1. Frostmourne - Season III - 10 suggestions for quality improvement

    1) implement so that there are NPCs with quests inside the dungeons, as it was since the cataclysm expansion
    2) make mobs respawn dynamically, or speed up their spawning
    3) make auto-learning skills (except for those that are issued for class quests) or greatly reduce the cost
    4) reduction in the cost of learning riding, in particular fly mounts, or auto learning riding up to 150%
    5) chat limit for new characters, by level or by time spent in the game
    6) cross faction raids, quests and dungeons
    7) beginner's bag for level 30 and 60, it contains some gold, a bag of 16 slots, consumables
    8) mobs disappear faster if they are not fully looted or skinned
    9) mute for a week for insults in the global chat, inciting hatred, politics, followed by a ban
    10) best daily quest rewards

  2. Why would you play Frostmourne with such "genius" tune of environment? Just hop to any instant-80 full 264 gear trash server and leave PROGRESSIVE realm as it should be.

  3. 1. M+ style dungeons

    there is already a "mythic" weekly dungeon coming out... why not just take hold of m+ completely. Adding another end game aspect would be a great time filler.
    Also a chance for cosmetic perks!! (Mounts, xmog scrolls, titles, etc)

    This would take away the (down-time between raid tiers.) Gives people a chance to push dungeons and could ultimately shake up the loot table for raiding when dungeon trinkets all of the sudden are close to raid ilvl.

    M+ allows smaller groups of friends to also gain a loot quality of raiding, and is still extremely challenging.. (sky is the limit on key difficulty).

    2. Death running

    Running back to instance could be updated to current expansions. (At least lower level dungeons when the run can literally be 5 minutes back to the dungeons.) Wiping and spawning at the dungeon entrance is purely a quality of life. (Zero skill in running back to raids...) we already get to rebuff everyone, that is enough of a "lesson" for wiping.



    3. Cross-faction gameplay.

    We are playing an xpac that is over a decade old. If we want to kill the other faction.... let em run free in battlegrounds. This would massively improve que times for random dungeons, increase raid group quantity, and allow more people to play together in general.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •