala or hunter flare or both of for fast got him and continnued but can go to priest also some times not always rog important what them do how positioning priest coming or not and how them positioning also type for paladins dont be afraid if u see ur partner got cheap shot opener and u wanna freedom it fast u have to instantly divine shield opener some times example if sp rog use opener sap + blind and hunt havent trinket for kidney then just press divine shield and help hunter for bop kidney shot and fast repentance priest if he in ur range after divine shield need fast do dmg if we go rog or priest no matter need help ur teammate cuz hunt hard 1v2 u need try 1 judgement rog / priest example then back pillar if them play on pillar for outplay fear if u got fear no problem just go and press ur trinket watch out then u havent divine shield u havent trinket and them have blind if them not so bad sp rog players then trinket time instantly red sacrefice if u dont have silencing by rog or priest if priest dispell red sac instantly divine sacrefice for try outplay blind from rogue if u got silence after trinket dont worry u can use divine sacrefice silence times so then use first divine sacrefice and after red sac gg and can push so hard )

    Mage/rogue
    i always like to kill mage vs this comp because if some time rogue die but hunter also die same time as rog than can win but too long and hard game 1v1 vs a every mages.. thats why i like to do hunter rush alone fast volley max range / volley where mage try got combat for combat time rebuff hunter for no sap if pala got sap then simple 1st cheap shot freedom hunter he can scatter trap rogue and pala instantly after 1st freedom giving divine shield and help dispells hunter and just tunnel mage or simple divine shield pre when them opener and hoj rogue if he will trinketed can scatter trap for 10 sec big dmg on mage with rediness + re trap without scatter shot on rogue mage will iceblock or die if he use iceblock and rogue trap cc-s almost down can switch with a after iceblock repentance mage / scatter mage / silence if dont do it before and go rog next freedom to kidney shot / if he shadowdance then use it to 1st cheap again and bop for kidney maybe bop disarm also then hunter have to fast remove bop for mage dont steal it and if can just kill mage but if he siting iceblick and rog almost close to last cc-s can sw with cc mage

    Disc/Rogue:
    it is same as vs disc/feral :3

    Shadowpriest/dk
    have to kill shadow priest bop disarm only freedom pet hoj divine sac opener turn evil gargo can rush repentance priest opener if he got it next time just hoj opener priest scatter dk + slow + snake trap down big dmg with rediness to priest aimed shot silence chimera deterrence rediness again big burst etc priest will be dead

    Warlock/rdruid
    if warlock use that pet what can dispell have simple huntersmark to druid before scatter trap and if u got luck then he dispell ur huntersmark not trap :3 but vs rdrood is easyer because no sacrefice no dispells simple can tunnel warlock with a double shadow fury pala freedom to hunter and hunter silence lock fear for it team play scatter + trap druid turn evil lock pet + hoj lock and do full damage on warlock with silence aimed chimera serpent + mark deterrence rediness random trap again to druid cc continnued reset turn evil on pet big dmg on warlock kick only fears with silences

    Warlock/disc
    its same as vs warlock/druid :3

    Warlock/rshaman
    its also can be win if do same as vs warlock / disc or vs warlock/rdruid but i will told the other 1 tactic vs this comps on vs hpal lock comp time :3

    Hpal/lock
    can rush hunter alone a bit opener for find pet with flare where warlock siting cuz pet stack always with warlocks :3 than rush scatter trap warlock full + turn evil pet + repentance paladin and kill pet 2x if lock trinketed can hoj him if pala got sedu can silence pet for dispelled pala by sedu pet have to kill 1x pet after second pet after have to hard tunnel warlock can try shadowmeld deadcoil / chaos bolt only this 2 freedom for every warlock shadowfury for hunter can kick fears then pala turn evil pet and no sedu also / after 2x pet dead easy to tunnel lock with cc pala

    Disc/Hunter
    have to fast rush of them if door is opened and or repentance priest with red sacrefice on hunter and hoj hunter then scorpid siting hunter + chimera shot for disarm and push dmg on hunter or just scatter trap priest with pala use red sacrefice vs scatter trap and hoj enemy hunter and kill him try silence shot for cast penance or if pala has no more sacrefice and hunter use scatter shot on paladin then silence scatter time for no trap on pala and try stack if pr dispelled it try take trap cuz pala can dispell for it bop for 10-12k hp time only if he use again his aimed shot cuz then he has no more heal reduced for a next 9 second can do dmg and try heal with instants if no instants than unlucky xD trinket fear 1x pala and dispell hunter for next divine shield can do dispell hunter / for last hunter can trinket it or if enemy hunt low hp and u sure about can killshot then for 2nd fear can use trinket no waiting dispell and kill hunter fast

