1. May 23, 2021  
    I'm not going to read everything in these walls of text, though I did read some. So I'll just ask, did you guys cover the issue of players who don't know how stats work yet getting banned? Because that does happen a lot more than you might think.

  2. May 23, 2021  
    @Kovachut

    Agreed.

    I feel like I have to clarify.

    By no means have I ever meant lifting rules/restrictions would be good, or desired. If you remove those, Warmane would be a cesspool of brainless maggots eating each other, only to squirm their way to top, only for themselves. I feel like those rules are like threads that are stretched, and holding this server together, but sometimes some filth pours in between the gaps every once in a while.
    In that case, my apologies for making you go through my essays. I was left with the impression, that the rules regarding scamming or ninja looting were not needed and were only burdening the staff, while also delaying the resolution of "actually important issues", that's why I gave you some examples, where their presence was vital.

    I wish staff didn't need to deal with the toxicity, harassment, ninja, and scam tickets they get all the time. They only clog the system, and make those with real issues wait and pay for it. Toxicity, harassment, ninja, and scam issues can/should be prevented and or dealt between the players.
    Yeah, right now the best way to protect yourself against malevolent individuals and experience the sweet side of the game is by joining a good guild. If you meant in the previous posts that instead of writing tickets (=burdening the staff with avoidable issues) and poisoning yourself with negative thoughts from cases of mistreatment a person is responsible to seek out trustworthy indiviuals in the first place, then I'd understand, and I would agree with such statement.

    Anyway, big thanks for the discussion as well.
    Edited: May 23, 2021 Reason: just correcting some grammar mistakes

  3. May 23, 2021  
    I'm not going to read everything in these walls of text, though I did read some. So I'll just ask, did you guys cover the issue of players who don't know how stats work yet getting banned? Because that does happen a lot more than you might think.
    Item stats?

    Spoiler: Show
    Originally from Picked from other thread, but edited a bit. My words anyway.

    RDF is very basic what comes to what gear you can need.

    You should only need upgrades that are clearly for your class and role. Needing on tank stat gloves as DPS, while not even wearing gloves, is still ninja.

    Armor types (beyond level 40):
    Plate: DK's, Paladins, Warriors
    Mail: Hunters, Shamans
    Leather: Druids, Rogues
    Cloth: Mages, Priests, Warlocks

    Stats:
    Strength: DK, Paladin, Warrior DPS's. Plate tanks as well, if combined with high stamina or other tank stats.
    Stamina: Main focus on tanks. Healers and DPS's as well, if combined with other appropriate stats.
    Agility: Hunters, Enhancement Shamans, Rogues, Feral druids. Druid tanks as well, if combined with high stamina or other tank stats.
    Intellect: All casters and Enhancement Shamans and Hunters, if combined with Attack Power/Agility.
    Spirit: Priest and Druid healers.

    Crit/Haste: DPS/Healers.
    Hit: Tanks, DPS's.
    Expertise: Melee DPS's, Tanks.
    Armor penetration: Physical DPS's.
    Dodge/Parry/Block/Armor (highlight with green): Tanks.
    MP5: Healers.

    While in RDF, you should forget end-game near BiS-level item priorities, and go with what's the very basics of the class.
    So no leather needing Retribution Paladins, Fury Warriors or Death Knights; or Caster Druids or Shamans needing cloth.
    World of Warcraft is a PC game, so you should have easy access to keyboard. So, use it and talk with other RDF members if there's an item that you can't need, but could use as an upgrade. "Hey, I couldn't need roll on that item, but it would be upgrade for me, can we talk?" or ask if the item is good for you/your class, the rolls have long enough times to get an answer. You'd be surprised to know if you talk and ask people nicely, good things could happen, but don't hold it against them if they decline your kind offer/question.


    EDITS:
    The problem is (new) players not knowing. While a lot can be answered here on forums, a lot is left to guessing what comes to in-game. There's no "your class and spec should focus on following stats: Agility, Stamina, Crit rate, Hit rate, Expertise." There are no tutorials what comes to item stats. Though, how to word these quick tips, and what kind of text should be added? Level 80's probably don't need those text lines either.

    Could consider in-game message to be displayed when a character levels to 10 (and if you reset talents between levels let's say 10-60):
    Congratulations on leveling up to 10! Now it's your time to choose your talent specialization. Here's a quick run up of the stats you should focus on as each spec:
    Elemental: Intelligence, Spell power, Hit, Haste and Crit.
    Enhancement: Agility, Attack power, Intelligence, Hit, Expertise, Haste and Crit.
    Restoration: Intelligence, Spell power, MP5, Haste and Crit.
    For more detailed and specific information, please visit class guides at Warmane's Class Forums. We have many guides made by players for players. Don't be afraid to ask if something feels unclear.
    Edited: May 23, 2021 Reason: EDITS

  4. May 23, 2021  
    I'm not going to read everything in these walls of text, though I did read some. So I'll just ask, did you guys cover the issue of players who don't know how stats work yet getting banned? Because that does happen a lot more than you might think.
    The simple solution is to never ban anyone for ninjaing items of ilvl < 232.

