1. Pets from hunters/warlocks/UH death knights?

    Hi there, does anyone else has problem with pets? On my UH death knight pet doesn't move at all, instead it teleports to me while I'm moving. Also 90% of time it is invisible to me, but it is summoned.

    Cheers!

  2. Hi there, does anyone else has problem with pets? On my UH death knight pet doesn't move at all, instead it teleports to me while I'm moving. Also 90% of time it is invisible to me, but it is summoned.

    Cheers!
    I heard it's a general issues with pets but i am not sure... AT least my hunter friend told me so

  3. This is a common glitch ! the solution is REALOD UI via '/reload' command or Summon your pet again.

  4. you shouldn't have to reload your ui for pets to work, that is a bit ridiculous. Staff said everything will be fixed
    Edited: September 13, 2015

  5. you shouldn't have to reload your ui for pets to work, that is a bit ridiculous. Staff said everything will be "fixed"
    Well i hope as well that we should not have to reload UI. But i clearly don't have high expectation as 99.99% bug free realm as well. because no private realm is so. it takes a huge huge time for coding, so i wont mind even if they give out a 98% bug free realm and keep working on rest 2% in the future as well.

    The main thing what makes me wonder is, Trial Of the Champion 5 man instance. will the Black knight be fixed or not ? as there are so many glitches with it in Deathwing realm.
    Profession maestry quests
    Sons of Hodir quest chain from T3
    Argent Crusade dragon quest (survivors)
    Gunship in Icecrown
    Sholazar basin Frenzyheart tribe spawn timers

    and many more things ! looking further if they will be fixed or not as well.

  6. you shouldn't have to reload your ui for pets to work, that is a bit ridiculous. Staff said everything will be fixed
    It's almost as if you're having this expectation of the realm when it launches, instead of recognizing that they said it's an on-going project.
    but i kno, its hard not 2 bash on people who give you their time and effort

  7. It's almost as if you're having this expectation of the realm when it launches, instead of recognizing that they said it's an on-going project.
    but i kno, its hard not 2 bash on people who give you their time and effort
    Well we go on what the staff has said but it's all subject to change... He is kinda forward that's all :D

  8. Hi there, does anyone else has problem with pets? On my UH death knight pet doesn't move at all, instead it teleports to me while I'm moving. Also 90% of time it is invisible to me, but it is summoned.

    Cheers!
    Any estimated time of when this issue started occurring?

    Edit: Never mind, issue has been fixed and will be applied at the next update.

  9. Nice! Thanks for feedback.

    Cheers!

  10. Any estimated time of when this issue started occurring?

    Edit: Never mind, issue has been fixed and will be applied at the next update.
    i did play a hunter like 1 month ago on the PTR and i had the same problem.

  11. They work now just fine. Thanks for the fix. I now just need to figure out why was my report about flying mounts dismissed :/

    Cheers!

  12. They work now just fine. Thanks for the fix. I now just need to figure out why was my report about flying mounts dismissed :/

    Cheers!
    Which report?

  13. I think its the report which makes flying mounts turn into ground only mounts and stays so until u dismount and mount again. I think some1 already told me that is an issue with the new sentinel anti-cheat. Same if you fall from big heights suddenly u will just end up standing no air like it is solid ground.

  14. @Takenbacon

    this one https://www.warmane.com/bugtracker/report/8147

    It is as Shadowbringer explained.

    Cheers!

  15. @Takenbacon

    this one https://www.warmane.com/bugtracker/report/8147

    It is as Shadowbringer explained.

    Cheers!
    That's related to the anti-cheat thingy... I think Yamicodename addressed that issue already.

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