    Mirror
    stay max range :) dont worry be happy :3 paladin always have to use himself every door open time sacred shield because if them got a mirror or other comps whos want kill pala its not good wasting time and gcd for re buff.. simple stay and waiting let them rush if them start be rush we also have to go than like a Gladiators xD and use red sacrefice on hunter repentance hunter same time silence paladin next gcd enemy hunter use his trinket and need hoj paladin he also use his trinket big damage on paladin for hunter can stop witn scatter + trap and then can deterrence rediness silence paladin if enemy paladin use divine shield dont wasting time fast have to switch to enemy hunter try disarm him with scorpid siting + chimera shot and push dmg hard on hunter depend if enemy hunter has 5-10k hp continnue kill hunter with scatter trap paladin but if hunter got faster bop and pala free heal him and after divine shield enemy preg coming to open simple go back to paladin kill him if needed ur preg partner also have to use divine shield try to late then enemy preg if can depends opener :)

    Ele/Lock
    have to kill warlock all the time simple pala stay back again and spam dispells on hunter :) hunter have to dispell warlock flare where warlock freedom for shadow fury and with pet '' growl '' kill grounding have to simple scatter trap on shaman silence lock fear only turn evil pet rediness big damage on warlock pala can coming when shaman siting trap if shaman trinketed if hunter use rediness can hoj shaman cuz lock need def or die pet siting turn evil simple with focus and kill with pet grounding hoj shamna randomly for last 2-3 sec time before hoj down shot a random trap to shaman without scatter shot continnued do damage on warlock after trap can scatter shot on shaman and 1 sec dr rep shaman or kick fear with rep nothing els :)

    Disc/warr
    opener almost similar as hpal warr vs simple hunter siting max range pala go alone and tank dmg from warr with red judgement never go behind of pillar from ur hunter but vs this comp cc-s scatter trap priest and hoj druid all the time 1x time them should be use trinkets so dont use ur rediness and also dont put wings on :3 reset time if them has no trinket time to scatter trap priest root warrior with snake trap or pet pin hoj warrior then time to wings big damage on warrior aimed chimera rediness aimed random trap without scatter on priest keep damage on warrior after 2x trap can simple scatter shot pr again with dr silence with dr / rep with dr

    Rdruid/warr
    it was similar as vs disc/warr :3

    Disc/ret
    it was similar as vs Protpaladin/rshaman :3

    Enhshaman/pregpaladin
    let them rush for us then focus hard to grounding with pet same opener vs mirror repentance on shaman same time silence paladin + hoj paladin if shaman trinketed scatter shaman + slow trap down big damage with burst on pala force to divine shield with rediness big damage if finally divine shield enemy pala ur partner preg pala have to ignore everything with you switch target to shaman he can attack or shaman or wolfs for procs for heals and run to max away from pillars force enmey paladin to coming open after divine shield for can kill him but same time pala dont come and shamna also can die after enemy pala already siting divine shield :3

    Udk/preg
    it was similar as vs mirror / enh+ preg :D

    preg/rog
    rush with red sacrefice repentance pala dispell pala random trap down and start kill pala with hoj + silence if rog trinket random trap pala also for hoj + silence scatter rog for stop him and force pala to shield after shield switch target to rog and after divine shield scatter trap pala if no sacrefice on rog depend if pala sacrefice and rog low hp continnue kill rog but if rog kite can sw pala if pala full open ( how to use def cd-s : at opener you use red sacrefice for push hunter can trinket 1st cheap shot and scatter rog pala have to trinket kidney / hoj and divine shield if he is low hp after divine shield can divine sacrefice for outplay blind / trinket blind )

    double rogue
    similar vs feral/rog like stack random flare down / random volleys if cant get them simple 1st cheap shot freedom for it random trap / scatter trap with deterrence depend hunter got disarm or not paladin instantly have to divine shield and help to hunter after he already freedom for 1st cheap shot and rep 1 or simple hoj who has no trinket and kill him trinket for kidney shot hunter and bop for disarm / blind

    bm hunter/enh shaman
    simple hunter help kill grounding then random hoj shaman for dont give dr to trap shaman use his trinket instantly for 1st hoj cuz his comp double dps then have to scatter + trap shaman and full damage on hunter with rediness can without scatter trap again shaman and his partner hunter will be dead we have more dr scatter dr repentance + silence shot on shaman if shaman dont use his trinket for 1st hoj then shot random trap for him for last 2-3 second and continnue kill hunter

    Addons:
    ArenaCountDown
    BonusScanner Continued 5.3
    Cheese
    ClassPortraitsFinal
    Compact Raid Frames
    Coldown Count
    Dispell Boarder
    GearScore
    Gladius
    LoseControl
    MoveAnything
    Omnibar
    Omnibar Options
    OmniCC
    OmniCC Config
    Party Ability Bars
    Plate Buffs
    TCT
    SoundAlerter

    2v2 Arena Macros for hunter:

    /cast [target=pet,noexists] call pet
    /cast [target=pet,exists,nodead] dismiss pet
    /cast [target=pet,exists,dead] revive pet
    /cast [target=pet,noexists] call pet
    end

    #showtooltip Distracting Shot(Rank 1)
    /cast [target=focus] Distracting Shot(Rank 1)
    end

    #showtooltip Viper Sting
    /cast [target=focus] Viper Sting
    end

    #showtooltip
    /cast [target=focus] charge
    /cast [target=focus]
    /petpassive
    end