  5. May 23, 2021  
    Ended on some good debate; think you've both incorporated valid points for each side of the arguement (lifting versus maintaining restrictions). I've little more to add besides trying to maintain what humility I have left.

    Thanks for most of the contributions.

  6. May 23, 2021  
    OP has some valid points here if you ask me. Now, I personally don't really mind a couple minor bugs in the game, aslong as they're not game-breaking. Hell, even retail WoW has bugs which are well known for ages.

    What I do agree with though is that the amount of toxicity, racism, scamming and ninja-looting is almost unbearable at times. Yes, playing with friends and a proper guild will certainly enhance your gaming experience on Warmane, but that doesn't make me blind to what is happening outside of that. That is if you compare retail WoW with Warmane, which might hardly seem fair seeing that Blizzard is a multi-billion dollar company with pretty much endless resources at hand, but it is the only comparison I can come up with when talking about my personal WoW experiences.

    I've never gotten death threats in retail for killing someones character. I've never seen people threatening to murder someones mother, sister and their dogs for causing a wipe in instances or doing something wrong. I've never experienced the insane amount of racism and hate in global/general chats either.

    Why is that? Honestly, I don't really have an answer to that myself. Maybe there's people out there who have experienced quite the opposite even? Maybe part of the problem is the fact that Warmane is free-to-play while retail has a subscription fee which draws more shady people into this community?

    I can't come up with a solution either. Maybe stricter rules and punishments for certain violations? Maybe if Warmane could hire more Staff to monitor the chats and be more present in-game to get ahold of some issues we're dealing with? But can the people running this project afford that? I don't know...

    This is a hard topic and it's been around for ages.

  7. May 24, 2021  
    I want to challenge everyone here to document those "toxic things" players do, censor the names out, etc. Because it looks like everyone here is trying to fight against some "abstract" " theoretical" toxic people. Been trading, sellin things on /trade for last 2 weeks, doing some RDFs, some PUGs. No one harassed me, no one said anything. We made sum fun of few scammers on /trade chat, everyone laughed. No one insulted anyone, apart from idle banter and "insults" among friends. RDF went smooth. PUGs I joined were nice and everyone was on the same page, one I had to leave right before pull, if anyone said anything it was "thanks for letting us know before the pull, see ya".

    What are you people talking about ? ? ?

  8. May 24, 2021  
    I want to challenge everyone here to document those "toxic things" players do, censor the names out, etc. Because it looks like everyone here is trying to fight against some "abstract" " theoretical" toxic people. Been trading, sellin things on /trade for last 2 weeks, doing some RDFs, some PUGs. No one harassed me, no one said anything. We made sum fun of few scammers on /trade chat, everyone laughed. No one insulted anyone, apart from idle banter and "insults" among friends. RDF went smooth. PUGs I joined were nice and everyone was on the same page, one I had to leave right before pull, if anyone said anything it was "thanks for letting us know before the pull, see ya".

    What are you people talking about ? ? ?
    If you are one of those people who truly never experienced any of the things I've mentioned in my previous post, then you are blessed my friend. True, this stuff doesn't happen every day. But when **** hits the fan, it hits hard. I've had plenty good experiences with everything going smooth the way you stated in your post aswell, otherwise I would probably not play on Warmane's servers.

    I was just sharing some of my personal experiences on Warmane compared to retail. And I can safely say that in my 16+ years of WoW, I've never seen anything coming even close to the stuff happening here at times. Sure, people insulting eachother or raging over something is pretty much normal and none of us is innocent in that regard. I'm not sitting in a corner crying over it either, all I'm saying is that theres a noticable difference between Warmane and retail when it comes to the behavior of some of the people playing the game.

    And honestly, I'm way too lazy to start documenting and posting stuff like that on the forums. So...you win ^^

  9. May 24, 2021  
    Lately it has felt like there is no moderation at all on Frostmourne beyond the occasional bot bans and ninja looters. What about bug fixes for quests? What about people creating characters blatantly called "N*****" and spamming it for hours on end in Global chat?

    This must be one of the most successful and well-funded private servers to date. It has been disappointing to find out that, a server I have grown to love, seems to be only supported by the players and far less so by the staff. I have seen bugged quests with reports over 4 years old for goodness sakes... From how many people I've spoken to, I am beyond sure that you are generating healthy amounts of money from this server so what's the excuse beyond only being concerned with the turn-over this server creates?

    My questions to the staff are...

    Why aren't there more developers being hired if you are unable to fix issues that have been present for years? There are other server cores out there that far exceed this one in terms of bug fixes, active development and core stability.

    Why aren't you addressing toxic behaviour on a DAILY basis? Tickets are going unanswered for over a week that involve scamming, toxicity and racism...

    The thoughts I am left with after seeing sh** like this happen regularly, is that the staff don't care and that this is a project only interested in generating profit, much alike what Blizzard has become.

