1. Your comprehensive list of tier 15 set bonuses

    AS NEW GEAR BECOMES AVAILABLE, I'VE COMPILED A LIST OF YOUR TIER 15 SET BONUSES. IF YOU SEE A MISTAKE PLEASE CORRECT ME. SEE CLASS CHANGELOGS ON wowhead.com

    Death Knight





    Death Knight T15 Blood 2P Bonus: Reduces the cooldown of your Rune Tap ability by 10 sec and removes its Rune cost.
    Death Knight T15 Blood 4P Bonus: Your Bone Shield ability grants you 15 Runic Power each time one of its charges is consumed.
    Death Knight T15 DPS 2P Bonus: Your attacks have a chance to raise the spirit of a fallen Zandalari as your Death Knight minion for 15 sec. (Approx. 1.15 procs per minute)
    Death Knight T15 DPS 4P Bonus: Your Soul Reaper ability now deals additional Shadow damage to targets below 45% instead of below 35%. Additionally, Killing Machine now also increases the critical strike chance of Soul Reaper.



    Druid




    Druid T15 Balance 2P Bonus: Increases the critical strike chance of Starsurge by 10%.
    Druid T15 Balance 4P Bonus: Nature's Grace now also grants 1000 critical strike and 1000 mastery for its duration.
    Druid T15 Feral 2P Bonus: Gives your finishing moves a 15% chance per combo point to add a combo point to your target.
    Druid T15 Feral 4P Bonus: After using Tiger's Fury, you gain 40% increased critical strike chance on the next 3 uses of Mangle, Shred, or Ferocious Bite.
    Druid T15 Guardian 2P Bonus: Each attack you dodge while Savage Defense is active increases the healing from your next Frenzied Regeneration within 10 sec by 10%, stacking up to 10 times.
    Druid T15 Guardian 4P Bonus: You generate 50% more Rage from your attacks while Enrage is active.
    Druid T15 Restoration 2P Bonus: Swiftmend’s ground effect can now heal up to 4 targets each time it heals.
    Druid T15 Restoration 4P Bonus: The healing done by your Rejuvenation increases by 6% each time it causes healing.


    Hunter





    Hunter T15 2P Bonus: Your Steady Shot and Cobra Shot have a chance to summon a Thunderhawk to figth for you for the next 10 sec. (Approx. 1.00 procs per minute)
    Hunter T15 4P Bonus: Your Arcane Shot and Multi-shot have a chance to trigger a Lightning Arrow at the target, dealing 100% weapon damage as nature.(Approx. 3.00 procs per minute)


    Mage





    Mage T15 2P Bonus: When Alter Time expires, you gain 1800 Haste, Crit, and Mastery for 30 sec.
    Mage T15 4P Bonus: Increases the effects of Arcane Charges by 5%, increases the critical strike chance of Pyroblast by 5%, and increases the chance for your Frostbolt to trigger Fingers of Frost by an additional 6%..


    Monk





    Monk T15 Brewmaster 2P Bonus: After Elusive Brew expires, the amount of damage you Stagger is increased by 12%. This effect lasts 1 sec per stack of Elusive Brew consumed.
    Monk T15 Brewmaster 4P Bonus: Each time you take damage from Stagger, you have a 10% chance to make your next Purifying Brew cost no Chi.
    Monk T15 Mistweaver 2P Bonus: Your Renewing Mist heals for 15% more each time it travels to a new target.
    Monk T15 Mistweaver 4P Bonus: Reduces the cooldown of your Thunder Focus Tea by 10 sec.
    Monk T15 Windwalker 2P Bonus: Your Chi generating abilities have a 15% chance to generate an Energy Sphere, which will grant you 10 Energy when you walk through it .
    Monk T15 Windwalker 4P Bonus: Increases the damage of your Tigereye Brew by 0.5% per stack consumed.


