1. May 10, 2013  

    PvE 2 pieces bonus vs 4 pieces PvP bonus

    hey guys I was wondering , is it worth it to get the last tier set ( I don't know wich was it ) parts for the bonus , or to stay with the 4 PvP pieces , I am enhancement shaman , I will get 25 % more dmg on lava lash on 5 searing bolts , but I will lose 20 % more chance of getting maelstrom weapon . So what shall it be ?

  2. May 10, 2013  
    ButterJam's Avatar
    ButterJam
    Guest
    Stay with pvp because you will lose lots of ressi if you take pve gear.

  3. May 10, 2013  
    But I got 680 resil from the two pvp trinkets , isn't it enough , It's a bit of experiment , that's why I am asking :?

  4. May 10, 2013  
    But I got 680 resil from the two pvp trinkets , isn't it enough , It's a bit of experiment , that's why I am asking :?
    Get Tsunami then. It's amazing for MP5. And combine sets like my previous poster said.

  5. May 12, 2013  
    Get Tsunami then. It's amazing for MP5. And combine sets like my previous poster said.
    He's talking about enha shaman... pay attention

  6. May 12, 2013  
    He's talking about enha shaman... pay attention
    Oh. That explains a lot. My bad :P .

    You should keep those trinkets then. If you pop Shamanistic Rage, which is your only hard defensive cooldown, you're out of damage reduction. Then resil is your best friend.

    Like friend of mine used to say - "The longer fight takes, the ****tier I become."

  7. May 20, 2013  
    MyRevolution has good advice.

    The only advice i could add is to go with Feral Spirit glyph and and use frostbrand and flametongue.
    When your wolves do damage, you get a %age of healing back from the damage they do. This combined with 4stack GHW (dont wait till 5, use it at 4), and healing stream totem is actually a fair amount of passive healing.

    When you get in trouble, pop Shamanistic Rage, Spirit Walk, Spirit Walkers Grace, Stoneclaw then earthbind (must be in that order), and retreat spam casting GHW on your self. You will rarely want to use spirit walk offensively unless you sense a kill opportunity.

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