It seems to me that the server never hits the cap anymore, what happened?
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It seems to me that the server never hits the cap anymore, what happened?
Bigger cap, less reason for people to stay logged in all the time. Also, it's currently the 'mid tier' phase between tiers, with a lot of people done with the first tier and waiting for the next one, only raid logging. Even with all that in mind, population is very stable.
For me I got rogue to 80 and only logging for raids, not going to level an alt because it takes too long, unless rdf is enabled then I'd level an alt.
I'd consider leveling an alt even if they just added heirlooms. Their reasoning for not doing so is unclear to me.
It's not completely clear to me, either, but I think I recall something about race & faction changes being disabled or being made expensive because they wanted to reinforce the idea of the choices you make when you create a character to be more important than what they would be on the other wrath realms. My first thought is that perhaps it is something related to that. My second thought is maybe it's due to the "hardcore realm" theme.
This is the more precise reason, well there are not 80% players who are so much pro on WOW but 80% of them are just casuals and day by day they are losing interest in the realm. As one guy said long back about this issue that lordaeron will eventually start to lose population on the graphs and i doubt it has started to.
People complained when they had to queue 2+ hours to log in, now people complain because they don't have to queue. Some people are impossible to please.Bigger cap, less reason for people to stay logged in all the time. Also, it's currently the 'mid tier' phase between tiers, with a lot of people done with the first tier and waiting for the next one, only raid logging. Even with all that in mind, population is very stable.