    Paladin





    Paladin T15 Holy 2P Bonus: Increases the healing done by your Daybreak ability by 50%.
    Paladin T15 Holy 4P Bonus: Increases the healing transferred to your Beacon of Light target by 20%.
    Paladin T15 Protection 2P Bonus: Casting Word of Glory or Eternal Flame also grants you 40% additional block chance for 5 sec per Holy Power.
    Paladin T15 Protection 4P Bonus: You gain 1 Holy Power for each 20% of your health taken as damage while Divine Protection is active.
    Paladin T15 Retribution 2P Bonus: Your Exorcism causes your target to take 6% increased Holy damage from your attacks for 6 sec.
    Paladin T15 Retribution 4P Bonus: Your Crusader Strike has a 40% chance to make your next Templar’s Verdict deal all Holy damage.


    Priest





    Priest T15 Healer 2P Bonus: Your Prayer of Mending heals for 10% more each time it jumps to a new target.
    Priest T15 Healer 4P Bonus: Your Penance and Circle of Healing have a 40% chance to summon a Golden Apparition, which moves to a nearby ally and heals for an additional 92500 to 107500.
    Priest T15 Shadow 2P Bonus: When your Shadowy Apparitions damage their target, they have a 65% chance to extend the duration of your Shadow Word: Pain and Vampiric Touch, causing each to deal damage one additional time.
    Priest T15 Shadow 4P Bonus: Periodic damage from your Vampiric Touch has a 10% chance to trigger your Shadowy Apparition.


    Rogue





    Rogue T15 2P Bonus: Increases the duration of your finishing moves as if you had used an additional combo point, up to a maximum of 6 combo points.
    Rogue T15 4P Bonus: Shadow Blades also reduces the cost of all your abilities by 15%.


    Shaman





    Shaman T15 Elemental 2P Bonus: Your Lightning Bolt and Chain Lighting spells have an 10% chance to cause a Lightning Strike at the target’s location, dealing 32375 to 37625 Nature damage to all non-crowd controlled targets within 10 yards
    Shaman T15 Elemental 4P Bonus: The cooldown of your Ascendence is reduced by 1 sec each time you cast Lava Burst.
    Shaman T15 Enhancement 2P Bonus: Unleash Elements also grants you 2 additional charges of Maelstrom Weapon.
    Shaman T15 Enhancement 4P Bonus: The cooldown of your Feral Spirits is reduced by 8 sec each time Windfury Weapon is triggered.
    Shaman T15 Restoration 2P Bonus: Your Healing Stream Totem now heals an additional target for 25% of its normal amount.
    Shaman T15 Restoration 4P Bonus: Your Ancestral Wakening now has a 50% chance to trigger on non-critical heals.


    Warlock





    Warlock T15 DPS 2P Bonus: While Dark Soul is active, Haunt's duration is increased by 4 sec, Chaos Bolt and Shadowburn consume 20% less Embers, and abilities cost 30% less Demonic Fury.
    Warlock T15 DPS 4P Bonus: Your Malefic Grasp and Drain Soul deal 5% more periodic damage, your Incinerate has a 8% chance to generate twice the normal Embers, and your spells generate 10% more Demonic Fury.


    Warrior





    Warrior T15 DPS 2P Bonus: Your melee auto attacks have a chance to trigger Enrage.
    Warrior T15 DPS 4P Bonus: Activating Skull Banner now also increases your critical strike chance by 35% for 10 sec.
    Warrior T15 Protection 2P Bonus: Your Shield Slam and Revenge have a 10% chance to activate Victory Rush or Impending Victory as if you had killed your target.
    Warrior T15 Protection 4P Bonus: Your abilities generate 50% more Rage when used against targets afflicted by Demoralizing Shout.

  2. rip shadow priest bonuses. Shadowy Apparitions doesnt work at all

  3. rip shadow priest bonuses. Shadowy Apparitions doesnt work at all
    Yeah, I saw that. Oh well, they'll get fixed "soon".

  4. Nice now i don't have to open multiple tabs to see the set bonus :).

  5. So basicly every bonus which summons something will not work cuz molten.

    Also the Enh sham windfury -> feral spirit cd set bonus makes me cry, cuz our wolves are just little puppies and hit like a wet noodle

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