Hi guys! Really, I won't be going to the basics and make a full guide, but rather cover some stuff that most dks neglect or mostly do incorrectly.
Now just to understand me, SS - Scourge Strike, DS - Death Strike, BS - Blood Strike, BB - Blood Boil, DC - Death Coil, Strang - Silence, MF - Mind Freeze;
Gearwise:
Dk's dont really benefit from PvE gear as much as a warrior, so dont expect to start globalling people after you get some HC pieces. In fact whenever I change the offspecs to PvE, I feel the reduction in survival more then the damage gained itself! So this is why using any Tier 10 pieces instead of wrath is rather useless. The only solid exceptions are Neck/Rings/Trinket/Weapon/Cloak, because ether the pvp one give attack power or ether there arent any PvP equivalents (trinket etc.)
The most well itemized items for these slots are:
- Ahn Kahar Onyx Neckguard HC or normal - Lady Deathwhisper 25 man ICC drop;
Penumbra gives armor pen, but that stat is not useful for dk's. Unholy does more spell damage than melee, so thats why Onyx neck is better with the crit and hit. The normal version is the same item level as wrath neck, so youre not losing anything if you use it too. Actually, you can get it for 28 vote points!
- There aren't many good cloaks, but Winding Sheet from ICC and Garrosh's Rage/Varian's Furor from ToC 25 are the best you can get. Obv the ToC 25 one is better itemized, since haste isnt that great of a stat. Also 60 haste wont give your garg another cast, nor your pet that much damage increase.
- Ring of Rotting Sinew - ICC mobs drop, you can buy it in AH. Really if you notice, Lady neck normal and this ring are very simularly itemized. Great PvE ring.
If you don't PvE or donate, just get RoRS and use wrathful in neck and cloak. Even still, full wrath offset will work!
Weapons are easy - Shadowmourne > Glorenzelg HC > Tier 2 weap
If bryntroll get fixed, its second best after SM. Reason is, the proc is burst and it heals, chance 2 proc from any dk strike, if working that is. Currently on warmane you see it proc far less.
Talents:
- Reaping - Skipped by some for Pale Horse or whatever, but this talent makes your blood runes useful. Think about it, blood runes can be used by BB, BS, Strangulate and Pest. Theyre very limited, but using Pestilence + BS (and the synergy with Glyph of Disease is great) makes you able to use deff cds, chains, death strike, scourge for more burst, and really gives you a real boost in damage and survival! (I heal more due to more DS etc.)
- Impurity - The best place to remove pts from, cause the ap benefit for a few points wont change your damage much, only by a really small amount. If you really want Pale Hose and Corpse Explo, remove points from here, not Reaping!
- Corpse Explosion - It's really situational, easy to fail with, but great damage (unfortunately reduced by resilience here). If you find it useful in arena, then spec for it. The glyph only increases the corpse blowing part, not the pet explode, so don't use it!
- Wandering Plague - It's great for AoE, but really in my recounts increases the damage by 5%. Resi also reduces it and its chance to proc, so thats another reason for it to suck in pvp. The only use of WP is if you put 1 pt in it for the spell pushback and drinking/stealth removal, worth it if you ask me. But keep in mind that WP is pressure damage, not burst. And burst is what really kills people.
- Ghoul Frenzy - No one uses it cause of the unh rune, but you have death runes. Those nasty rets that want to kill your pet in duels make it kinda worthwile, very situational but cool to have. I mean, who doesnt wanna make their pet more op?
- Epidemic - Allows you to use 3xSS etc, because runes will finish before dots end.
- Pale Horse - Good for bg specs and for orcs.
- Tougness - They say snares are spammed, but from 10 sec chains of ice is reduced to 6 secs. Id say it's worth it a lot more than a haste buff.
- Icy Talons - If you want to stack haste, fine. But if you want it for the weapon damage, dont really bother, get the talent that actually helps you reach your target. The only use of this is if you have lots of haste gems, Winding, troll race and shadowmourne, garg casts will be insane.
- Subversion - Idk if you guys noticed, but SS damage is way stronger if it's a crit. You can use this talent for 9% extra crit chance and stronger burst. I've tested it, its a great talent. Better than WP for all its worth.
Presence:
Lots of people say Unholy is better then Blood, but reality is that both are good. UP should get 2pts in IUP though, while Blood can be used with boot speed enchant. Try for yourself.
Frost is for melees in duels, or when youre the target in arena. There is an advanced technique called presence dancing, sorta like warrior stance dancing, but it requires adittional rune management and Reaping specced. Basically, you go offensive press when youre going for the kill.
- Get 1% spell reflect meta, because even though the chance is small, the reflect could be gamebeaking. The only reason not to take this is if you stack snare reduction as a troll or stun reduction as an orc (10% snare/stun reduce metas).
- Use Blood Tap often, cause sometimes you need that rune for a DS or BS or whatever. It adds another layer of flexibilty, and now it works along with Reaping.
- Get high resi because it will let you use skills offnsively instead of deff.
- Mind Freeze spell reflects.
- Use Death Coil as your main source of damage. Ether stack to 130 runic and burst down, or do it between strikes to deal pressure. 1st tactic is when going for the kill, while the other is for making the target blow his Cds.
- Pestilence rogues for death runes because you can't hit em with BS, or rather its hard to hit them.
- Use Chains to control the position of the enemy + Death Grip em. For example, you grip and chain a heal behind a pillar, so the dps can die without getting healed. Its very fun and situational skill.
So yeah, I dont rly need to cover evey gem/talent stuff, but anyway. Share me your point of view guys, what works for you? Do you disagree with all of this? Why?