View Poll Results: Should Lordaeron have RDF available?

Voters
193. You may not vote on this poll
  • Yes

    124 64.25%
  • No

    49 25.39%
  • When ICC is released

    20 10.36%
  1. What you're saying is counterproductive. I understand Kaer has a vision and an agreement on what direction the staff should take this server into, but it seems to be banking on morbid curiosity of a fan base that will fissile out for pve, and/or growing optimism of a successful realm based on one sided progression for pvp. AFKing seems to be the big issue but when waiting for my arena or rbg, those people do the SAME ****ING THING.
    "They are just being nice enough to let us play on it."
    i typed that w/ a slight amount of implied 'sarcasm' - i revise if i may, if so it would read:
    "figuratively speaking, they are just being nice enough to let us play on it"
    Edited: August 24, 2015

  2. Only ppl that havent played real wow back in the days can come up with such thread and aberrations in their posts. How dumb can you be to say that if there wont be a RDF it will kill the dungeons, or that a guild is a must or you wont have any chance what-so-ever?
    Let me guess, 99% of the ppl who want RDF are:
    - the ppl that hit queue and go afk
    - the ppl that always cry about GS, for being to big (yes i'm a GS whore, deal with it)
    - the ppl after 3-4-5-6-7 years never managed to understood the class they play
    -- the ppl that will never ever manage to do a full raid ( yes pugs, you, you the guys that will always fail at PP, at BQL, at Sindy) because they dont want to learn, and due to their selfishness like to drag other ppl down with them.
    - Oh, but no no no no, lets just pretend that a Looking for Group, Global, General channels dont exists, let pretend that 99.99% of dungeons are NOT in the exact same zone level where you're questing, and for no way possible what-so-ever to get the guys in different regions there ("cough" summon stone "cough"). But oh no no no, lets just pretend all of this dont exist.

    Yes, i'm an elitist bastard that will never ever join a leveling guild (wow.. i solo till max level, and yet i dont cry and manage just fine, yes its HARD i know, realy it is :D), will never join a progressive guild (why in hell name would i join a guild that like to wipe 100 times, just because a guy dont like to use more than 1 neuron in hes head), and will ALWAYS ONLY join a guild just because of what can that guild DO for ME, and NOT what i can do for them. And dont worry, i didnt forget noobs wispers either, i`ll never even help a noob that like to demand assistance, instead of saying PLEASE.

    You want something ret@rded easy?? dont warry, blizzard managed to do that for you, its called CATACLYSM.
    >elitist
    You ****ing wut? How is not wanting to bother walking to the ****ing instances "being a noob"? With RDF, I can continue questing instead of spamming LFG for people. Literally all RDF is is a convenience. And convenience has nothing to do with "noobs and pros".

  3. >elitist
    You ****ing wut? How is not wanting to bother walking to the ****ing instances "being a noob"? With RDF, I can continue questing instead of spamming LFG for people. Literally all RDF is is a convenience. And convenience has nothing to do with "noobs and pros".
    Totally agree

  4. ah?? "Kaer's dream" ? is it that important to him? thought its all just business to them or at least most of them (GMs) :)
    Yes it is very important to him. At some point Lordaeron was going to be a Staff realm only, but then we thought why not let people enjoy some hardcore realm with us as well. The problem starts when those people who we are allowing in it, want to change the original scheme of things. For those people we already have two other realms.

  5. Yes it is very important to him. At some point Lordaeron was going to be a Staff realm only, but then we thought why not let people enjoy some hardcore realm with us as well. The problem starts when those people who we are allowing in it, want to change the original scheme of things. For those people we already have two other realms.
    Exactly this, if you don't like the features that are implemented on Lordaeron then you can play on one of the other WoTLK servers (Rag/DW). Instead of spouting useless polls, threads, and complaints about what you DON'T like about the realm. Embrace what you DO like, such as working scripts, dungeons and raids. People can be so negative sometimes.

  6. Enable RDF:
    Pro's-faster leveling, [...] ,easier for mass crowd
    Peregrine, we actually consider those cons to the realm's concept. You can hardly call it a "hardcore realm" when there are such features allowed that make the game easier or more convenient.
    I'll point out this is utterly incorrect. No "hipster" put any pressure on us, no one talked us into "extreme measures." All of these features were decided by Kaer and discussed with the Staff. There's a reason I keep having to repeat "this server might not be for everyone" - we know there are people who won't want to play in it with some of the features/limitations we are imposing, and we are fine with that. If anything, the "hipsters" trying to pressure us are the people predicting the doom of Lordaeron if there's no RDF for them and the like.
    To add to what Obnoxious has said here, if there are only 10 people who play on the realm, we will be fine with that. The realm is being created with a vision and goal in mind, and if it's not popular with the community, that's cool. But it would seem the inverse is true, as it seems quite popular.
    Read above.