    Has anyone else felt the same?
    I took a look just yesterday at the ban log and there are dozens being added frequently, including over racism as you stated. As for bugs fixed, GMs can't fix bugs nor they will ".questcomplete" anything for players. This would be counterproductive as other players would still have the problem. Bugs are to be reported on the bugtracker and upvoted there to receive priority. Old reported quests lack votes. As for the questions in the second half of your post:

    a) Hiring has its costs. Also we need to have a bond of trust, so we can't just pick anyone who just left another job. I wish we could have more people, but at the moment, we work with what we have.

    b) We are. You don't see it, but as I said above, I checked the ban log and toxicity (racism, prejudice etc) is adressed just as well as other rule breaking actions. Some people ask action towards gankers, but this is a PVP oriented server and we won't ban players for doing pvp. Call friends and counterattack. As for random insults, GMs recommend the use of /ignore.

    c) We care. We read the forums and tickets in-game and support. Plus reddit, facebook and discord. You may contact most of the Staff using the correct channels.

  10. May 26, 2021  
    I feel exactly the same about the bugged quests that do not get fixed over years, but they add silly events.

    I also feel terrible about how they deal with scamming.
    Their policy about scam is "This will NOT get you a refund of whatever gold or items you may have lost in the scam. GMs cannot refund any items or gold. This will simply remove the scammer temporarily from the game."
    from : http://forum.warmane.com/showthread....=1#post2651921

    That means that the scammer may send his gold to another account, get banned for some days and after that they will play again among us with our stolen gold.
    This is unbelievably irresponsible by the GMs.

  11. May 26, 2021  
    That means that the scammer may send his gold to another account, get banned for some days and after that they will play again among us with our stolen gold.
    Not true. They can see where the items went.

  12. May 27, 2021  
    imagine complaining about toxicity on a private server.

  13. May 27, 2021  
    EDITS:
    The problem is (new) players not knowing. While a lot can be answered here on forums, a lot is left to guessing what comes to in-game. There's no "your class and spec should focus on following stats: Agility, Stamina, Crit rate, Hit rate, Expertise." There are no tutorials what comes to item stats. Though, how to word these quick tips, and what kind of text should be added? Level 80's probably don't need those text lines either.

    Could consider in-game message to be displayed when a character levels to 10 (and if you reset talents between levels let's say 10-60):
    Congratulations on leveling up to 10! Now it's your time to choose your talent specialization. Here's a quick run up of the stats you should focus on as each spec:
    Elemental: Intelligence, Spell power, Hit, Haste and Crit.
    Enhancement: Agility, Attack power, Intelligence, Hit, Expertise, Haste and Crit.
    Restoration: Intelligence, Spell power, MP5, Haste and Crit.
    For more detailed and specific information, please visit class guides at Warmane's Class Forums. We have many guides made by players for players. Don't be afraid to ask if something feels unclear.
    @ First paragraph, this is exactly the sort of thing that I'm getting at. I've had a player come to me and ask me for help because he got banned for "ninja looting". Turns out, it's literally his first time playing world of warcraft. He was playing a Rogue and he need rolled and won a dagger in a level ~30 RDF that had intellect on it. Why did he roll on it? Because it had better damage on it than the white dagger he had.

    @ Latter part, this game has never had any good tutorial. It's really needed one because the game can be very complex and overwhelming to someone brand new to the game. Especially if the people they play with are trying to thrust them into raiding ASAP. It's not uncommon for them to burn out in that scenario. The game is awful at explaining exactly which stats benefit which class. Of course, the tooltips explain what the stats do, but not whether any given class needs them. Which is one of the key reasons why Blizzard moved towards the current stat system they have. I personally don't think the game being this way is much of a problem, so long as the players in question are given time to play the game and to learn. Many players aren't going to bother looking up a guide for their class until they reach max level for it, because only then are they truly concerned about any modicum of min/max - because of course they want to perform decently well. But prior to that point... banning someone at level 30 is just complete nonsense to me. Yet it happens anyway.

  14. May 27, 2021  
    The simple solution is to never ban anyone for ninjaing items of ilvl < 232.
    I, personally, would just say don't ban people for "ninja" in a dungeon. Dungeons can be spammed anyway, the loot is far more replaceable. Bans for a ninja in a raid, where loot is most often handled by a master looter, makes more sense.

  15. May 27, 2021  
    I want to challenge everyone here to document those "toxic things" players do, censor the names out, etc. Because it looks like everyone here is trying to fight against some "abstract" " theoretical" toxic people. Been trading, sellin things on /trade for last 2 weeks, doing some RDFs, some PUGs. No one harassed me, no one said anything. We made sum fun of few scammers on /trade chat, everyone laughed. No one insulted anyone, apart from idle banter and "insults" among friends. RDF went smooth. PUGs I joined were nice and everyone was on the same page, one I had to leave right before pull, if anyone said anything it was "thanks for letting us know before the pull, see ya".

    What are you people talking about ? ? ?
    The toxicity I'm concerned about more than any, at present, are the people who actively go out of their way to attempt to get other players banned.

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