1. Yes, that's great. The damage difference on the 3rd glyph slot won't make too much of a difference. If that's your preference, then by all means, go for it!

  2. I find Seal of Command very useful on Spikes, Adds, Tombs, Suppresors, Oozes etc. 1 GCD to swap seal is mostly worth it.

  3. I find Seal of Command very useful on Spikes, Adds, Tombs, Suppresors, Oozes etc. 1 GCD to swap seal is mostly worth it.
    Imo SoR would probably better for the spikes since you're looking for high burst damage instead of AoE. Spikes may or may not even be close plus they drop super fast either way. In fact it may not even be worth using up that one GCD. Highly situational there.

    Anyway for the 3rd glyph, Go Salvation does wonders for soaking/survival purposes and Go Consecration tends to give you some extra uptime of Consecration while you dish out your top3 damaging abilities (judge, ds, cs). Outside of those two there isn't any realistically useful 3rd glyph.

  4. Seal of Command is so OP now that its fixed, u will **** bricks... Forget what i said about SoR.

    http://wotlk.openwow.com/talent#sVGzZVZVfbtbIuhdIfsu

    Glyphs:
    of Judgment
    of Seal of Vengance
    of Seal of Command
    what happen before soC bug? what difference now?

  5. what happen before soC bug? what difference now?
    Before, Seal of Command would only hit one target when you use Divine Storm. Now it hits every target that Divine Storm hits, like it should. Which is just the same how Seal of Righteousness works with Divine Storm, but naturally, Seal of Command has the stronger seal proc.

  6. Very great guide, just what I'm looking for. But could you kindly explain to me why I should take

    http://wotlk.openwow.com/item=50735 (Heroic)

    over

    http://wotlk.openwow.com/item=50730 (Heroic)

    or why I should take the sword over the polearm? Explaining this with the littlest details also accepted :D

    And sorry if you already explained it, I haven't checked the pages yet kinda in a rush to choose

    Thanks in advance!

  7. Very great guide, just what I'm looking for. But could you kindly explain to me why I should take

    http://wotlk.openwow.com/item=50735 (Heroic)

    over

    http://wotlk.openwow.com/item=50730 (Heroic)

    or why I should take the sword over the polearm? Explaining this with the littlest details also accepted :D

    And sorry if you already explained it, I haven't checked the pages yet kinda in a rush to choose

    Thanks in advance!
    depends on your build. afaik the agil build is "better", meaning, oathbinder.

    up to you I guess

  8. Ty for the gr8 Guide , it helped me a lot and i actually have a question , dont u think Arp would surpass Haste be4 obtaining 2x T10 parts ? since Arp still affects our white dmg , CS and DS but Haste only affects our auto attacks and SoV dmg , thought Arp would be more beneficial at this point , ty again :)

  9. Very great guide, just what I'm looking for. But could you kindly explain to me why I should take

    http://wotlk.openwow.com/item=50735 (Heroic)

    over

    http://wotlk.openwow.com/item=50730 (Heroic)

    or why I should take the sword over the polearm? Explaining this with the littlest details also accepted :D

    And sorry if you already explained it, I haven't checked the pages yet kinda in a rush to choose

    Thanks in advance!
    From a PvE stand-point;
    The primary difference between the two weapons is the expertise. If you have the Tier 10 legs, Glyph of Seal of Vengeance and some expertise gems can get you 26 expertise no problem. Glorenzelg provides even more expertise if you're human (sword racial). If expertise is not an issue and you can cap it without Glorenzelg, then you definitely should go for Oathbinder.

    Alternatively speaking if you ever plan on PvPing, Glorenzelg is often considered better for PvP because while providing good damage, it also makes you more sturdy than Oathbinder does.
    depends on your build. afaik the agil build is "better", meaning, oathbinder.

    up to you I guess
    False. Oathbinder is objectively better DPS-wise. The concerns that would cause a person to choose Glorenzelg would be 1) if they PvP a lot, 2) if they have no expertise items yet, or 3) personal preference reasons like preferring strength items, roleplay status of the sword, etc.
    Ty for the gr8 Guide , it helped me a lot and i actually have a question , dont u think Arp would surpass Haste be4 obtaining 2x T10 parts ? since Arp still affects our white dmg , CS and DS but Haste only affects our auto attacks and SoV dmg , thought Arp would be more beneficial at this point , ty again :)
    If you have two pieces of T9 and you don't have two pieces of T10, then yes, armor pen does scale better than haste due to how the T9 bonus works. However, without the bonus of the T9, or even after getting the bonus of the T10, I would have to either run sims or do some spreadsheets to know exactly.

  10. Ty for ur answer but im not familiar with sims and spreadsheets actually i have never used them and i have been surfin online for any of both and couldnt find any , can u link any good sims or spreadsheet plz ? ty in advance :)

  11. Ty for ur answer but im not familiar with sims and spreadsheets actually i have never used them and i have been surfin online for any of both and couldnt find any , can u link any good sims or spreadsheet plz ? ty in advance :)
    It's a fair amount of work that I don't really have time for at the moment. You can check out RAWR (I linked it in the last few pages of this thread) for simulations.

  12. Anyone know if the Chaos Bane removal method is viable on this core? I looked at my DPS on Festergut 25 HC with a full BIS Ret Pala and I only did about 1/3 - 1/4 compared to retail. Proof: http://www.worldoflogs.com/reports/p...?s=2717&e=2899 (method ICC 25 HC Retail Ret Pala - 35 procs doing 115k damage total) and me http://i.imgur.com/kLOvEwn.jpg (Chaos Bane below Hammer of Wrath LUL - did only 30-40k damage) using a Chaos Bane removal addon.
    Edited: December 30, 2016

  13. I would say yes, assuming that it still procs as much as it did when I last checked (was a week or two ago). Also try and keep in mind possible discrepancies in fight length.

  14. The fight on retail lasted 03:02 minutes as shown up top. The one of my pala Eatqt on Festergut was around 03:30. So longer fighting and much much less procs compared to retail.

  15. The fight on retail lasted 03:02 minutes as shown up top. The one of my pala Eatqt on Festergut was around 03:30. So longer fighting and much much less procs compared to retail.
    Mhm.
    Would also like to know your actual # of procs data. If at all possible.

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