1. May 21, 2014  
    Mattax's Avatar
    Mattax
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    Hello there!

    Nice guide and thx for submitting it ;)

    i have some questions about this Topic...

    1. does elementals have lack of mana? if yes, why not using "Mana Spring" instead of "Healing Steam" totem, or use "Thunder Glyph" instead of "Stoneclaw totem"?
    2. Because of the cata tactics, where are like 70% u need to move, i prefer "Unleashed Lightning" instead of "Flame shock" glyph. u need to cast instant flame shock in every 27 sec, instead of 42 sec. Think it doesn't makes major sense. So is this wrong decision? if yes, Why?
    3. As elemental, i should use Lightning Shield or Water Shield? (new on cata shamy :))
    4. What should be the minimum amount of Haste/Crit/Mastery to make concentration while reforging.
    5. What is the average DPS of elemental shamy according to the ilvl u got? (For ex. 375 ilvl - 18k dps)
    6. Is elemental worst then Enha and why? How much is the difference in DPS?
    7. If there is any important macros or usefull addons for elementals? if yes, please write it down ;)



    Thanks for advance!

  2. May 21, 2014  
    1. Yes, there is lack of mana on low iLvls, but later on you will rarely drop down below 50-60%. Stoneclaw glyph is not really needed for pve. Go with Chain glyph or the one that reduces thunderstorm cd.
    2. 42 sec flame shock? Now, I'd like to see that. You may want to check your numbers again.
    3. Lightning Shield, that way you fill your mana when you cast Lightning Bolt. Check your talents on left side, not sure about name :D
    4. Haste>mastery>crit, later when you get ds gear some people advise mastery>haste, forge out all crit, it's least favourable of the 3.
    There aren't any haste plateaus, just stack as much as you can.
    5. *shrug*
    6. Enha outperforms elemental even with lower gear.

  3. May 21, 2014  
    Mattax's Avatar
    Mattax
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    2. flame shock makes Fire damage over 30 sec. Glyph increases flame shock duration by 50%. SO 30 + (30 * 0,5) = 30 + 15 = 45. so the duration will be 45 sec. as said above, u must use flame shock 3 sec before ending, so at 42 sec.

    3. Yes, u are right. i read it wrongly. i thought it was recovering 2% mana cost of lightning bolt...

    4. i just wanted to know the minimum requirement of your base abilities, like 15%+ crit, 27%+ haste, Mastery 12%+, for example. I know that i should make them as much as i can :D

    5. I love elems, but if enha is so strong why u should make elem? I just interested if elem can pull even 30k dps while 390 ilvl.

  4. May 21, 2014  
    26.42 seconds glyphed with 2.19% haste. Unglyphed is then 20 seconds. Check your glyphs, because you're probably looking at FS with glyph activated when thinking it's not glyphed.

    There isn't 'minimum requirement'. You just make sure you have 17% hit, and forge out as much crit as possible into either mastery or haste. Everything scales linearly.

    Also, you go elemental because it's fun and since this is game...
    And if you like elemental you play elemental. You don't play spec if you don't like it. At least that's my thinking.

  5. May 21, 2014  
    Mattax's Avatar
    Mattax
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    http://www.wowhead.com/spell=8050/flame-shock

    i read this here. it says 30 sec not 20.

    I love elem and thats why im looking this topic, but if your dps is too low, there is no fun to go on raids. dont like to be worst dps in 25 man raids + if u arent making yourself, no1 will take elemental shamy, coz his dps.

  6. May 21, 2014  
    sQoully's Avatar
    sQoully
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    http://www.wowhead.com/spell=8050/flame-shock

    i read this here. it says 30 sec not 20.

    I love elem and thats why im looking this topic, but if your dps is too low, there is no fun to go on raids. dont like to be worst dps in 25 man raids + if u arent making yourself, no1 will take elemental shamy, coz his dps.
    Wowhead is updated to MoP standards.

    http://cata.openwow.com/spell=8050

    That's the real duration time

  7. May 21, 2014  
    Mattax's Avatar
    Mattax
    Guest
    Ouch.. Thanks dude!

  8. May 21, 2014  
    sQoully's Avatar
    sQoully
    Guest
    Ouch.. Thanks dude!
    No problem m8

  9. May 21, 2014  
    i have been inactive for awhile and haven't been back very long. in that time i noticed quite alot has changed.

