So I just played a BG on Warsong Gulch, and it turned out it was a 9v11 BG; 9 Alliance players, 11 Horde players.
Somebody care to explain?
A GM perhaps? Admin? Dev? Someone? >_>
I have a picture of this happening too, so do something about it.
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So I just played a BG on Warsong Gulch, and it turned out it was a 9v11 BG; 9 Alliance players, 11 Horde players.
Somebody care to explain?
A GM perhaps? Admin? Dev? Someone? >_>
I have a picture of this happening too, so do something about it.
Yes, if new means been playing since Warmane became Warmane. >_>
I've never had this issue here before.
RaZ is only partly right. It is rare that a BG starts out imbalanced because a few seconds in the RBG fills in the missing players. The real problem is that it is always a premade versus a non-premade. So most wars feel like its 10 vs 3. By observation, and how almost every war is completely imbalanced, ignoring the afk cheating that goes on, the queueing seems to act like this:
1.) A premade group gets queued to 1 side.
2.) Until sides are even the other side is filed with singles.
3.) Until the minimum number of required people to start war each side gets more singles balanced.
So if you queue a premade you win and if you don't, it seems like only 1 out of 20 wars you get lucky enough to be a single filler with premade.
If the above is close to actual, maybe it should be changed to something like this, 2 seperate queue types:
Queue type 1: Premades
1.) Premade is added to one side.
2.) Queue waits until a premade is avail for the other side and adds it.
3.) Either repeat 1-2 or fill with singles.
Queue type 2: Non-premades
1.) Each side is filled with singles.
The issue is not a faction issue, because during weekends with lots of premades are queueing you can play 50 wars in a row, 25 on each faction, switching back and forth and you'll always be on a crappy team facing a premade and get 49 losses. Blizzards queuing system seems much more intelligent. As it is now, rule is, do not queue during busy times unless you are in a premade.
It's just something that happens sometimes. I've seen it happen on retail before even. I'm guessing it has to do with people queing in groups and not everyone in said group joins when the queue pops leaving a void that isn't filled because no one else is in queue for battlegrounds on team x, so the system compensates by adding yet another member to team y. It's very unlucky as well as unlikely to happen. It's like last night I was in arena and lost because I got stuck in the floor and couldn't move the whole game against a team I would have otherwise easily beaten. **** happens.
Yeah, the offliners should get kicked much faster by the system. Especially if offline at the start, because thats the most important time. People quit after 1 minute if game appears to be a faceroll. So If offline, should get 30 seconds and then auto-kick. Worst yet is the 2 types of AFKers because the afk-kick system doesn't really work. Type 1 is afk with afk bot to keep them alive. If anyone has time to even bother to flag them as afk, system doesn't boot. No one bothers to report them, so its a problem that cannot be stopped. Type 2 is afk just standing there, no bot. Some of these are cheaters that want free honor or to help the other side win easily, and some are actual people who went afk. Problem with these is it takes a couple minutes before anyone notices they are afk, then its impossible to get more than 1 person to flag them because they are busy. If you are the luckiest person in the world and get 2 people to flag them, the system still takes many minutes to kick them. I've played many hundreds of BG on Frostwolf, and have flagged hundreds of AFKers and each time tell in chat to others to AFK flag. I have yet to see any get kicked. So working or not, that system is terribly flawed.
The AFK parties are a joke on this server, that's right you heard it right, parties of players joining BG's just so that they can AFK.
This happened on retail too, nothing to do with #warmane. And you're acting as if it happens all the time, which it doesn't
Happened to me a few times over the years too, however, since its "that" kind of "random/sometimes" bugs, makes it that much difficult to fix.