That's up to the GMs, not me. If it was up to me, the answer would be yes, since you have the option of leaving (and taking the debuff blow, of course) if you don't want to participate anymore.
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That's up to the GMs, not me. If it was up to me, the answer would be yes, since you have the option of leaving (and taking the debuff blow, of course) if you don't want to participate anymore.
You're only saying it because that sounds "right" and "just", not because it's fair. I don't blame you - those are the rules, yes. But it's just not fair. Why should I get banned if I get forced into bad teams? In PvE if you don't like your group you can just leave or ask for a votekick. In PvP you're stuck with those people and you either have to accept that you're going to die, get farmed, get teabagged, /emoted, humiliated and farmed on GY... or you have to take a 15 min Deserter debuff.
Edited: July 11, 2016
It's not being banned for being forced into bad teams. It's being banned for not liking the teams, not wanting to continue playing nonetheless and not wanting to take the hit of giving up. Getting stuck in a bad team (or simply against a much better one) is a risk you take and accept when you go into a random fight. Randomness is random, not "fair."
Taking the fishing as example (as much as I agree with handling those people)... It is doing something, but not usefull. How about Alterac Valley quests? In that way it is EXACTLY the same as fishing.
Read the ban reason again: "not contributing." Unless there's some objective involving fishing, you're not contributing at all. Either way, like I said before, this is up to GMs, not me, so any complains about in-game rules are directed to the Head GM, not the Forums.
As much as it seems like a contribution, the effects from those quests are negligible when everyone's full geared. And last time I tried doing those quests, they didn't even work...
But you ARE. At least in this example that we are discussing.
If you want to change the world, you have to start with YOURSELF. Because that's all you can do, change yourself, you can't do that to others.
You are adding "fuel" to the "flame".
This kind of behaviour is like saying "Hey, I just witnessed a murder, but so what? I don't care about it, because it wasn't me who murdered and it wasn't me who is dead now"
I'm on this same bandwagon to. I could recite verbatim what you said in your post, but I feel i'd just be contributing to an echo chamber without really bringing anything new to the table. So instead I'll just try and keep this short and let you know you aren't alone in this. I'm a long time PvP'er, been PvP'ing since TBC retail early 07 and I've played every expansion in retail and play WoTLK here and PvP'd on TBC servers and even a Vanilla server. So I guess that as well gives me some credit to know what i'm talking about when it comes to WoW and PvP and I know it sucks to some players to see me afk, but in my experience, I think I know a lose when I see one and even most times I might try and struggle through with it, but others, just no way. It ain't happening.
So I salute you Taralej.
/salute
I feel ya and respect where your coming from, if a bunch of try hards wanna keep trying to win a lose bg's that's on them, but players shouldn't be forced and certainly not punished for waiting out the end of the match.
Why should we have to take a 15min deserter debuff when the match is gonna be over in like 2 to 3 mins? That's insane!
Anyways, thanks for your time and take care.
Ya know it's kind of funny. In WoD with Rated BG's if you leave an unfinished game you have to sit out the remainder of the match, so if it takes 3 mins for the match to ends you're stuck waiting those 3 minutes before you can join another Rated BG.
This makes perfect since to me and when Blizzard talks about making game improvements moving forward with expansions, this is a shining example of a great idea. The worst thing in the world a company should do is force players out of the game with sinceless debuffs. People play to play, (in retail they pay to play) and removing them from parts of the game because of bad grouping has always been a horrible idea to me. Deserter has always been poorly implemented, it was in TBC, it was in Blizzard RDF tool, and it still is in retail WoD. There are more fair and balanced ways to encourage players to stick it out without overly punishing them.... but banning them? If a Blizzard GM ever banned me for such a thing I'd be speaking to his boss and be aiming to get him fired on the spot (luckily for me and him Blizz GM's never ban for such petty things).
Go play WoD then
Why can't I do both? O.O
Why is he worst? If I'm PvP'ing on any of my toons if my team is getting their face stomped I'm going to do whatever I please. Why should I bother if the scoreboard looks like 0/1600 to 1000/1600? To waste my time and others peoples time?
I rather go around and kill the people that I can and have fun while doing it. I always did this. Always will do that. In the same way that I know that most of the Elite PvP players around here do.
There are many sides to this argument that are both valid, and invalid. That could be seen as opinion or fact. Here's a simple fact that can be seen across many of the realms. Players that join a BG with little or no intention of actually contributing in any positive way. This is usually seen in the form of so called "green" geared players that will remain in the starting area either standing around trolling/not saying anything, moving around starting area, for the duration of the BG. Then there are those whom run around the BG map, avoiding any form of conflict for the majority of the instance. Ah yes and the loud mouth players than will run in with the group, die once or twice and then start blaming the team for lack of skill or strategy etc and some of these players will proudly annouce "i am gonna afk for the rest of this BG". Sad thing is this occurs mostly in the first quarter of the BG instance.
If you fall under the top description, then you are a douche-bag and yes you do deserve to get banned.
Gearing in BG, it is nice to see there are players that do make an effort to get the "minimum gear" to enter battleground. However, entry level battlegear does not actually make much of an effect when up against a premade team. So thats why you see "green" players entering. They can be useful though. Every single class has some form of crowd control. Speak with these players and ask them to apply the crowd control to specific enemy players like healers etc. And yes, they know they have bad gear. So instead of catcalling use it to your advantage. they work great as bait and or a needed distraction. And in some cases are the perfect flag fetchers while you keep the host of the opposition busy. If you do have good gear and need a few wins to cap your honor or CP or whatever your personal objective is, find a premade, or form one yourself. Random BG aka pugs can be either good or bad for various reasons, but if you choose to join one you basically are agreeing to an unwritten disclaimer that could read "you will win or lose, you will see bad and well geared players. You may be the best geared player and not perform well, etc etc etc blah blah blah Good luck".
Myself and a few friends are part of a guild that really enjoy PvPing in BGs. Mostly because we look at the experience from a different view. But also because we focus on our personal game play and progression. We have put much time and effort into research and becoming "top players". But what we pride ourselves in is not raging about gear, not "giving up cause its clearly a lose", and mostly we relax and have fun.
You see something in a BG you dont like. Talk to a GM. He will either thank you for your report or advise you as to the correct manner in reporting or tell you to suck it up.
Happy hunting!
I agree with people who decide to have fun instead in cases when you are getting gy-camped (WSG) or lose because of not following objectives, afkers or w/e the f else (like in AB 300-1200). At that point there must suddenly be a HUGE change in team to be able to change it which is really unlikely to happen. I don't defend those who go fishing since the beginning or because they died twice in AV though. However, if the game is actually lost at that point, then better go check if there are afkers on the team, botters etc, they should be proritized for bans, because it is highly likely they didn't even try to contribute (unlike the player who fought till it was really gone).