well i was there yesterday around 4x with my guildmates but i dont saw any1 fall under ground.. only bug what i know is bombs on 1. boss sometimes explode under ground because we dont have pathfinding
Edit: which is already on bugtracker long time
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?p=2665754&t=328154"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
well i was there yesterday around 4x with my guildmates but i dont saw any1 fall under ground.. only bug what i know is bombs on 1. boss sometimes explode under ground because we dont have pathfinding
Edit: which is already on bugtracker long time
Edited: April 27, 2016
i this case i dont think you play on the same fw
yes we play on same fw.. when you have problem with first boss just pull him out from that building like 99% peoples on fw
if u read carefully i have never said anything about the first boss the boss is fine i am talking about the wall itself that is missing at some parts of the dungeon
it's probably because they don't actively test things on frostwolf. I'd love to test content but i dont think they're really fixing quality of life features. such as dungeons