Why does Warmane force you to sell a character for a set amount? Im confused and would welcome selling my character for considerably less then warmane suggests it is worth? I would love some insight and thoughts on this matter.
Thanks,
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Why does Warmane force you to sell a character for a set amount? Im confused and would welcome selling my character for considerably less then warmane suggests it is worth? I would love some insight and thoughts on this matter.
Thanks,
But as it stands, what percentage of sales put up actually sell? This system as it's set up seems to be completely one sided. A lot of people wanting to "Liquefy" there unplayed or disliked characters but because of MAP, its not possible 99% of the time. Its just frustrating when you have a character that you do not enjoy playing, see a potential way to switch it up, but soon realize it is likely an effort in futility. I can't imagine that is intended.
the system is intended to let players but a max level character with some gear on it for slightly cheaper than buying everything in the coin shop. it's not designed to let you sell a bis character for 50 coins just cause you want to get some coins back.
It's neither intended nor not-intended. It's just a side-effect of you wanting to use the system for something it wasn't intended. The system isn't there to "liquefy" characters or to "recycle coins" or anything like that. It's simply a possibility of selling a character, and in many cases it's just not going to happen because the character and its inventory are too valuable. Character Trading is just an option we offer for players to try selling their characters, with no assurance of anything selling (we don't even have any "posting fees") and, as I personally have stated literally dozens of times, we are not going to shoot our own foot by making our Marketplace irrelevant with people just selling the same things along characters at a smaller cost.
Well articulated and glad to hear it from a representative. Thanks. If the information was readily available, my apologies. I was viewing things in a different way and appreciate the expanding of my perspective. Alternative lines of thought are easy to come up with, but I am not a decision maker @Warmane
I'm sorry, but that's far away from cleared up really.
So what does the character selling stand for, if not exactly that - recycling coins? I mean, if you aren't gonna sell anything way above its price, obviously, why would there even be such an option? I'm not selling anything, I'm just curious.
Why would you care if they wasted a good character and sold it for much less? That's a rare mistake not everyone would make. Actually a protection of some kind, like not waste not? It's pretty much obvious that's not the case here. And not like they can tear them apart and sell items one by one, which would affect coin marketplace. Also, making a decent posting fee would do the trick for geared characters, just so it does make them more expensive than buying every item one by one, because let's say, achievement points, and not the sake of coin recycle.
If you fear players would gain too much by selling 5000 gearscore characters, because even Ulduar epics are expensive, well, that's another issue. Which could be dealt with in other ways that could still benefit both, the players and the server, and still make a marketplace usable.
Oh, I don't know... offer people a way to sell their characters legitimately, since people are going to be selling their characters/accounts anyways?
Um, maybe because... characters DO get sold?
If a full set of BIS gear, for example, on the marketplace would normally cost say.... 300 coins; what would be the point of buying those items off the marketplace if instead I can go and buy a character that has those same items I want for less coins?
Since it's not already obvious to you: It's good business sense to take a normally illegal or unsupported practice and give it a way to be done legit and safely while being able to cash in on it.
Do you know how a business works? I don't think that you do.
Edited: August 26, 2017
I understand the thought process but take my case, I originally donated for 118 coins and 33 shortly after. Fast forward to moltdown, a long while after I had stopped playing, and I snag up a good name and decide for funsies, to mix it up and make something different. Played for a while, didnt enjoy it like I had hoped and stopped playing. Again fast forward a long while and Warmane launches outlands, I realize I could potentially sell my character and buy some stuff on TBC since it was my favorite expansion. But nope, my not even BiS warrior is worth 425. So 118+33+2 weeks played = 425 coins. Pretty great name but no one wants it for that much. Unfortunate from my perspective. To quote the hound, Im whinging, I know this.
What characters did get sold? If you can buy it for 200, why would you spend 600?
The only ones I've heard got sold were naked 80s. Kids don't know they could ding 80 for 10. Like 30 coins for a naked level 80, lol. Isn't that a ripoff?
No matter what, I don't see how would you benefit buying 3 times more expensive character, it's insane and it happens by someone's mistake and/or ignorance. A level 13 twink with few heirlooms is worth not less than 50 coins!
Characters that have 5000+ achievements are another story, I'd understand that for double the actual value, but this is way too much.
Edited: August 27, 2017
You could just strip them naked and sell them for 30-50 coins. They go fast when they have professions or even titles.
Having no set minimal price would just completely destroy any value of coins.
But if there is a service fee for selling a character, that means "coins" are going out of circulation, thus increasing the value of a coin? This is basic economics but when you provide the currency AND the goods, the standard analysis doesn't seem to work. The goal of Warmane after all, it is to sell coins, not items. So allowing a more organic character selling market could actually increase the value of coins instead of de-valueing them? If I sell my character for 425 coins, I pay a service charge of 63 coins I think it was, so it's not insignifigant, just to give a real world example. Might a market place cost analysis be necessary at some point? Probably, but if people were actually able to use the character trading system to do what it seemingly was intended for, could that actually increase the value AND the desire to purchase them?
And our Marketplace? You still seem to brush that aside. If a character is carrying items that would cost 400 coins in our Marketplace, we won't allow that to be sold for "30 plus fee." That would be abused within minutes to "legally" sell items for much lower costs - or with any extras being paid in real money. That would devaluate all the items, as you could essentially buy anything along with a character for a tiny price, as long as someone had farmed and got spares to sell. If we have an item set at 50 coins in our Marketplace, we consider it to have a value of 50 coins, not however much someone wants to sell it for. We won't dictate how much it can be sold for in gold, but we will with coins, so if you want to sell a character with what our Marketplace considers 400 worth in coins for inventory and such, it will cost that much (actually, a little less, as there is a discount applied when adding up the value of the inventory).
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I have to agree with gavalisk on this one. I have several 6k GS chars on Icecrown which I haven't played for maybe a year or so. A near-BiS combat rogue, a 5.8k DK tank and some others. I am not even beginning to hope that I can sell them, the way pricing works. So now they just sit there for no reason... It's pretty sad, in my opinion, when I could just trade them for a more reasonable amount of coins, make someone happy and use the coins on Outland, where I currently play.
Same goes for Outland. I rolled Alliance when the perks were launched. Later on I even faction-switched my Horde 70 because I got in what seemed like a decent guild. I've got a 2.6k GS warrior tank there, which I no longer enjoy (because Alliance simply sucks - I mean, just look at the PvE rankings). I want to sell my warrior, go back to Horde and use the coins on my would-be Horde main. But nobody is going to buy him for the estimated minimum of 500 coins. Not to mention that a 15% fee off 500 is 75 coins. Basically, I have to pay 70 euros so I can sell my warrior, which sounds absolutely ridiculous to me. For that same amount of money I can just join my brother on retail from scratch and play half a year. So yeah, I'm just stuck with my warrior on Outland, I guess, due to all the effort that I've put in him by now.
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The post above was the average player taralej speaking.
This post is the economist taralej speaking. I found a way to go around the fee. Just sell the cheapest character you have (fresh max level in green/blues). The fee you'll pay will be very small and the sale will cover your next fee. Sell a more expensive character, then an even more expensive one until you have amassed the amount of coins you need or you are left with only the characters which you don't want to sell. Profit. The only real money you would ever have to spend is for the fee of the first character you're going to sell.
Basically, hustle small and build up until you sell everything you have for sale. Even your average ghetto playa would think of this.
Edited: August 28, 2017