1. TBC blackrock quest - AV and AB

    So as mentioned in the topic, the issue here is with the karazhan quest chain, specifically the AV and AB quests. It has a few core issues :
    1. It is not based on your skill and you have no control of the outcome. You can't solo carry 39 people, or even 35 if you premade. The Mine NPC'S have 3k hp, which is 1 shot for any rogues. After a few kills, they bug out thus leaving you stranded. There is no actual way to defend them. If you invest people in the mines, you will just straight up lose the game.
    2. Second issue being griefers. Onyxia players are catching up with what quests blackrock has and every time you go to AV there will be a few rogues that do nothing else but sit at the mines and camp to intentionally grief you.
    3. AB quest - basically the same as point number 1. Has absolutely nothing to do with your personal competence, as there 14 other ppl in the battleground that you are reliant on.
    Border line, these 2 quests should be replaced, something with more general, like winning something and not being dependant on certain objectives that can be griefed by other players.

  2. 1) I’ve done this AV quest in first try. So as many other people. It’s a usual gameplay. Someone spent 10 minutes for do a quest, someone hours.
    2) It is also usual gameplay. Enemy team could also to want make this quest. Even if it is just griefing, try to remember how it was due questioning in open world, where every second enemy player wanna kill you. When you have 1 npc and 10 players who want to kill this box for quest. Or even when you are 32 lvl in SV and there are 60lvl rogue kills you.
    3) Absolutely easy to done this. I’ve done this quest from first try also and have about 5 wins with 5 bases per 3 days.

    The only thing is, I hope the quests will be different each week. I don't want to do the same list week after week. I want innovation, surprises, expectations of the unknown. I realise that most likely no one will come up with new quests every time, but you could make 100 such tasks and just alternate them week by well so they don't get boring :)

  3. 1) I’ve done this AV quest in first try. So as many other people. It’s a usual gameplay. Someone spent 10 minutes for do a quest, someone hours.
    2) It is also usual gameplay. Enemy team could also to want make this quest. Even if it is just griefing, try to remember how it was due questioning in open world, where every second enemy player wanna kill you. When you have 1 npc and 10 players who want to kill this box for quest. Or even when you are 32 lvl in SV and there are 60lvl rogue kills you.
    3) Absolutely easy to done this. I’ve done this quest from first try also and have about 5 wins with 5 bases per 3 days.

    The only thing is, I hope the quests will be different each week. I don't want to do the same list week after week. I want innovation, surprises, expectations of the unknown. I realise that most likely no one will come up with new quests every time, but you could make 100 such tasks and just alternate them week by well so they don't get boring :)
    Karazhan is a 3hrs max raid btw while we have multiple quests that can take you just as long or more if you're unlucky for only one boss

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