    1. the lack of mana is at lower item levels but never a problem when you reach a level capable of raiding. at all levels, you can use healing stream, mana spring, or tranquil mind depending on the needs of your group. as for major glyphs at this point, the only mandatory one is lightning shield so you can pick w/e will suit you best and the situation.

    2. flame shock glyph is mandatory because it reduces the amount of times you will have to cast it. flame shock is a low dps spell but it's real benefit comes from the damage it does over time while giving your lava burst a 100% crit chance. it's like any other class with a dot, you want to wait as long as possible before refreshing. the only real debate at this time is running lightning bolt glyph or lava burst.

    3. always use lightning shield so you can stack charges for a more powerful earth shock through the fulmination talent.

    4. i have been currently testing mastery>haste with the new tier and trinkets from ds and it seems to outperform haste>mastery compared to firelands tier. there are no specific breakpoints, just get as much as possible.

    5. that's depends on the encounter, gear choice, and lag. when you get everything down, you will have a good idea of what your dps looks like when you're doing well.

    6. enhance shamans are currently outperforming elemental shamans due to bugs that have yet to be addressed. that will quickly change when molten shows us some love.

    7. i use very few macros just to save space on my bars.
    Flame Shock with shift modifier for earth shock:
    #showtooltip
    /cast [nomodifier] Flame Shock
    /cast [modifier:shift] Earth Shock

    Elemental Mastery linked to bottled wishes trinket which are both off the gcd:
    /cast Elemental Mastery
    /use Bottled Wishes

  10. May 24, 2014  
    Mattax's Avatar
    Mattax
    Guest
    there is not mentioned Unleashed element spell in single target rotacion. so we dont need em?

  11. Ok so my I'm kinda bored of resto shaman and I've been testing elemental (almost BiS obtainable gear from all bosses of DS currently available with epic gems) and I have a few questions since the tests don't give solid results:

    1- Is there really no haste breakpoint? I can reach 135% haste with weapon proc + trinket proc + elemental mastery + heroism and I believe that that's a HUGE DPS loss... I read somewhere online that at 50% your GCD goes down to 1 sec from 1.5 and then it doesn't go down any longer.

    2- Is 17% really hit cap on molten? I've seen people with 15% not miss a single spell from over 5k casts

    3- On a scale from 1-10 how bugged is fulminate? Mine seems to be hitting for nothing on 9 stacks even...

    Hope you are still around to reply since this thread is old.

  12. tbh im stacking mastery over haste and it is working quite good o.o id say balance it out . there realy is no haste breakpoint on ele :| and with t13 4pc i would concider mastery over haste anytiem :D

  13. @Fernlox
    1. There is a breakpoint but it's extremely dinamic and depends entirely on your gear. So whenever your lightning bolt's cast time with all (or even some in my case) of the haste procs is at or below 1 second there is where you should stop stacking haste, because after that point even if you added more haste it wouldn't make a difference, because let's say your LB's casting time is 0.7 seconds. You might think that it's cool, but reality, it's useless, because the second you start casting your lb you trigger a global cooldown and you have to wait 0.3 seconds to cast another one.
    2. I'm not really familiar with this issue but i use 17% just in case. You don't want to miss your flame shock, do you?
    3.Well, i'd say about 5. Elemental Fury does not affect it on molten, so it crits for 150% , rather than 200%. The initial damage seems to be okay.

  14. @Fernlox
    1. There is a breakpoint but it's extremely dinamic and depends entirely on your gear. So whenever your lightning bolt's cast time with all (or even some in my case) of the haste procs is at or below 1 second there is where you should stop stacking haste, because after that point even if you added more haste it wouldn't make a difference, because let's say your LB's casting time is 0.7 seconds. You might think that it's cool, but reality, it's useless, because the second you start casting your lb you trigger a global cooldown and you have to wait 0.3 seconds to cast another one.
    2. I'm not really familiar with this issue but i use 17% just in case. You don't want to miss your flame shock, do you?
    3.Well, i'd say about 5. Elemental Fury does not affect it on molten, so it crits for 150% , rather than 200%. The initial damage seems to be okay.
    Ya my main problem with haste is that on start both my trinket and weapon haste procs will go off first hit but later on the fight they will go at different times... this start takes it under how much I want it. (Also elemental mastery moar haste :()

    About haste and mastery, all my gear has both stats so I kinda can't reforge one to the other atm. Only a couple itms let me move around 250 haste/mastery around.

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