I'm not going to read everything in these walls of text, though I did read some. So I'll just ask, did you guys cover the issue of players who don't know how stats work yet getting banned? Because that does happen a lot more than you might think.
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I'm not going to read everything in these walls of text, though I did read some. So I'll just ask, did you guys cover the issue of players who don't know how stats work yet getting banned? Because that does happen a lot more than you might think.
In that case, my apologies for making you go through my essays. I was left with the impression, that the rules regarding scamming or ninja looting were not needed and were only burdening the staff, while also delaying the resolution of "actually important issues", that's why I gave you some examples, where their presence was vital.
Yeah, right now the best way to protect yourself against malevolent individuals and experience the sweet side of the game is by joining a good guild. If you meant in the previous posts that instead of writing tickets (=burdening the staff with avoidable issues) and poisoning yourself with negative thoughts from cases of mistreatment a person is responsible to seek out trustworthy indiviuals in the first place, then I'd understand, and I would agree with such statement.I wish staff didn't need to deal with the toxicity, harassment, ninja, and scam tickets they get all the time. They only clog the system, and make those with real issues wait and pay for it. Toxicity, harassment, ninja, and scam issues can/should be prevented and or dealt between the players.
Anyway, big thanks for the discussion as well.
Edited: May 23, 2021 Reason: just correcting some grammar mistakes
Item stats?
Spoiler:Show
EDITS:
The problem is (new) players not knowing. While a lot can be answered here on forums, a lot is left to guessing what comes to in-game. There's no "your class and spec should focus on following stats: Agility, Stamina, Crit rate, Hit rate, Expertise." There are no tutorials what comes to item stats. Though, how to word these quick tips, and what kind of text should be added? Level 80's probably don't need those text lines either.
Could consider in-game message to be displayed when a character levels to 10 (and if you reset talents between levels let's say 10-60):
Congratulations on leveling up to 10! Now it's your time to choose your talent specialization. Here's a quick run up of the stats you should focus on as each spec:
Elemental: Intelligence, Spell power, Hit, Haste and Crit.
Enhancement: Agility, Attack power, Intelligence, Hit, Expertise, Haste and Crit.
Restoration: Intelligence, Spell power, MP5, Haste and Crit.
For more detailed and specific information, please visit class guides at Warmane's Class Forums. We have many guides made by players for players. Don't be afraid to ask if something feels unclear.
Edited: May 23, 2021 Reason: EDITS
The simple solution is to never ban anyone for ninjaing items of ilvl < 232.
Ended on some good debate; think you've both incorporated valid points for each side of the arguement (lifting versus maintaining restrictions). I've little more to add besides trying to maintain what humility I have left.
Thanks for most of the contributions.
OP has some valid points here if you ask me. Now, I personally don't really mind a couple minor bugs in the game, aslong as they're not game-breaking. Hell, even retail WoW has bugs which are well known for ages.
What I do agree with though is that the amount of toxicity, racism, scamming and ninja-looting is almost unbearable at times. Yes, playing with friends and a proper guild will certainly enhance your gaming experience on Warmane, but that doesn't make me blind to what is happening outside of that. That is if you compare retail WoW with Warmane, which might hardly seem fair seeing that Blizzard is a multi-billion dollar company with pretty much endless resources at hand, but it is the only comparison I can come up with when talking about my personal WoW experiences.
I've never gotten death threats in retail for killing someones character. I've never seen people threatening to murder someones mother, sister and their dogs for causing a wipe in instances or doing something wrong. I've never experienced the insane amount of racism and hate in global/general chats either.
Why is that? Honestly, I don't really have an answer to that myself. Maybe there's people out there who have experienced quite the opposite even? Maybe part of the problem is the fact that Warmane is free-to-play while retail has a subscription fee which draws more shady people into this community?
I can't come up with a solution either. Maybe stricter rules and punishments for certain violations? Maybe if Warmane could hire more Staff to monitor the chats and be more present in-game to get ahold of some issues we're dealing with? But can the people running this project afford that? I don't know...
This is a hard topic and it's been around for ages.
