You missed the main point of the thread.
Yes, all classes may be easy to learn and play, it is a computer video game, but if we compare them all, some are easier to understand and be able to actually play the game, other classes are a little harder to start being decent or have a little "barrier" that do not let you perform.
The easy classes to get into would be Subtlety Rogue, Frost Mage and Discipline Priest, because if you use half of the spells and abilities, you could actually play the game, the hard classes to start playing would be Holy Paladin and Unholy Death Knight. The first, because managing Auras, Hands, Shields and their times, cool downs and the debuff takes a little time to get used to, and the second because of the Rune Types and Runic Power. Yes, Warriors have to manage Stances and Rage but we are just comparing and this is my opinion.
Now, the first three classes that I mentioned are the three classes with the MOST number of abilities that do not require stats to be powerful, they do not require crit or haste or spell power or strenght and so on, for example, sheep, blink, sap, gouge, mana burn, mind control, dispel.
The first three classes that I mentioned are the ones that could be the MOST defensive classes in the game, AND the most aggressive at ANY time, if played correctly. You could mention Feral Druid or Elemental Shaman and others, but these three have more room on both sides.
Once you manage to be decent with the Heroic classes, the classes that were created to lure people back into the original game, once you manage to be decent with these two classes, there is not a lot of room to be different or room for improvement, there is not a lot of combinations of talents, stats with gear and glyphs to play with.
Rogue is pure DPS in Leather gear, as Hunter, but Hunter is ranged and has a pet. Mage is DPS in Cloth gear, as Warlock, but Warlock has a pet and can't be as defensive or aggressive at the same time as Frost.
Discipline Priest is the only cloth wearer Healer, with the most number of spells in the game, with the most number of abilities that could be used both against the enemy or to help your faction.
This is the truth and the information you did not read is not open to discussion.
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This was excerpted from “The Sacred Holy Blessed Scriptures-Doctrine Codex: Strategies, Guidance and Inspirational Verses from the Legendary Protection Priest - Our Lady of Lordaeron St. Virgin Healsonheels, Archbishop of Stormwind”
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