    This isn't fresh new content, we've seen it, we've experienced it, we've done it, leveling will be just as boring here as it is on cata and mop because its the EXACT same thing, having RDF is a break from that process.
    Questing 1-60 is vastly different from what it is on Cata or MoP, so no, you can't make that comparison. RDF, on the other hand, is largely the same across the board. Is it truly a break to spam the same dungeons over and over again like you claim to do with the quests? No, it is not.
    And this is the biggest point on this whole topic. This is not the "peoples" game.
    This is a realm being made as Kaer and his crew have envisioned it. A realm where they would like to play.
    They are just being nice enough to let us play on it.
    This.
    They depend on a growing population for its entire existence, each realm being self sufficient, being nice has nothing to do with it.
    It has everything to do with it. Like Arlequina posted, the original intent of the realm was to be staff-only. The decision was made to make it public so we could bring in friends to play with as well. The concept grew from there. Does the realm need to support itself? Sure, but that's based on bandwidth used. The development is already paid for by Ragnaros and Deathwing to be honest (which they will benefit from as well, and so will the Cata and MoP realms). Those sorts of things shouldn't even really be discussed, as they are irrelevant topics that people grasp at just so they can be "right" - it doesn't really matter.
    When I say "not for everyone," I'm stating people will be let to play the way we want the server to be for once. If that doesn't matches what some want to the point they decide not to play on Lordaeron, they simply fit the "not for you" case, which is something expected to happen - those people simply don't match the kind of player this server will be aiming to attract.
    This is, essentially, the bottom line.

  7. Peregrine, we actually consider those cons to the realm's concept. You can hardly call it a "hardcore realm" when there are such features allowed that make the game easier or more convenient.

    To add to what Obnoxious has said here, if there are only 10 people who play on the realm, we will be fine with that. The realm is being created with a vision and goal in mind, and if it's not popular with the community, that's cool. But it would seem the inverse is true, as it seems quite popular.

    Questing 1-60 is vastly different from what it is on Cata or MoP, so no, you can't make that comparison. RDF, on the other hand, is largely the same across the board. Is it truly a break to spam the same dungeons over and over again like you claim to do with the quests? No, it is not.

    This.

    It has everything to do with it. Like Arlequina posted, the original intent of the realm was to be staff-only. The decision was made to make it public so we could bring in friends to play with as well. The concept grew from there. Does the realm need to support itself? Sure, but that's based on bandwidth used. The development is already paid for by Ragnaros and Deathwing to be honest (which they will benefit from as well, and so will the Cata and MoP realms). Those sorts of things shouldn't even really be discussed, as they are irrelevant topics that people grasp at just so they can be "right" - it doesn't really matter.

    This is, essentially, the bottom line.
    I was merely stating pro's and con's for RDF.

    As i said before personally i dont mind truest hardcore realm beacuse i did raid at retail,i did semi high pvp on retail as well.So i can adapt to anything.
    And to extent it will separate weak from strong in a way meaning only leetist will have best gear titles etc (until LK buff kicks in ,but not Ulduar pre nerf yolo <>best)

    But it all comes down to statement that's being said here and it wasnt stated by anyone before and that is it was invisioned for Staff and then they decided to open it for players as well (i cant detect any sarcasm tho i feel bit of it,unless its wrong on my side,and in that case i apologize).In any case weird sentence.

    I dont see point playing Wow unless massive people play,its not only bout pve and pvp ,its about fun things to do with new/old people you meet.That0s what wow is about essentially,pairing up and doing fun times.Wheter its 2s,3s ,25 man raids,5 man solo older raids,doing fun things together etc.There are some aspects of game for soloing but generally dont think its much fun to play solo otherwise you could download client with your own server and get latest gear etc and play all alone :)

    So by that point it was made for Staff only ,dont think there is more then 50 people on staff (being hard on this one ) .P

    Now i know what is "your vision,as in Staff" but leveling generally does not fit into "hardcore" ,if you ask me what hardcore is,its only raiding.Nothing else.Everything else can be aquired in game (xept high rated arena,but you need to be gifted for that ,and/or practice along time).,whenether its achievment,gear,some titles (excluding raids and high rated pvp as said before).

    Only takes time and patience.

    That being said,TRUST ME,i dont doubt for a second that New LORDAERON will be insta capped (5k cap +overque 1k min).
    I was on old Lordaeron from beggining,and i saw what happened without gear,everybody,and i mean everybody wanted to play.Why?
    Beacuse when you do accomplish something there it mattered,before it was sent to ruin and despair (hint warlock talents i think )

    But i really like this vision you made,and granted,if its made as you said it will be,you will break all records on this one:)

    So good luck and seee ya in game .)

  8. RDF will also reduce the player density, and when leveling at the start it will be frustating, just think something like 500ppl at hellfirepenisula.
    RDF yes but only for leveling and normal dungeon at lv 80.

