I have noticed that there are hundreds or even thousands of reports of bugs that are not even confirmed or fixed. How is that possible?
I have reported a bug of that Looking for Multitudes achievement and I think it's not going to be fixed any soon, since there are other 5 or 6 reports that are 6 years old and those reports confirm what I have discovered as well and yet, it's not fixed.
So, is it even worth reporting something in this case? I feel like I wasted my time reporting something that will never get fixed I guess.
Simply, I think, I will just play the game and if something does not work, just accept it and move on.
The way the tracker works in my experience is you report something and if the devs 1) see the report and 2) the bug meets their criteria to be fixed it will get fixed, otherwise it sinks like a stone. If your report gets ignored maybe someone else reports the same bug months/years later and by that time criteria 1) and 2) are true and the bug gets fixed.
Bugs are dealt with on a basis of priority and impact. A bug crashing the server will be higher than one making some class skill not work properly which will have it higher than some boss using a skill in the wrong order, for example. Achievements for the most part have no impact in gameplay and don't interfere or interact with any mechanics, so are likely around the bottom. It doesn't mean they would never get fixed, but no idea when there would be a break in more important ones.
I do completely understand that, however you would like to provide me the information that THAT particular achievement has not been fixed since 2018, because devs did not have that as priority in 6 years? I completely understand the mechanisms, and of course with all respect and manners I acknowledge, however 6 years? It's 2190 days. It's 52560 hours. So in those 52560 hours, nobody had the space and possibility to fix that? If you agree, I can find someone who fixed that issue on google or let's say stackoverflow and I can post that particular code fix for the issue within some days if you want me to, I do not have issue with it, but I find it tremendously time-consuming that I have to finish 100x RHC in order to get the dog(perky pug.) It's not really 10 or 25, it's 100.
In those 52560 hours there are still bugs of higher importance being found and worked on, including new ones that came with other changes and fixes, for example the progressive nature of Onyxia, as can be easily seen with a cursory glance over the Bug Tracker reports.
No outside fix would be taken at face value, it would still be checked and scrutinized to be sure it didn't break any custom code our core might have, so that still would take development time, falling again in the resource allocation queue.