    #showtooltip growl
    /petpassive
    /cast growl
    end

    #showtooltip Master's Call
    /cast [@mouseover,help][@player] Master's Call
    end

    /cast Last Stand
    /cast Cower
    end

    /cast Pin(Rank 6)
    end

    /petattack [@mouseover,harm][]
    /cast Dash
    end

    #showtooltip freezing arrow
    /cast !freezing arrow
    end

    #showtooltip Roar of Sacrifice
    /cast [target=mouseover, help] Roar of Sacrifice
    /cast [target=player] Roar of Sacrifice
    /petfollow
    end

    /cast [@mouseover,help][@player] intervene
    /petfollow
    /cast roar of recovery
    /cast bullheaded
    end

    /petfollow
    end

    /petstay
    end

    #showtooltip Kill Shot
    /use !Aspect of the dragonhawk
    /cancelaura Hand of Protection
    /cancelaura Deterrence
    /use Kill Shot
    /cast charge
    end

    #showtooltip Disengage
    /cast Wing Clip
    /cast Disengage
    /use Vereesa's Dexterity
    end

    /cast rapid fire
    /cast Blood Fury(Racial)
    /cast kill command
    /cast Berserking(Racial)
    /cast Talisman of the Tundra
    /cast Scarab of Isanoth
    /cast furious howl
    /cast call of the wild
    /use Epic Purple Shirt
    /use Wrathful Gladiator's Chain Gauntlets
    end

    #showtooltip Chimera Shot(Rank 1)
    /targetenemy [noharm][noexists]
    /cast Chimera Shot(Rank 1)
    /script UIErrorsFrame:Clear()
    /use track Humanoids
    end

    #showtooltip Silencing Shot
    /cast [target=focus] Silencing Shot
    /stopcasting
    end

    #showtooltip Concussive Shot
    /cast [target=focus] Concussive Shot
    end

    #showtooltip Scatter Shot
    /cast [target=focus] scatter shot
    /stopcasting
    end

    #showtooltip intervene
    /cast [target=party1] intervene
    /cast [target=focus] ravage
    /cast [target=focus] pummel
    /cast [target=focus] nether shock
    /cast [target=focus] sonic blast
    /dismount
    end

    /cast [target=party1] Master's Call
    end

    #showtooltip Roar of Sacrifice
    /cast [target=party1] Roar of Sacrifice
    end

    #showtooltip intervene
    /cast [target=party2] intervene
    /cast [target=focus] ravage
    /cast [target=focus] pummel
    /cast [target=focus] nether shock
    /cast [target=focus] sonic blast
    end

    #showtooltip Aimed Shot(Rank 9)
    /targetenemy [noharm][noexists]
    /cast Aimed Shot(Rank 9)
    /script UIErrorsFrame:Clear()
    end

    #showtooltip Scare Beast
    /cast [@mouseover] Scare Beast
    end

    2v2 Arena macros for pala:

    /cast Divine Plea
    /cancelaura Divine Plea
    end

    #show Repentance
    /cast [@focus] Repentance
    /p Repentance!!!
    end

    #show Divine Shield
    /cancelaura Divine Shield
    end

    /cast [@party1] Sacred Shield(Rank 1)
    end

    /cast [@party1] Flash of Light(Rank 9)
    end

    /cast [@party1pet] Flash of Light(Rank 9)
    end

    /cast [@party2]Cleanse
    end

    /cast [@party2]Hand of Sacrifice
    end

    #showtooltip Turn Evil
    /cast [@mouseover] Turn Evil
    end

    #showtooltip Judgement of Light
    /use Judgement of Light
    /cast Judgement of Light
    /use Wrathful Gladiator's Scaled Gauntlets
    end

    #showtooltip Cleanse
    /use [@mouseover,exists,nodead,help]Cleanse;Cleanse
    end

    /cast [@focus]Hammer of Justice(Rank 4)
    /p HOJ!!!
    end

    /cast [@party1]Cleanse
    end

    /cast [@party1]Hand of Freedom
    end

    /cast [@party1]Hand of Sacrifice
    end

    /cast [@party1]Hand of Protection(Rank 3)
    end

    /cast [@party1]Purify
    end

    /cast [@party1]Blessing of Kings
    end

    /cast [@party2] Flash of Light(Rank 9)
    end

    /cast [@party2]Hand of Freedom
    end

    /cast [@party2]Purify
    end

    /cast [@party2]Sacred Shield(Rank 1)
    end

    /cast [@party2]Hand of Protection(Rank 3)
    end

    /equip Bloodsurge, Kel'Thuzad's Blade of Agony
    /equip Icecrown Glacial Wall
    /equip Libram of Valiance
    /equip Wrathful Gladiator's Salvation
    /equip Wrathful Gladiator's Barrier
    /equip Wrathful Gladiator's Libram of Justice
    end

    thanks for watching good luck guys if some one have any question about guide / macros / etc simple add me in discord and take a question for it :)

    my discord : thebadpala

    good luck! :)
    Edited: August 17, 2024

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