I want to challenge everyone here to document those "toxic things" players do, censor the names out, etc. Because it looks like everyone here is trying to fight against some "abstract" " theoretical" toxic people. Been trading, sellin things on /trade for last 2 weeks, doing some RDFs, some PUGs. No one harassed me, no one said anything. We made sum fun of few scammers on /trade chat, everyone laughed. No one insulted anyone, apart from idle banter and "insults" among friends. RDF went smooth. PUGs I joined were nice and everyone was on the same page, one I had to leave right before pull, if anyone said anything it was "thanks for letting us know before the pull, see ya".
What are you people talking about ? ? ?
If you are one of those people who truly never experienced any of the things I've mentioned in my previous post, then you are blessed my friend. True, this stuff doesn't happen every day. But when **** hits the fan, it hits hard. I've had plenty good experiences with everything going smooth the way you stated in your post aswell, otherwise I would probably not play on Warmane's servers.
I was just sharing some of my personal experiences on Warmane compared to retail. And I can safely say that in my 16+ years of WoW, I've never seen anything coming even close to the stuff happening here at times. Sure, people insulting eachother or raging over something is pretty much normal and none of us is innocent in that regard. I'm not sitting in a corner crying over it either, all I'm saying is that theres a noticable difference between Warmane and retail when it comes to the behavior of some of the people playing the game.
And honestly, I'm way too lazy to start documenting and posting stuff like that on the forums. So...you win ^^
I took a look just yesterday at the ban log and there are dozens being added frequently, including over racism as you stated. As for bugs fixed, GMs can't fix bugs nor they will ".questcomplete" anything for players. This would be counterproductive as other players would still have the problem. Bugs are to be reported on the bugtracker and upvoted there to receive priority. Old reported quests lack votes. As for the questions in the second half of your post:
a) Hiring has its costs. Also we need to have a bond of trust, so we can't just pick anyone who just left another job. I wish we could have more people, but at the moment, we work with what we have.
b) We are. You don't see it, but as I said above, I checked the ban log and toxicity (racism, prejudice etc) is adressed just as well as other rule breaking actions. Some people ask action towards gankers, but this is a PVP oriented server and we won't ban players for doing pvp. Call friends and counterattack. As for random insults, GMs recommend the use of /ignore.
c) We care. We read the forums and tickets in-game and support. Plus reddit, facebook and discord. You may contact most of the Staff using the correct channels.
I feel exactly the same about the bugged quests that do not get fixed over years, but they add silly events.
I also feel terrible about how they deal with scamming.
Their policy about scam is "This will NOT get you a refund of whatever gold or items you may have lost in the scam. GMs cannot refund any items or gold. This will simply remove the scammer temporarily from the game."
from : http://forum.warmane.com/showthread....=1#post2651921
That means that the scammer may send his gold to another account, get banned for some days and after that they will play again among us with our stolen gold.
This is unbelievably irresponsible by the GMs.
Not true. They can see where the items went.
@ First paragraph, this is exactly the sort of thing that I'm getting at. I've had a player come to me and ask me for help because he got banned for "ninja looting". Turns out, it's literally his first time playing world of warcraft. He was playing a Rogue and he need rolled and won a dagger in a level ~30 RDF that had intellect on it. Why did he roll on it? Because it had better damage on it than the white dagger he had.
@ Latter part, this game has never had any good tutorial. It's really needed one because the game can be very complex and overwhelming to someone brand new to the game. Especially if the people they play with are trying to thrust them into raiding ASAP. It's not uncommon for them to burn out in that scenario. The game is awful at explaining exactly which stats benefit which class. Of course, the tooltips explain what the stats do, but not whether any given class needs them. Which is one of the key reasons why Blizzard moved towards the current stat system they have. I personally don't think the game being this way is much of a problem, so long as the players in question are given time to play the game and to learn. Many players aren't going to bother looking up a guide for their class until they reach max level for it, because only then are they truly concerned about any modicum of min/max - because of course they want to perform decently well. But prior to that point... banning someone at level 30 is just complete nonsense to me. Yet it happens anyway.
I, personally, would just say don't ban people for "ninja" in a dungeon. Dungeons can be spammed anyway, the loot is far more replaceable. Bans for a ninja in a raid, where loot is most often handled by a master looter, makes more sense.
The toxicity I'm concerned about more than any, at present, are the people who actively go out of their way to attempt to get other players banned.