1. Yes of course i am thats why it is weird that it does that weak damage ,according to spells..
    if i get 40k hits from frost strike i should get 60+ from obliterate ..
    never seen it
    I'm testing it now, got my trusted Simcraft open will a full set of results from Motlen I've just did.

    I'll be back in an hour or so with a full report, but from what i see atm it's actually GLyph of Oblit thats underscaling. that 20% just isnt there, it's bearly even 10% from number I have atm.

  2. Imported everything I tested with into Simcraft.

    Just the final talent tree, with 2 diseases up.
    Molten: Average Oblit 16.9k
    Simcraft: Average Oblit 18.7k

    Final Talent Tree with NO Glyph of Oblit + 2 Diseases
    Molten: 15.3k
    Simcraft: 16.5k

    No talent tree with no glyph + 2 diseases
    Molten: 8.7k
    Simcraft: 9.1k

    No Talent Tree with Glyph + 2 Diseases
    Molten: 10.1k
    Simcraft: 10.1k

    Talent tree: No KM so 0 crits while testing on my behalf, basic AP talents, no disease damage modifiers, basically anything that could stop a constant.

    Gear: Mostly S10 PvP gear (Accidently equipped my T12 DPS chest) with 0 DPS trinkets and with ESS with Stoneskin on to avoid FC procs.

  3. Aright , thanks id really like to know also what is happening

  4. Aright , thanks id really like to know also what is happening
    Something somewhere is not working correctly. Something in Molten's formula is probably additive instead of multiplicative.

  5. So glyph is workin, but something else is lowering damage , some talent

  6. nope nope wrong sorry.. it seems to be buggy indeed

  7. Mastery aswell doesnt work as it should , with 24 % mastery and on procc up to 55% , there is bearly any difference , we are talkin about 21 % damage increase on all frost damage .

  8. Obliterate with 56 % mastery procc does 34k
    Frost strike with 56 % mastery procc does 30290

    Obliterate with 24 % mastery does 33k .....
    Frost Strike with 24 % mastery does 29k ..


    i dont see 22 % damage increase on this numbers

  9. yrel's Avatar
    yrel
    Guest
    Obliterate with 56 % mastery procc does 34k
    Frost strike with 56 % mastery procc does 30290

    Obliterate with 24 % mastery does 33k .....
    Frost Strike with 24 % mastery does 29k ..


    i dont see 22 % damage increase on this numbers
    Obliterape is not frost damage, bro.

  10. May 28, 2014  
    The guide si pretty clear. i want to give you players of frost dk Just one tips to gain some offencive/survivability. Just take off the talents from desecration in unholy table, take off the talents from "one pala horse" and try to cap the strangulate talents on the bloody talents to reduce the cd of strangulate to 1 minute. It's helpful to save your *** and it is helpful to kill Those Op healers. I'm sorry for the bad english but I Think that this little tip is very Good. :D :D:D:D

  11. May 28, 2014  
    The guide si pretty clear. i want to give you players of frost dk Just one tips to gain some offencive/survivability. Just take off the talents from desecration in unholy table, take off the talents from "one pala horse" and try to cap the strangulate talents on the bloody talents to reduce the cd of strangulate to 1 minute. It's helpful to save your *** and it is helpful to kill Those Op healers. I'm sorry for the bad english but I Think that this little tip is very Good. :D :D:D:D
    Wrong.

    The reason we take these talents actually help with survivability.
    On a Pale Horse, allows extra movement, reducing all slows and roots placed on you. Meaning you are hard to peel from, and also you have the ability to get out of there quicker should the time come.

    Desecration, allows for a whole group slow, those entering and trying to leave and slowed by 50%, meaning they cannot get away from you, but allowing you to keep on them, of again if the chance needed to out run them to avoid being killed.

    Improved Strangulate isn't worth speccing that deep into the tree since you will most'y be able to lock out healers anyway with the 30% casting speed reduction from Necrotic Strike, keeping them from being able to juke sussessfully, so you can get off your Mind Freeze's correctly, locking them out from further healing. Also Death Grip acts as a ranged interrupt.

  12. May 29, 2014  
    Wrong.

    The reason we take these talents actually help with survivability.
    On a Pale Horse, allows extra movement, reducing all slows and roots placed on you. Meaning you are hard to peel from, and also you have the ability to get out of there quicker should the time come.

    Desecration, allows for a whole group slow, those entering and trying to leave and slowed by 50%, meaning they cannot get away from you, but allowing you to keep on them, of again if the chance needed to out run them to avoid being killed.

    Improved Strangulate isn't worth speccing that deep into the tree since you will most'y be able to lock out healers anyway with the 30% casting speed reduction from Necrotic Strike, keeping them from being able to juke sussessfully, so you can get off your Mind Freeze's correctly, locking them out from further healing. Also Death Grip acts as a ranged interrupt.
    I actually disagree for speccing into Desecration for Frost PVP. You already have two amazing peels, (chains of ice) and (howling blast). By adding improved strangulate, you allow 1 minute of a silence, thus, adding more pressure to your target, by also adding improved stragulate, you allow yourself to time his cds against your strangulate, -> predicting a silly willy nature's swiftness or a nature's grasp. In my opinion, adding desecration is just already overkill for Frost, you already have a snare for more pressure, what's so hard to have a focus chains macro binded in so you can put an extra talent point for something more bang for your 'point' :-)

  13. May 29, 2014  
    In my opinion, adding desecration is just already overkill for Frost
    She wants to keep constant stack of Necrotic Strikes on her target, It will be easy applying constant slows and also slowing anyone crawling up behind her, If she is against druids, apply snare like chains of ice, howling blast for slow, the druid will just change form, boom! "Oh look your slow is gone". Desecration however, slows the druid down even if the druid change form.

  14. May 29, 2014  
    I actually disagree for speccing into Desecration for Frost PVP. You already have two amazing peels, (chains of ice) and (howling blast). By adding improved strangulate, you allow 1 minute of a silence, thus, adding more pressure to your target, by also adding improved stragulate, you allow yourself to time his cds against your strangulate, -> predicting a silly willy nature's swiftness or a nature's grasp. In my opinion, adding desecration is just already overkill for Frost, you already have a snare for more pressure, what's so hard to have a focus chains macro binded in so you can put an extra talent point for something more bang for your 'point' :-)
    She wants to keep constant stack of Necrotic Strikes on her target, It will be easy applying constant slows and also slowing anyone crawling up behind her, If she is against druids, apply snare like chains of ice, howling blast for slow, the druid will just change form, boom! "Oh look your slow is gone". Desecration however, slows the druid down even if the druid change form.

    Ilyanah is correct, Chillblains can be dispelled by anything that can remove a Disease... I.E Ret Pala, Shadow Priest.... Since Chillblains is part of Frost Fever, removed the disease will remove the slow. Also, on a Rdruid or Boomkin Disentanglement removes Chillblains too.
    Desecration gets around this, meaning the only person who can escape is a Paladin with HOF or a Disc Priest with their 4 Set PvP bonus.

  15. May 29, 2014  
    Update May 28, 2014.
    Howling Blast: attack power coefficient increased.
    Is it a noticeable difference?

First ... 212930313233 ... Last

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •