1. Well it is same like people reported warrior for Second wind bug,but mesmerize is 10x times more op,since control can't be bought,arena is based of good control of your enemy.At the end of season,noone got rewars or titles because of that "crucial bugs like second wind etc",the same should be now.


    Fair play,don't you say?
    The difference between second wind and memerize is that the memerize is controllable, second wind is not... Warlock can abuse the bug of memerize and warriors can't do anything about the second wind cause the talent is an passive.. That's a big difference...

  2. I don't see how a bug would take priority over another bug. Why do you think that deep wounds is acceptable while mesmerize is not? I'd say they both share the same priority and that a game breaking bug is a game breaking bug no matter the class/race/spec etc. .
    To be honest they are not even sure what is wrong with deep wounds... If its calcuatlions problems, buff stacking problems or whatever... Deep wounds is just a huge contraversy in itself cause no body knows WTF is wrong with it lol! Some say its low dmg some say its high dmg and some say its ok... It's like the ILLUMINATI lol!

  3. Deep wounds it's a random bug that sometimes occurs when ap and dmg increasing buffs are stacked while mesmerize/sap/others are bug completely under control of the player using them so they are easier to abuse and more likely to influence the outcome of a fight.

  4. I don't see how a bug would take priority over another bug. Why do you think that deep wounds is acceptable while mesmerize is not? I'd say they both share the same priority and that a game breaking bug is a game breaking bug no matter the class/race/spec etc. .
    Yeah Deewounds damage are bugged too,but like 100% of it's damage 20k instead of 10k noncrit and 40 k crit instead of 20k crit in arena.But still it's not even close to 15 sec unbreakable cc every 30 sec that doesnt let your oppoent cast def skills,run,or even interupt and dmage you.

    You are being overall cced by mesmerize 30 sec in 1 min,if you take into consideration other ccs that lock have,you are almost perma stunned in arena lol.

    They do not share the same priority since epwounds do 80k more damage then it should over 15 sec,but in 15 sec of mesmerize,you are pretty much dead,because you can't act,you cant do nothing,you are dummy.

    And Bugged warmanes heals overheals deepwounds just fine.but it should be fixed (DW)it's proc or buff stack most likely,that's why they dont know how to fix it.


    Control>>>>>>>>>>>>>>>>>>>>>damage.
    Edited: June 11, 2015

  5. They can fix lag in the 1st place, maybe

  6. The difference between second wind and memerize is that the memerize is controllable, second wind is not... Warlock can abuse the bug of memerize and warriors can't do anything about the second wind cause the talent is an passive.. That's a big difference...
    Yeah if they didnt gave titles because of the bugs last season and "second wind drama" ,They should do the same with this crucial bug.In few days a invidual with such overpoered bug can playe more than 150+ games .Now think how much rating is that,and with bug mesmerize he most likely won 90% or even 100% of the games played.And that invidual will most likely get gladiator coz skilled /kappa
    Edited: June 11, 2015

  7. Yeah Deewounds damage are bugged too,but like 100% of it's damage 20k instead of 10k noncrit and 40 k crit instead of 20k crit in arena.But still it's not even close to 15 sec unbreakable cc every 30 sec that doesnt let your oppoent cast def skills,run,or even interupt and dmage you.

    You are being overall cced by mesmerize 30 sec in 1 min,if you take into consideration other ccs that lock have,you are almost perma stunned in arena lol.

    They do not share the same priority since epwounds do 80k more damage then it should over 15 sec,but in 15 sec of mesmerize,you are pretty much dead,because you can't act,you cant do nothing,you are dummy.

    And Bugged warmanes heals overheals deepwounds just fine.but it should be fixed (DW)it's proc or buff stack most likely,that's why they dont know how to fix it.


    Control>>>>>>>>>>>>>>>>>>>>>damage.
    I don't see it as control>damage. As you're QQ that locks got underserved rating with this bug, I can aswell QQ that wars got underserved rating. Its not like I even care about rating, but you just seem so pissed that a class' bug is more op than the other's, and thats a mentality that many embrace. They both should be fixed asap.

  8. I don't see it as control>damage. As you're QQ that locks got underserved rating with this bug, I can aswell QQ that wars got underserved rating. Its not like I even care about rating, but you just seem so pissed that a class' bug is more op than the other's, and thats a mentality that many embrace. They both should be fixed asap.
    So you wanna say that 80k more damage that Deepwounds deals than on Blizz over 15 sec IS the same gamebreaking bug with 15 sec of unbrekable cc that doesnt let you Damage,pop defending skill,kite And makes you more useless than a dummy?

    Deepwound is passive skill,it activates by your main skill ,unlike 90% of warlocks that are abusing Shivvara even in affli mode ,exploiting it's full potential.
    Edited: June 11, 2015

  9. So you wanna say that 80k more damage that Deepwounds deals than on Blizz over 15 sec IS the same gamebreaking bug with 15 sec of unbrekable cc that doesnt let you Damage,pop defending skill,kite And makes you more useless than a dummy?

    Deepwound is passive skill,it activates by your main skill,unlike 90% of warlocks that are abusing Shivvara even in affli mode
    This 80k more damage as you state, altought its even more is also a gamebreaker, when running a non healer comp its a huge difference, same goes for the CC, but sadly MoP is all about the CC, shammys can easily heal up to full HP, so many bugs atm to be fixed, but the biggest gamebraker atm is the lag, they should focus on that mainly, sometimes during my burst i get 5 sec delays and it ****s up the whole game.

  10. This 80k more damage as you state, altought its even more is also a gamebreaker, when running a non healer comp its a huge difference, same goes for the CC, but sadly MoP is all about the CC, shammys can easily heal up to full HP, so many bugs atm to be fixed, but the biggest gamebraker atm is the lag, they should focus on that mainly, sometimes during my burst i get 5 sec delays and it ****s up the whole game.
    Got ur point,but

    Every warrior would completly delete Deewounds from the game in exchange of 15 sec Storm bolt,because it's 100x times more op ,healers wouldnt even survive 45 sec in arena,aswell as all other classes.It woulld simple make all warrior oppoents dummies,they could not even use defensives or run.(warlock with mesmerize is that metaforicaly)


    The same thing was with reflect and Second wind,they got buged afer update,because of that there were no titles and rewards,same should stand for this season,too many bugs are out there for serious arena sesion,Titles would bejust useless and pointing us to abuse bugs for win.
    Edited: June 11, 2015

  11. All arena ratings on this realm are useless anyways.

    Most people got 2.2k thanks to second wind making warriors unkillable, so any team with a warrior was unbeatable. Now we have warlocks/rogue teams that are also unbeatable. Free ratings for all.

    Not to mention getting 2.2k in 2v2 gives you achieve for 3v3 and 5v5, I would just ignore anyone boasting about any rating, because they are either clueless or trolling.

  12. I don't understand. Why you playing arenas on Frostwolf. As you see situation is pathetic. Don't waste your nerves, I main as Mage and I didn't even thought about arenas after I looked into Bugtracker.
    Edited: June 11, 2015

  13. I think warmane should release 5.4.8 and fixx pvp classes or Arena torunament class fixxes and then put PVe into that server -.-

  14. I agree, everything is being worked around 5.4 now instead of the actual last patch of MoP where all classes were balanced the most, we can easily go to 5.4.8 and then release the content step by step, with this they will just make it harder for themselves because once everything is released and decide to take the next step to 5.4.8 new bugs will show up and the whole fixing process will have to be repeated.

  15. Warmane will not go to 5.4.8. This was confirmed back during the PTR stage. 5.4.2 was chosen as it had the best available core structure (something along those lines).

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