  9. Questing 1-60 is vastly different from what it is on Cata or MoP, so no, you can't make that comparison. RDF, on the other hand, is largely the same across the board. Is it truly a break to spam the same dungeons over and over again like you claim to do with the quests? No, it is not.
    Collect X amount of this, kill X amount of that, free X amount of these guys, go run and talk to this ******* in order to do all of the former, the landscape and lore is different but the task are exactly the same. RDF forces you to work with people, more often than not strangers, the experiences are different when you dont get to vote for your gear.

    It has everything to do with it. Like Arlequina posted, the original intent of the realm was to be staff-only.
    This is the first I've heard that it was originally going to be staff only. I remember the poll Kaer put up several months ago about the a 1x realm and people were for and against so many different things he saw that there was no solid consensus and decided suspend the topic altogether. Maybe i missed a post, put if the realm is going to be solely on want the staff wants and no one else, why allow this thread to continue?

    Seems a little petty to be getting all worked up over 1 little feature. pretty easy decision, if you don't like the way lord's gonna be, than play on 1 of the other 2 servers like a lot of us are going to do.
    Apply that same logic to the que system for pvp and watch how quick people flip the **** out.

  10. This is the first I've heard that it was originally going to be staff only. I remember the poll Kaer put up several months ago about the a 1x realm and people were for and against so many different things he saw that there was no solid consensus and decided suspend the topic altogether. Maybe i missed a post, put if the realm is going to be solely on want the staff wants and no one else, why allow this thread to continue?
    Yes, Kaer put the idea up to get community opinions and people mostly shot it down, so he ditched making it a server for them. Still, he wanted a server where he himself would like to play it, so the idea simply turned inwards, to a server closed to Staff to play in. People started seeing the server in the list, since it used the same login/realmlist after all, and hype began building up that we were going to bring the old Lordaeron x1 back, so the focus changed once more to making it an open server, with the caveat that it would still be a server fitting what Kaer wanted for a server, even if part of the community rejected it.

    As to why the thread is still open and if you missed a post, there have been so far a Moderator, a Super Moderator and an Administrator saying quite clearly that this server is open to ideas as opinions on certain things, but others are in the list of design features to stay, so I guess your answers are respectively "why not, let people discuss it if they want to even after being informed" and "yes, more than one."

  11. Apply that same logic to the que system for pvp and watch how quick people flip the **** out.
    pvp's a little different tho. for bg's you'd only be traveling to that area to do the bg. with rdf in most cases you're going to be in that zone questing anyways. unless you're wanting a certain piece of gear from a specific instance, than you might have to travel a bit out of you're way. but i get what you're trying to say.

  12. As to why the thread is still open and if you missed a post....this server is open to ideas as opinions on certain things
    Except for RDF being open from release, it wont be one of those certain things that this thread is talking about, its been pretty clear RDF from day 1 would be a non-starter. Which means you're internally having a discussion about this, or this thread is just for morbid curiosity.

    pvp's a little different tho. for bg's you'd only be traveling to that area to do the bg. with rdf in most cases you're going to be in that zone questing anyways. unless you're wanting a certain piece of gear from a specific instance, than you might have to travel a bit out of you're way. but i get what you're trying to say.
    But you're still marginalizing the larger issue. Read back on other post and you'll see how people who wait for an RDF que are deemed lazy and they're taking the easy way out for gear. Yet when you apply that same logic to people who sit around for a pvp que, whose gear will be better than those who only have pve greens, no one gives a ****. Priorities, and they're more than apparent here.

  13. On a personal note, as someone who never played retail and Molten was my first WoW, I'm glad RDF won't be enabled immediately because it gives me a real opportunity to actually explore, attune properly, run around with new friends and acquaintances and generally experience the game how it was meant to be experienced. Even though I'm a casual player, I'd probably not enjoy just logging in, grouping and queueing as much as grouping then rolling out as a group through areas.

    I'm sure there are other people looking for such an experience, and I think that's the social aspect being referred to as opposed to the "/global lfg -> complete silence while queued and running dungeon" that seems to be pointed at in a few posts.

  14. I think RDF is very important, especially while levelling. If you disable RDF for not being available until ICC, you might as well disable Dual Spec and Inscription. Also disable Blood elf, Draenei and Jwelcrafting, and minimum level for riding should be 40 until TBC... You get the point. :) RDF is a a quality of life feature that makes the game more fun.
    How does it make it more fun? I'm confused with your logic. You sit afk waiting for a dungeon to pop . get out their and experience the game. Stop being lazy.

  15. I totally disagree with people saying that it's more fun to find a group manually and 'experience' the game or 'stop being lazy'. **** I don't want to waste 30 minutes of my life spamming trade/global chat looking for a tank last spot because I have a quest in a dungeon I need to complete. I want to Queue up and find out roughly how long I need to wait, you get exactly the same experience in the instance and it doesn't take anything away from meeting new players and playing with them on your server AS there will be only one server, not like on retail where you play with people from all over the place. RDF needs to be implemented and if it isn't it's a big mistake. A perfect private server is about experiencing the best parts of that expansion... whilst removing the unnecessary and bad parts about it.

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