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document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?goto=nextoldest&t=469030";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
AV
-
Member
AV
suggestion for you mods/devs
if you are going to keep AV on please at the very least do not allow AV to be the "call to arms" weekend BG.
when it is AV.. wsg and AB q's are to few if they pop at all players get spread to thin.
keep WSG and AB as the "call to arms" weekend BG's.
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