True. Well all people think its much harder than it should be. Warmane, its on you if u wanna keep it like this and keep small amount of people doing it, or make it normal and get everyone doing it! Since 99% people came here because of PVE.
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True. Well all people think its much harder than it should be. Warmane, its on you if u wanna keep it like this and keep small amount of people doing it, or make it normal and get everyone doing it! Since 99% people came here because of PVE.
In retrospect, buffing the damage bosses deal to tanks should've been more carefully moderated, considering that the various class changes after 3.0.1 didn't increase tank armor/stamina in the way they increased the damage output of most DPS classes.
I hope class bugs and exploits that inflate raid DPS are figured out before they consider buffing a raid like Ulduar.
Damn it, reading all this I want to try this Naxx... Too bad I'm not in a proper Guild and I play Feral (Dps) xD
Off Topic Question - Are Feral Dps allowed in Raid? And how do we do?
Why should a feral dps be not allowed a raid? in 10m it´s not that good. But in 25m it´s nice to have (support, brezz, inervate) and the ones i met also did great dmg....
Well our feral is one of our top dpsers :)
Well because all I ever see is people recruiting Balance / Resto, no one needs or wants Feral. Same goes for Raids / Dungeons, 80% of Dungeons I've done I had to make myself because people would be like "Feral... no thanks, ****ty dps". Once I got some decent gear, people were mostly like "Oh he's 3,5k+ Gs" who cares if he's Feral, it's GS.
That's why I asked for Raids, because I've been Feral for like 9 Years now, 90% of that time it was my Main. Rarely played other classes / specs. I understand Feral isn't at the best spot atm, due to lack of Armor Pen and all, but like 5-10 people I've encountered here, were dismissing it like pure garbage dps. That's why I wondered if there are Ferals in Raids and how they do compared to others. And yes I agree Klemmy, even if we don't top the chart, you can always have a few seconds Off-Tank, Bress, Inner etc.
Thanks for the Info :D Now I guess it's time to find some decent Guild and try out this Hardcore Naxx :D
Well feral is like the hardest class to play, and the amout of pugs is not that big yet, and mdps for those is quick to find
I would say 25 nax is very well balanced and extremely fun to play . Downing bosses depends on almost all classes doing their jobs and playing together rotating buffs etc. You need to adapt and change strategies in order to beat some encounters which is awesome :P .
Here is Paradox's realm first Maexxna 25 kill -> a glimpse of our teamspeak after 4:30 excuse the hype and nerd screams but we were very happy to kill her since it was a challenging fight with little gear :) https://www.youtube.com/watch?v=-709sus1gIg
I mean the gear/skill requirement on this server is way higher than retail or any other wotlk server therefore pugs/not dedicated enough guilds will have issues but it will make the kills so much more meaningful. People are salty because they havent cleared in 2 weeks... You shouldnt be , be happy there is something to look forward to and learn to work together with your guildmates.
10man however is a whole different beast, I personaly dislike the fact that certain classes/specs are A MUST in order to down encounters and groups have to be extremely optimized to clear the dungeon.
Edited: January 7, 2016
Never thought to use someone taunting the boss during frenzy/wraps.
Haven't tried her on 25 man yet, but we've spent a few hours trying her on 10 man. Frenzy is a ***** when adds aren't dying quick enough :(
Not required anymore. The damage got tweaked in the final phase (25man atleast). Boss is more viable now.
Rotate defensive cooldowns. Warr OT using intervene on the MT for web wraps helps.
Edited: January 7, 2016
yea, our issue is lack of caster dps :P
Yeah thats true, I was just trying to make a point that you should use all tools at your disposal and find new ways to overcome mechanics of buffed content. Nax25 atm is perfectly balanced, for the past 2 weeks we have been 1-2 shotting every boss. I understand it wont be as easy for pugs and it might take a lot of wipes and a lot of time for casual guilds but embrace the challenge, dont ask for nerfs. I think many people will agree with me here. Blizzard made a mistake with this content on Retail and thats why they made Ulduar so much harder than Nax because people were pissed how easy nax was, warmane did a very good job improving it imho.
Edited: January 7, 2016
I wonder how much dmg bear could take in Naxx since plates tanks got hited like a mages, locks.. :)