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document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?p=2526277&t=307445";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
WoD Models Mac OS X
Member
WoD Models Mac OS X
Hello all,
I have been playing on Warmane for a few hours now and I have been enjoying it quite a bit. However, I keep seeing a message in my chat window saying that if I want the new WoD models then to download the latest WoTLK at www.warmane.com/download . The problem is that when I go there and select WoTLK and Mac OS I get a message saying that the file doesn't exist. Am I missing something?
Thanks
Forum Veteran
Download the Windows version and then copy "World of Warcraft.app" from the normal OS X version (i.e. with no WoD models) into the Windows version.
Member
I'll give that a go, thanks for the help. Didn't realize that the Mac .app uses the same resource files. Makes sense though.
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