What is the resilience cap ?
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When getting over 1420 resilience it wont reduce the critical dmg anymore.
Edited: December 22, 2015
I'm pretty sure 1.5k res does a difference, try doing arenas with 0 res and then with 1.5k :^)
Yea, I've not played on the AT realm but something feels very wrong. I know it's been like 6 years since I played wotlk but this damage seems a bit too high compared to what I remember. I realize the majority of people have a crazy amount of gear but people on retail had wrathful and 277 weapons too. Something is pretty wrong but I don't have the time to investigate what is contributing to the damage.
Hope they address it at some point. Not very fun.
Oldest rumor ever.
Same as your "DP calculation is fine", before AT staff fixed it.
There was never a problem with DP, you don't know what you're talking about.
I'm too lazy, but you can put an effort and search that post with screenshots and bolded red text outlining what the problem was.
So pay more attention to what you see instead of assumptions next time.
Edited: December 28, 2015
Resilience is completely fine. Certain classes are perhaps doing a bit more damage than they should be as a result of other bugs, but resilience itself is working almost exactly as it should, and no one has been able to produce evidence otherwise. Unless you count a whole lot of crying as evidence.
It has nothing to do with resilience but with double dipping abilitys.
Nevertheless the burst dmg on blackrock is also insane. I dont even think there is a big difference between the realms.
And thats exactly what happends when you have a shadow priest kiting and DP spamming, or unholy dk icy chains spamming and kiting. How about 100% arp hunter with double dipping chimera shot huh... wreck any full wrathfull in less then 5 seconds, Or my personal favorit, Arcane mage - 3 arcane blasts- dead. People play their toons differently and I allways se arms warrs whos like FU frost mage, well news flash, Classes are made to be good vs some and bad vs others. Its the whole point of balancing pvp. Ive yet to se anyone cry about full stamina gemmed afflictions tho cause they can own every damn class in 1v1
Would you mind providing some screens comparing dks or any other class with the same spells on the same gear lvl between the two servers? Or any other proof in the form of screens or w/e?
Completely and utterly false.
1) There is an abundance of Players in BG's running around in near BiS PVE gear here. You know, the kind that's the best obtainable in the game and that's designed specifically to maximize your damage output potential. Basically those gear builds which you virtually NEVER see on Blackrock, since that's an exclusively PVP server where such a gear build wouldn't generally be desirable (Ragnaros isn't a PVP only server in case you missed that).
2) Resilience isn't bugged in the slightest. This has been put to test several times and each time the outcome was exactly what it would be if Resilience indeed worked exactly as it should. There is not the slightest shred of evidence that Resilience is bugged, and as has been said, everyone who's tried to investigate the matter thoroughly came to the conclusion that it wasn't. This incessant whining that something must be wrong with resilience is just a product of uninformed PVP players thinking their Resilience numbers magically creates some kind of 5-6k or so max damage cap that a spell can hit them for. Never mind if you're a PvE BiS Arp-capped Hunter that regularly sees 35k Kill Shots in raids! He plays on Blackrock against other players with 1.3k resil, and their Kill Shots never hit for more than 6k, so neither should yours! If he sees a Kill Shot hit for 11k (for an Arp-capped BiS Hunter with a few procs up, that's a generous estimate, even on a guy with 1.3k resil), he'll just crap his pants at the 5-digit red number he sees on his screen that he's never seen before, and head straight to the forums to cry about how atrocious the state of Resilience scripting here is.
Why provide proof when you can just cry and throw a hissy-fit along with 200 other clowns and upvote an incorrect bug report and then pressure the devs into confirming it?
Edited: January 14, 2016
Hi, I see you are new so I won't be too hard on ya.
Mind providing evidence for these claims? Because I looked and there were none.