1. May 1, 2016  
    Everything is ez if you are over-geared

  2. May 1, 2016  
    Definitely not... Pre-nerf Yogg-Saron +0 was called "mathematically impossible" and it took about 2 and a half months to finally get killed.

    Ulduar difficulty is just right if you are not overgeared...
    The server is on patch 3.3.5 which includes many class changes that make blizz-like Ulduar quite impossible. Most classes are doing way more damage than they were doing during retail's 3.1 patch.

  3. May 1, 2016  
    Definitely not... Pre-nerf Yogg-Saron +0 was called "mathematically impossible" and it took about 2 and a half months to finally get killed.

    Ulduar difficulty is just right if you are not overgeared...
    That was one boss, along with Hard Mode Freya and Mimiron that were extremely difficult for guilds, the rest of Ulduar and the hard modes were killed either the first week or the week after. Us being in patch 3.3.5a makes Ulduar even easier as most specs and classes were greatly improved as the expansion went on.

    While I don't think they should have buffed the bosses again, it is a lot better than leaving it as it was in retail.

    My guild's raid times were after they buffed Ulduar and we still managed to kill 8 bosses in 25 and 11 in 10 man. The bosses were challenging, but their normal modes are completely doable if your guild is capable of clearing Naxxramas.
    Edited: May 1, 2016

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